Feedback is important, so long as that feedback isn’t the text-based equivalent of banshees shrieking in a gale. It’s that feedback that has changed plans for the Blade & Soul December update…or at the very least, one specific feature of the update: class specializations.
According to a letter from producer Jonathan Lien, reactions from players regarding the class specialization feature that was introduced in the Korean version of the game started some internal discussion. As a result of this meeting, the team has decided that the upcoming December patch will not launch with these new class spec functions.
“We ultimately felt the best decision for our players was to wait and delay the release of the class specialization update, which will allow us to include additional balance changes and adjustments made over the coming months when we release that content,” writes Lien.
Despite this feature getting shed for the time being, the December update will still have plenty to do with another round of dungeons, system updates, new legendary equipment and some quality-of-life changes. There will also be an upcoming opportunity for players to sign up for a free December gift pack, which will likely be detailed soon.
It’s a shame this feature had to be pushed back, but we have to applaud the BnS team for making the choice to do so. Here’s hoping that these balance changes aren’t too much like homogenization, though — we know this game has an esports presence and it’d be a shame if those considerations took precedence over making the class specs distinct and fun.
Source: official site
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