It looks like things have gone from “hiatus” to outright halted. A post shared to the game’s subreddit has confirmed that active Breakaway development is being stopped after some “soul searching” failed to find a way to make the team-based battle sport grow.
Despite the adjustments to Breakaway’s core gameplay that were made during the aforementioned hiatus, Breakaway was simply not able to make enough of a mark and meet the team’s high standards. As a result, the devs will be moving on to other projects while Breakaway itself will no longer be developed.
“We remain exceptionally proud of the team’s work, and feel privileged to have been a part of such a dedicated and enthusiastic community,” reads the announcement. “We will reach out to this channel as soon as we have news to share regarding our new projects, and if a thunderbolt of inspiration strikes that leads us back to Breakaway, you’ll be the first to know.”
As far as the other games in Amazon Game Studios’ lineup, active development appears to be ongoing, with job postings still open for devs to work on the sandbox MMO New World and Westwood Studios founder Louis Castle named as head of the competitive multiplayer title Crucible in March of last year.
Considering the already-burst bubble of MOBAs and the incredibly competitive multiplayer shooter sub-genre, we’re not terribly surprised that Breakaway wasn’t making much of a splash. We wish the devs affected by this decision the very best of luck in their future projects and hope that Amazon Game Studios’ other titles will bear greater fruit.
Source: Breakaway subreddit
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Rumors of a Breakaway hiatus began to swirl yesterday, but we can now indeed confirm that they are true. The devs of the Amazon Game Studios-run multiplayer title have issued a short statement about the matter along with a broad outline of their plans going forward.
According to a post on the game’s site, feedback during the most recent round of alpha testing in June and September has helped in the decision to return to the drawing board. “We received a lot of feedback from you that we’re taking to heart,” reads the statement. “In order to get it right, we’re letting our team take the time to iterate and evolve Breakaway’s core gameplay to deliver what you’ve asked for.”
It’s not immediately clear to anyone – particularly the developers – how long these adjustments will take, but the devs state that the decision is the right move for both the game and its community.
In the meantime, alpha testing will halt and development will apparently continue behind closed doors. That said, the team is still open to continued feedback from players, and they promise to share their new ideas for additional input.
It’s clear that the vast majority of alpha testers for Breakaway were not impressed by what the game was offering, so we definitely support the dev team in its decision to step back and reconsider the game’s direction. Here’s hoping the work results in a better game!
Source: official site
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