The turn-based tactical ‘Mech-em-up BattleTech is live, but that doesn’t mean the work is finished. In an update to the game’s Kickstarter page, plans for the first BattleTech post-launch update were laid out, which will include a number of features that fans are looking for.
First and foremost, the devs at Harebrained Schemes have put out a new patch which should fix some compatibility and performance issues, while continued work on bug fixing will press on into late May. The devs are also hard at work on localization for French, German and Russian languages, as well as Linux Support.
After that, new customization options will arrive to BattleTech in the first larger post-launch update. These customization options will let players speed up the pace of battle; customize the callsigns, appearances, and voices of their stable of MechWarriors; and introduce a suite of “discrete options” that will let players tweak the difficulty of the game in different areas. The update will also brings some UI quality-of-life to the Mech Lab, store and salvage, and will tweak some of the game’s gnarlier difficulty spikes.
While a number of these features may shift and a timeframe is still nebulous, the devs expect this update to arrive at some point in June or July. Once work is complete and timelines are more concrete, there will be an update. In the meantime, if you’re the sort who wants to step on the gas right here and now, the fine folks at Rock, Paper, Shotgun have pulled together some do-it-yourself tips to ramp up the game’s speed.
Speaking for myself, I don’t particularly find the combat pace a terrible thing, but I can also appreciate that some people would rather that things just push forward already. To that point, it’s good that the devs are providing some options for those who want them. We’re looking forward to this next update.
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