Where Are they Now: Crowdfunded MMOs in 2019

There have been a lot of crowdfunded MMOs throughout the years and keeping track of them all can be somewhat daunting. That’s why from time to time we like to check in with those games and see how they’re doing. This is a look at 11 crowdfunded MMOs and where they are now.

 

Ashes of Creation

Ashes of Creation

Crowdfunded: May 2017

In 2018 Ashes of Creation became two different projects. There’s the main MMORPG, but they also now have a Battle Royale game which is currently the focus of beta testing. Last year they also announced that My.com would be publishing Ashes of Creation in Europe. This move was met with a lot of concern from fans. There was also a bit of controversy on the Ashes of Creation subreddit, where the CEO amongs other developers took control of the subreddit. This resulted in the concern that censorship would be a major problem for the group. Even after they got a new community manager the CEO continued to be a mod, which was, of course, an unpopular move.

 

Camelot Unchained

Camelot Unchained

Crowdfunded: April 2013

After 6 years you would be forgiven if you had forgotten Camelot Unchained.  For diehard fans, the developers give weekly updates on how development is going. They cover topics ranging from rubble animation to moss covered ground assets. It wasn’t until mid-2018 that the game finally hit the Beta 1 phase and while they are currently saying it will launch in 2019, previous delays make that seem unlikely.

 

Chronicles of Elyria

Crowdfunded: May 2016

File Chronicles of Elyria under “the campaign was HOW long ago?!” We can’t believe that we’re already approaching 3 years since we first started talking about Chronicles of Elyria and its idea of your character aging as you play. All in all, the game seems to have lost sight of where and what it is though. Their end of the year blog post was more community focused than anything else. They talked about various community events that they have going on and really didn’t talk about the game that much at all. Right now it just doesn’t look great for the game.

 

City of Titans

City of Titans

Crowdfunded: October 2013

Late in December 2018, City of Titans announced that it would be pushing Issue 0 launch into 2019. At that point with just a little over a week left in the year, that seemed pretty obvious though. Throughout 2018 they updated fans about the game, including the announcement that they would not use lockboxes in their business model. It seems that the indie development team had a bit of a rough year, which has resulted in them being behind but wanting to remind people that they are still around.

 

Crowfall

Crowdfunded: February 2015

Development on Crowfall is still trucking along. They launched patch 5.8 in mid-December. Earlier in the year they also reached the 50,000 backer milestone, but there isn’t a whole lot more to say about the game right now. The developers are still working hard and official campaign testing has begun.

 

Dual Universe

Crowdfunded: September 2016

Right at the end of 2018 Dual Universe moved into alpha testing. They also released a roadmap that gives them a launch date in the second half of 2020. They’re anticipating moving into alpha 2 sometime in the first half of 2019. That will be followed by alpha 3 which will contain PvP. Then in the first half of 2020, they’ll have a much larger beta before they launch, and funds have been secured that allowed them to hire more developers. So it’s all good new for Dual Universe fans!

 

Ever, Jane

Ever, Jane

Crowdfunded: October 2013

We’ll admit, things aren’t looking great for Ever, Jane. The development team doesn’t make updates on their official site much and the forums are looking a bit abandoned. The game went into closed beta in 2015, in 2016 it went into open beta, and that is where it has been ever since. In early 2018 they gave the website and forums an overhaul but it was a really quiet year for the game. The only real newsworthy story was the introduction of a personal butler.

 

Novus AEterno, aka Hades 9

Crowdfunded: December 2013

Unfortunately, Novus AEterno, which then became Hades 9, seems to have been abandoned. There haven’t been any updates on the game since the middle of 2018. This usually only means one of two things.
1. They got a new publisher and are going to wow us with a big surprise reveal in the future.
2. The developers have moved on.

Sadly, most of the time the second is the case. After they lost their funding for Novus AEterno the development team decided to make some changes and create Hades 9 instead. That game never really went anywhere though. So, even though we’ve been following Novus AEterno since it was one kid’s dream being presented at Gamescom we’re going to officially call this game dead.

 

Pathfinder Online

Crowdfunded: November 2012

Life has never been certain for Pathfinder Online. It has already crashed and burned once but then, much to everyone’s surprise, it came back. While the development of the game is still slowly trucking along its legs seem to be pretty unsteady under it. Those of us at MMOGames would certainly say that Pathfinder Online’s future is…uncertain at best.

 

Star Citizen

Crowdfunded: Constantly since October 2012

At this point, most of what people are talking about around Star Citizen is the money. So far it has raised more than $200 million from fans. With that being said, we did see a lot of development in 2018 on the game. The game is currently in alpha 3.4 and just like other games, they make regular updates. Throughout 2019 their road plan has them getting up to alpha 3.6

 

Temtem

Crowdfunded: May 2018

We wanted to end this article on a high note. Temtem launched its backer alpha at the end of November 2018. That may just be the best example of sticking to the timeline of any crowdfunded MMO. Things are looking very bright for Temtem right now, especially as Pokemon as a brand is enjoying more popularity than it has in a long time. That’s sure to spill over to the adorable Temtem.

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Camelot Unchained’s First Beta Test Goes Live

Camelot Unchained‘s RvR MMORPG is making a pretty sizeable breakthrough today. The very first Camelot Unchained closed beta test is online, letting backers of the game get some new hands-on time with the game’s latest build.

camelot unchained closed beta

According to a shared Beta 1 document from the devs, Beta 1 for Camelot Unchained will be arriving with a pretty broad amount of features, though it won’t be feature-complete as one would likely expect.

“Beta 1 should be more about the fun, whenever possible for the players, than Alpha was,” reads the Guiding Principles section of the document. “While it is still a Beta 1 test, having more fun things to do, such as the Saturday Night Sieges and other such tests/games, will go a long way toward making Beta 1 something that non-Backers as well as Backers will want to be part of over the remainder of the year.”

Fans of Camelot Unchained should bear in mind that this test will be under an NDA, so we’re likely not going to be seeing a lot of shared information from unofficial sources, or if you do they’re breaking the agreement. Additionally, testing will be at specific times, generally during one window on a Saturday or Sunday. EU fans shouldn’t worry, though; tests will run in a long enough window that Saturday night tests won’t just mean North America’s version of Saturday night.

A complete breakdown of the information available right now can be found here.

Our Thoughts

First thing’s first: congratulations to the folks at City State Entertainment for making it to this milestone! While the testing windows may seem small, we suspect that they will be valuable and hopefully will also be fun. We’re looking forward to seeing more developments in both the build and the scale of testing in the coming months.

Source: Camelot Unchained subreddit

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