Garden of the Gods – the Latest Expansion for ArcheAge

ArcheAge, the free-to-play fantasy sandbox MMORPG from publishers Gamico, has been going strong since 2013 and will now be bolstered with a new expansion entitled Garden of the Gods

With immense freedom to choose your own path through questing, trading, housing and farming and much more, ArcheAge shakes up the MMO formula. It has been described by developers XL Games as a sandbox/theme-park hybrid; aka a ‘sandpark’. With over 100 classes and 4 unique races (Nuians, Elves, Firran and Harani) with fluid alliances between them, there are myriad opportunities to carve out your own unique story and shape the world around you.

The Garden of the Gods expansion introduces a mystical world of lush forests and enchanted groves rife with dangerous enemies, thrilling quests, and enticing treasures. Confront the dangers of the zone in exhilarating raids, though it is advisable to be well-armed – take on new tiers of Raid bosses to ensure you are equipped with the best loot to explore this perilous realm.

Check out the announcement trailer below to whet your appetite:

 

Garden of the Gods will be available from 11th June to players of ArcheAge and ArcheAge Unchained (the buy-to-play version of the game that does away with powerful premium content to level the playing field). Not only that, but as of right now ArcheAge players can claim an adorable Brown Shiba Inu pet from the game store for free to celebrate this release.

More information on this expansion and all of its contents will be released over the coming days through the ArcheAge community – so check out the website to keep in the loop and give this title a spin.

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ArcheAge Adds Solo Dungeon and Swiftblade Ancestral Skills

Starting today, ArcheAge and ArcheAge: Unchained players will be able to access the first solo dungeon in the MMORPG, Hereafter Rebellion, and new Ancestral skills for the Swiftblade class.

archeage solo dungeon swiftblade

In the solo dungeon Hereafter Rebellion, players will command their own armies to stop the threat of the Crimson Army and rescue the souls for Hereafter Prestige and generous rewards. If you would rather take on a group threat, the deadly sea beast Charybdis has escaped from its cage and is now roaming the seas of Erenor. Players will need to band together to defeat this watery threat in a naval raid battle.

Additionally, the Switfblade has received its Ancestral skills, which further increase its damage, and Gamigo is celebrating its first annual Lucius Motion Picture Awards with the ArcheAge community. Submit your short video and enter the contest for a change to win a laptop or other prizes from GIGABYTE.

Source: Press Release

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10 Best MMORPGs in 2020

You may have heard that the MMORPG genre is dying, and you know what, that may be true, but it isn’t dead yet! There are still a ton of amazing MMOs that you can play. That’s not even mentioning the ones that are coming out in the near future. What should you be playing if you want to play the best? Here’s our list of the 10 best MMORPGs in 2020.

 

10. Guild Wars 2

Despite recent displeasure from longtime fans of the game Guild Wars 2 is still one of the best AAA MMORPGs available on the market. ArenaNet is developing another game and many feel that is reflected by the smaller content patches. But, the game that already exists is fantastic. It has had two expansions which are still popular to this day. Just don’t rush through all the content expecting to get more frequently or you may end up disappointed.

 

9. ArcheAge

ArcheAge Unchained Review Glider

Last year ArcheAge got a huge boost to life with the release of ArcheAge Unchained. The new business model brought in new players and older ones who had previously left citing irritation with the monetization of the game. While reviews of the game on Steam are mixed closer inspection shows that the vast majority of complaints are about difficulties accessing the game and not problems with the game itself. The game is being praised as being enjoyable and fun to play. Quite a feat for a game that is going on 6 years old.

 

8. Phantasy Star Online 2

It may not be expected to launch until Q2 this year but we can already say without a doubt that Phantasy Star Online 2 is going to be one of the best MMORPGs you will play this year. The game has been running consistently in Japan since 2012. In that time it has expanded to be available on PC, PS Vita, PS4, and in 2018 Nintendo Switch. Here in the West, the release will be limited to North America and only be for PC and Xbox One but we’re sure that this much sought after MMORPG will be the talk of the gaming community once it releases.

 

7. Bless Unleashed

We don’t yet know when Bless Unleashed will be leaving beta, but the fact that it has been doing open beta testing suggests that it’s quite close. Bless Unleashed is the game that Bless Online should have been, something that I’ve seen repeated over and over by people who have played in the beta. It is a vast improvement to the game with completely new combat and a number of other big changes. Most notably, it isn’t even made by the same studio. Bless Unleashed is an amazing game, but, it has to get past the stigma and misunderstanding of what the game is. This isn’t just a repackaging of the same game but now it’s free or anything like.

 

6. City of Heroes

city of heroes - Publishers Wish to Block Emulators - MMOGames.com - Your source for MMOs & MMORPGs

It has almost been a year since City of Heroes made a comeback with a bunch of fan-run servers and we are expecting to start seeing new content from the largest of these servers sometime this year. But, that isn’t the reason City of Heroes makes our list. Despite the game being 15 years old and not having any new content for a number of years thanks to it having been offline, it is still one of the most playable MMORPGs on the market right now. This is thanks to the massive amount of content that already existed for the game and just how alt friendly it is. It is also a fantastic game for roleplayers, something of a rarity these days.

 

5. Runescape

This year Runescape is 19 years old but it is still going strong. In fact, 2019 was the best year the Runescape games have ever had! Jagex is also planning something big for the big 20th anniversary next January. So, if you want to try out the game that introduced a large chunk of the internet to MMOs, now might just be the best time to give Runescape a try. Throughout this year Jagex is also going to be hiring 100 new employees, which means that the new content is going to keep rolling in for a long time.

 

4. EVE Online

EVE Online is another one of those games that just keeps getting better with age. This year they’ll be celebrating their 17th birthday! Sure, if you ask the player base there might be some concerns about the game growing stale and yes, the population of the game has been declining. But behind all the current drama there is an incredibly solid game and there is nothing else on the market quite like it.

 

3. World of Warcraft

“Don’t ask what happened to the first one — Mechagon Technology is still Gnome technology!”

When it came to picking the top 3 MMORPGs in 2020 it wasn’t easy. The three games are all on pretty equal ground and it really just depends on personal taste which one you like more. For the sake of this list, however, we let the general hype levels of the game decide. World of Warcraft is still going strong and, while the hype may not be quite as strong anymore for WoW Classic, there are still oh so many who swear by it. 2019 may not have been an amazing year for WoW but it is on such a high pedestal that it can afford to have a bad year and still be one of the best.

 

2. ESO

If you think back to the launch of Elder Scrolls Online it might come as a complete surprise that ESO has come so far. Despite the rough launch, the game has jumped from strength to strength. It’s a solid game through and through that somehow gets forgotten fairly regularly. Right now is a great time to jump in as they’re starting a year-long story that will stretch over several DLCs released throughout 2020.

 

1. FFXIV

2019 was an amazing year for Final Fantasy XIV. Even if only one thing had happened in the game the entire year, the release of Shadowbringers, it still would be number one. Why? Shadowbringers has often been praised as the best MMO expansion of all time. The fact that six months on from the release of the expansion players are still singing its praises is also something of a wonder these days. There is no doubt that as of the time of writing it, in January 2020 Final Fantasy XIV is the best MMORPG, period.

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Top MMO News Stories of 2019

The end of 2019 is upon us and that means it is time for us to break down the top MMO news stories of 2019. To say that it was a wild year would be a bit of an understatement. There were a number of huge launches this year, rumors abound, and trouble for some of the industry’s biggest developers. These are the top MMO news stories of 2019.

 

Guild Wars 3 May Be in Development

In October ArenaNet President Mike O’Brien, known by the community as MO left the company after 19 years. At the time an unnamed source told Kotaku that he hand been working on an unannounced Guild Wars project that could potentially be Guild Wars 3. The source also said that Guild Wars 3 hadn’t been officially greenlit but that the work O’Brien and his team had been doing could have developed into a sequel. Since then there hasn’t been any update on the story but a number of other high profile departures from ArenaNet have taken place.

 

Remnant: From the Ashes Launch

The launch of Remnant: From the Ashes took MMOGames readers by storm this year as the announcement of it’s launch was one of our most-read news posts all year. This Souls-like shooter has overwhelmingly positive reviews on Steam and if you happen to be reading this while the Steam Winter Sale is on then you can get it 30% off. Its dark fantasy atmosphere is a rare treat and the fact that you can play it as a single-player game makes it all the better.

 

ArcheAge Buy to Play Option

Gamigo announced in August that ArcheAge would be getting a buy to play option called ArcheAge Unchained. This announcement seemed to come out of nowhere and captured the attention of untold thousands. When it launched in October the servers were plagued with thousands of people stuck in queues for hours on end, a testament to how popular the buy to play option was. The queues continued for several weeks after the launch though thankfully they did settle down eventually.

 

WoW Classic Launch

The launch of WoW Classic was somewhat overshadowed by some other events that were going on for Blizzard at the time, you’ll see more about them later. However, Vanilla WoW fans finally got what they had been asking for, a fresh start in World of Warcraft from the beginning, or at least as close to it as they will ever get. The launch also seemed to bring out some of the worst in people though, just before launch there was a debate about which servers to go on to avoid Twitch streamers because they weren’t part of the original experience in the game. A few months on now conversations about WoW Classic have died down fairly quickly. That’s not to say it wasn’t successful, but it was a bit like when Pokemon Go launched, everyone talked about it for a couple of weeks and then the vast majority of “tourist” players left and only the dedicated core remained.

 

Phantasy Star Online 2 in the West

Phantasy Star Online 2 launched in Japan in 2012 and ever since then there has been a very dedicated bunch of gamers who have lamented that PSO2 never made it to the West. Many had given up hope. Which is why it came as such a huge surprise when it was announced that the game would finally be launching in the West, or at least in North America. The game won’t be launching until Q2 2020 so expect to see a whole lot more about it in the coming months.

 

Brad McQuaid’s Death

This year the MMO industry lost one of its icons when developer Brad McQuaid suddenly died in November. McQuaid is best known for his work on fantasy MMORPGs starting with the original Everquest. He went on to create Vanguard: Saga of Heroes and was working on the development of Pantheon: Rise of the Fallen at the time of his passing. His death was unexpected and surprised the entire community. Developers of Pantheon: Rise of the Fallen have said they would continue the visionary work McQuaid had started.

 

FFXIV Shadowbringers Launch

Though there was no one single news post we could point to for the launch of FFXIV Shadowbringers and its massive popularity we would be remiss in leaving it out of this list. Shadowbringers has been called the best FFXIV expansion to date and in fact, many even hailed it as the best MMORPG expansion of all time. That amount of praise was almost enough to get our most reclusive writers to try FFXIV, almost. Still, it was a fantastic expansion and easily could have been the biggest news of the year had it happened in any year other than 2019.

 

Riot Games Discrimination and Walkout

This year had a rough start for Riot Games as it was knee-deep in sexism, sexual harassment, and discrimination allegations. In response, Riot suspended their COO and hired their first Chief Diversity Officer. Five lawsuits came about as a result of the allegations and two of them were forced into private arbitration. This while tech giants Google and Facebook announced they were ending forced arbitration for harassment cases. Riot continued to make a number of unpopular choices for their employees which resulted in an employee walkout, the first time that had ever happened in the video games industry. It all finally came to an end at the beginning of December when it was announced that Riot Games would pay at least $10 million to about a thousand female employees who are eligible for a share.

 

Blizzard Boycott

As previously mentioned, there was one Blizzard story that dominated them all this year and that was the boycott and backlash the company faced after suspending a pro-gamer after he showed his support for the Hong Kong protestors in a live event. The two casters who were interviewing him were also suspended. This resulted in a very public backlash that included US Senators as well as gamers and non-gamers across the world. There was even an employee protest at Blizzard HQ over Blizzard’s reaction to the events. In the end, Blizzard decided they would give the esports star his winnings and reduced everyone’s suspension to 6 months. Shortly after the story was all but forgotten as Blizzcon made some major announcements that seemed to distract fans.

 

City of Heroes Revival

Shutdown MMO Emulators

The honor of the top MMO news story of 2019 goes to the revival of beloved superhero MMORPG City of Heroes. It was a crazy year but no story lifted more hearts in the MMO world than the return of City of Heroes. Earlier this year it was revealed that there had been a secret server of City of Heroes and shortly after that the first new City of Heroes server open to the public opened up. Since then thousands of accounts have been made across a number of different servers. These servers have small groups of volunteer developers working on making improvements to the 15-year-old game and there are quite a few to pick from, though the most populated are part of the Homecoming group. City of Heroes makes the top of our list for being the story that has had the widest and most long-lasting impact. We can’t wait to see what the new year holds for the revival of City of Heroes.

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ArcheAge: Unchained Launches with Thousands in Queues

Today marks the launch of ArcheAge: Unchained, the buy to play version of the MMORPG and though it has only been live for a short time queues with thousands of people have started forming on the North American servers. The EU servers which went live before the North American ones have also faced massive queues. Some people have reported on social media that they’ve been stuck in queues for 4 hours. These queues are likely to last all night and continue throughout the week, getting worse on the weekends when more people are available to play.

It has also brought with it the Shadows Revealed update. This update has brought in a number of graphical enhancements including the new and improved looks for the Elven race. Plus, thanks to the graphical updates combat looks more vibrant and vivid than ever.

Shadows Revealed also introduces the new skillset Swiftblade which enables shadow warriors to prove their might in dashing duels. Speaking of combat, for the first time ever in ArcheAge pirates can now participate in PvP. This is thanks to the new Siege and Territory system.

This is an exciting time to try out ArcheAge if you never have before or if you haven’t played it since it originally launched back in 2014. If you’ve played ArcheAge before it is important to note that you cannot transfer anything to these new servers, you will have to start fresh along with everyone else. With all-new servers opening this means there is a new opportunity to get your hands on land for housing. There is however a landlock put in place until Saturday the 18th. This means you won’t have to fight to get one right away. Though do keep it in mind for this weekend. You can buy ArcheAge: Unchained on the official website or get it on Steam.

 

Source: Press Release and Twitter

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ArcheAge Unchained Interview: Executive Producer Merv Lee Kwai on a Play-To-Win Future

Gamigo is taking a massive step forward with ArcheAge Unchained, an overhauled release of the sandbox MMORPG with a buy-to-play business model. Severing ties with the notion of pay-to-win and yet keeping the Legacy servers running simultaneously, this is an ambitious plan that comes with big risks, but it could also yield big rewards.

We decided to learn more about ArcheAge Unchained straight from the mind of executive producer Merv Lee Kwai. Read the interview below to discover how Unchained started, how the new ArchePass works, and what measures were taken in order to turn housing into a fairer prospect, among other things.

 

Before Gamigo purchased Trion Worlds in 2018, the plan for ArcheAge Unchained was already underway. Was this something that Gamigo fully supported from the start, and could other games follow the same path?

The desire to revamp the ArcheAge business model was something my team talked about for as long as I can remember. About 2 years ago, under Trion Worlds, the initial concepts were born. The idea was initially met with some expected skepticism when we were acquired by gamigo. Shortly thereafter—and much to my appreciation—our dedicated team members began to shape the dream. ArcheAge was in a unique position due to heavy past criticisms. Our genuine want to do it better, combined with the support of the community, is what brought it all to life. I don’t think it’s possible for all games to take this approach and be successful.

 

Ultimately, what makes you believe that Unchained will be successful? We’re used to seeing premium games going free-to-play, but the other way around is unusual.

It’s really simple: our players want it. I can’t count the number of times where I’ve heard someone say “ArcheAge could be one of the best MMOs in history, but….” The pillars of the Unchained project are built around meeting the demands of our players headfirst: the perception of P2W, client vulnerabilities, lax policies, and lack of communication. Nothing is taboo and everything is laid bare. That’s a story people can get behind.

ArcheAge Unchained interview Shadows Revealed update

Judging by the overall excitement surrounding Unchained, do you feel ready to tackle the stream of players and avoid long queues during the first launch days?

We’ve doubled the amount of time that we typically run our Public Test Server and are iterating rapidly. A multitude of issues have risen but our dedicated teams work in shifts around the clock to solve them – that’s a huge benefit we have now that we’re a more global-focused organization. Our teams stand at the ready to address any issues that arise.

 

By saying that “ArcheAge Unchained is focusing on a fair monetization system,” and I’m quoting official marketing material here, don’t you think that you’re corroborating the players’ claims about a pay-to-win system?

Everyone’s definition of Pay-to-Win is different these days. ArcheAge has historically had a liberal business model and I absolutely understand why it’s referred to as P2W. If you want to call that corroborating then yes, sure, we were. I like to think of it more as acknowledging our previous approach and putting forth best effort to transparently meet expectations.

 

Can you give us a brief description of the improvements that Unchained brings in order to level up the playing field for everyone? And exactly how does the ArchePass works?

Unchained has a static up-front cost, we sell cosmetic items in the marketplace through direct sales, and we offer a premium season pass model that provides additional cosmetics as a reward. This version stands in contrast against the Legacy model that offers a monthly subscription (and provides gameplay progression benefits), a tradable premium currency known as “APEX,” items that enhance progression in lockboxes, and a large amount of RNG on monetization dependent systems.

Up to 3 ArchePasses run simultaneously for a 3-month season. Players complete daily objectives, earn experience, and progress in ArchePass Levels. Each time they gain a level, they get a free reward and if they purchase the premium version of the pass, they are awarded a cosmetic item at milestone levels.

ArcheAge Unchained interview Fight

By deciding to keep both ArcheAge versions running, don’t you fear that the Legacy version may see its player count drastically reduced, as players make the transition to Unchained? If this scenario happens, what is your stance regarding the original ArcheAge?

ArcheAge has a solid core of heavily invested legacy players. We intend to support them in the same capacity we always have. Unchained is targeted at players who loved the concept of ArcheAge at release, but fell off somewhere along the way for any number of reasons. Sure, there’s some overlap between the two, but we wouldn’t have made this decision if we believed it would put us in a place that wasn’t sustainable.

 

Housing is always a sensitive subject in any MMO and ArcheAge is no exception. How do you plan on making this system fairer for this fresh start?

As you know, our player housing occurs in the open world and is persistent. The competition for owning land is fierce and we’ve learned a lot from the rush process over the past five years. Unchained servers open on October 15 but the ability to claim land doesn’t occur until October 19. The 4-day grace period gives players more time to earn in-game currency to buy housing designs. Lastly, the rush occurs on a Saturday to ensure we include the wider audience. Players aren’t permitted to buy tax certificates (a cash shop item used to maintain owned property week-over-week) on Unchained servers and that inherently restricts the amount of land owned.

 

Do you think that Unchained has some sort of competition in WoW Classic, or at these substantially different MMORPGs with very distinct player targets?

I think there’s a base level of overlap for all MMORPGs. ArcheAge focuses on player interactions on the large scale: our raid bosses, PvP, and housing all exist in a seamless, persistent, open world. The nature of our gameplay is more sandbox focused and players truly create their own personas in a living, breathing environment.

ArcheAge Unchained interview

What is the plan regarding content updates? Do you plan on rolling them out simultaneously for Legacy and Unchained, and does this in any way affects the workload for the development team? Will Unchained get any exclusive updates?

Content updates will occur simultaneously for both service types. Unchained has some features that Legacy doesn’t like the ArchePass, but Legacy has 5 years of mounts, costumes, and battlepets some of which may never be available on the Unchained service.

 

The Shadows Revealed update is getting a frankly positive player reception. Did you plan to have this ready for the Unchained release, or was it a delightful coincidence?

It was planned. Every time we’ve released a Fresh Start server it’s been positioned next to a massive content expansion. The “rush meta” changes from release to release, and this time we’ll add the new Swiftblade class to the mix.

 

Is Shadows Revealed merely the beginning for ArcheAge graphical updates? After all, it’s nice to have revamped Elves, but what about poor old Harani and Warborn, to name just a few races?

All things in stride! I have a feeling we’ll see a rollout of these awesome graphical enhancements over the next content updates.

 

Thank you for your time! Anything else you would like to say to our readers?

I can express nothing but appreciation for all the love and support we’ve received as we work to deliver ArcheAge: Unchained. Without our community, none of this would be possible. Truly, thank you.

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Twin Saga and ArcheAge Anniversary Events Coming This Month

This month Gamigo is celebrating both the Twin Saga and ArcheAge Anniversary with fun-filled events for both game’s communities.

This month Twin Saga turns 3 years old and to celebrate the event this weekend players will receive significant Gold Boosts as well as enjoying a number of different activities. This includes a tricky hide and seek contest.

ArcheAge is celebrating 5 years since its Western launch with a challenging anniversary event on Mirage Isle. Adventurers will have to make their way to the top of the floating platforms with their Glider Boots. Plus, on September 30th ArcheAge will receive the Shadows Revealed update. This massive update will include the newly revised Elven race and a variety of graphical improvements.

On Twitter, ArcheAge is offering the chance to win a valuable ArcheAge: Unchained Archeum Chainbreaker Pack or Echoes of Hiram Archeum Pack for free to play players. To be in for a chance to win one of these make a tweet using the hashtag #CelebrateArcheAge to express their love for their favorite game in a video or stream.

There’s also a new ArcheAge trailer for you to enjoy that shows off some of the graphical updates that are coming to the game at the end of this month. You can see that trailer below.

Source: Press Release

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ArcheAge Unchained Announced as a Buy to Play Version of the Game

For the last week, ArcheAge’s website has had a countdown and now we finally know that it was counting down to the announcement of ArcheAge Unchained. Usually, that sort of announcement comes when a game is going free to play, but ArcheAge already is free to play. So in an odd twist, and by player demand, ArcheAge is getting a buy to play server.

On this server, players will have access to the entire game without having to worry about subscriptions or other purchases. According to the FAQ, this is what you can expect, “In ArcheAge: Unchained there is no longer a subscription model. With a onetime purchase, you can enjoy the content as often as you want. You will be able to purchase vanity items via Credits and we will implement seasonal ArchePasses. We are focusing on fairer gameplay which is why we decided to change a few monetization features for ArcheAge: Unchained.”

Unfortunately, current ArcheAge players won’t be able to transfer anything to this new server. It will exist completely independent of the current game, though also running alongside it. So yes, you will be able to keep playing as you always have. This is just an extra new option for players who don’t want to deal with all the subscriptions and headaches.

There isn’t a release date for ArcheAge Unchained yet and we also don’t know how much it will cost. But the FAQ promises that more information will be released in the coming weeks. They also have new content coming this fall that includes a new skillset called Swiftblade, a revamp of the siege system, a new naval arena, and more.

We’ll be keeping an eye out for more news on this server. But we’re curious, are you going to play on this new server? It’s an opportunity for a fresh start, a chance to get some housing.

 

Source: Press Release

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ArcheAge Community Manager Replaced After Racist Comment

Just a few weeks after Trion was bought by Gamigo the ArcheAge community manager has been replaced after a racist comment on Discord. The community manager at the center of these events was Chemy, the German language community manager for the game. The incident took place over the weekend on an unofficial Discord where Chemy was responding to being called a dumb…N-word. In response, they responded and also used the word.

Gamigo responded quickly to the event taking place and on Monday posted to the official forums that Chemy is no longer a community manager for ArcheAge. Bonny, the Lead Community Manager stated that while Gamigo does want to be close to their players and approachable what happened over the weekend was unacceptable and that she should have “exercised restraint, professionalism, and intelligence.” Bonny then apologized on behalf of the community team and Gamigo, adding that she hopes the fans can forgive this first bad impression.

There has been no word yet on who will replace Chemy as the German community manager. Here’s Gamigo’s response to the situation in full.

 

Message from the Community Team

Dear ArcheAge players,

I would like to address what happened this weekend on Discord to you all. I have read your reactions in the forum. They are legitimate and understandable. I would like to tell you how we see things on our side.

We at gamigo want to be close to our players, we want to be approachable, here for you, and listen to you.

However, what happened this weekend was unacceptable. Chemy wanted to let you express your frustration and get to know you. Bonding is one thing, but we all agree that the CM should have exercised restraint, professionalism, and intelligence. It was never our intention to cause anyone distress.

We guarantee that her behavior is not representative of our company values nor of the quality of service we want to provide. Therefore, we took the necessary measures internally and Chemy is no longer CM for ArcheAge.

On behalf of the whole Community Team and gamigo, I sincerely apologize.

I hope you can forgive us this first bad impression.

Best regards,
Bonny
Lead Community Manager

 

Source: Official Forums

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Chinese Regulations Result in Tencent’s Market Value Dropping By $20 billion

There’s more bad news for the gaming industry that expands well beyond the borders it was intended for and has resulted in Tencent’s market value dropping by $20 billion.

Regulators in China have recently been putting a lot of strain on the gaming industry and they just hit the industry with a massive blow. China is cracking down on online games specifically in an attempt to combat screen-related myopia, that’s nearsightedness. There isn’t any scientific proof that online gaming has and an impact on myopia, however. In addition to this move to limit games, they’re also going restrict the amount of time young people spend playing games and they’re exploring an age-appropriate restriction system as well.

League of Legends

As you would expect this news didn’t go over well in the stock markets. This is where Tencent, a company that has been spreading its wealth far and wide to international game companies. These deals with them have also allowed Tencent to publish many of the games in China. But, since China will be restricting games…it looks like those deals aren’t going so well for Tencent anymore. The $20 billion loss is actually only a drop of 5%. In all though, Tencent has lost more than $160 billion in market value since January because of all of the recent regulation changes in China.

Tencent mobile financials - MMOGames.com - Your source for MMOs & MMORPGs

While the BBC speculates that Tencent will continue to invest in markets outside of China it is equally possible that they won’t given the fact that they won’t be able to release the games they invest in for Chinese audiences. This lack of investment could very well have a snowball effect that has a massive impact on the gaming industry as a whole. We may see Tencent and other Chinese gaming companies shifting gears to focus more on single player, offline games.

 

Source: Reuters, BBC

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