CCP Announces 10,000 Player EVE: Aether Wars

CCP Games, developers of EVE Online have announced a partnership with a tech start-up Hadean for a tech demo quite unlike any other in the massively multiplayer sphere. Together they are creating EVE: Aether Wars to explore opportunities for huge scale multiplayer simulations in EVE Online and future games from CCP.
The Hadean geologic eon describes the hellish conditions then prevailing on Earth: the planet had just formed and was still very hot owing to its recent accretion, the abundance of short-lived radioactive elements, and frequent collisions with other Solar System bodies. If that doesn’t describe the general atmosphere itself of EVE during a Corp War, then I don’t know what does.

Specifically though, Hadean is the creator of Aether Engine. The Aether Engine will receive its first public showing at GDC 2019 through the demo of  EVE: Aether Wars which is to be a real-time 10,000 player space deathmatch.

Our condolences already go to whoever is unlucky enough to be the first one knocked out… assuming that EVE players don’t compete to be #1 at the bottom.

Surely they wouldn’t be that competitive right? It’s not like players regularly reverse suicide bomb by jumping into blasts in EVE Online.

If the idea of a 10,000 strong deathmatch appeals to you, you can sign up for free by visiting

For the demo CCP is providing EVE Online and EVE: Valkyrie assets for use in the Aether Engine while Hadean is focusing on the scaling in the cloud, powered by Microsoft Azure in their engine, to tie it all together.

The EVE Online community currently holds the Guinness World Record for “most concurrent players simultaneously involved in a single multiplayer PvP videogame battle” with 6,142 players on 23rd January 2018. How many will show up in EVE: Aether Wars with sharp knives already aimed at one another’s backs? Well, there’s room for all of them and then some. Are you going to be one of them?

If technology is your thing and you want to know more about the underlying systems of Hadean and the Aether Engine, visit  and Whatever the outcome of the deathmatch, it will be absolutely fascinating to see the massively part of Massively Multiplayer Online getting up to that amount. Is the Aether Engine the direction of MMOs in the future?

Source: Press Release

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Project Nova is Postponed Indefinitely

Since April 2016 we’ve been following CCP’s journey to make the spiritual successor to Dust 514, called Project Nova. Today CCP announced that Project Nova is postponed indefinitely while they start over. Press and fans alike got their first glimpse at the game during EVE Vegas this year. Since then they have had small, private player tests to work on the game. But, ultimately, they have decided that in its current form the game isn’t what they had originally intended.

Now CCP’s plan is to go back to the drawing board and start all over again. They still have the one universe, one war ideal in mind. In the announcement made on the Project Nova website, CPP offers heartfelt apologies for the disappointment that has been caused. Adding, “We hope you understand that we need to take a step back and return to the drawing board, where we will spend more time figuring out how all this hard work can translate into something better and more meaningful for the EVE Universe. Remaining true to our vision of Project Nova’s future in connection with EVE is essential.”

The letter to the fans ended with, Project Nova continues to evolve and we remain committed to delivering a high-quality team-based shooter experience to EVE Online fans, while exploring new and exciting opportunities to integrate the two games. CCP is in no rush to release Project Nova until we’re satisfied it provides a rock-solid gameplay experience and visuals to match.”

So, it would seem that they are indeed going to be continuing to work on Project Nova. Perhaps in a few years, we’ll be back here talking about the game again as fans once more get their hands on the game. For now, we at least still have EVE Echoes to look forward to.


Source: Official Site

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MMOMoney: THQ Nordic Acquired Project Copernicus, Jagex Breaks Records

This week we’ve had some interesting and surprising acquisitions in the gaming world that are shaking things up. THQ Nordic acquired Project Copernicus, Pearl Abyss grabbed CCP, and Superdata was bought be Nielsen. Find out the details of all of those stories and more in this week’s MMO Money.


Jagex Has Another Record-Breaking Year

Runescape, a 17-year-old MMORPG continues to be the major driving force behind its parent company’s record-breaking profits. Jagex posted revenues of £84.9 million in its last financial year, which is an increase of 14.2% year on year. Profit is also up this year to £43.5 million, making it the best year in the company’s history. Jagex CEO Phil Mansell spoke with about the success the company has had this year. “2017’s growth came from focusing on nurturing our RuneScape communities and finding innovations that keep long-established games fresh and exciting for all types of players.” He went on further to say, “We’ve talked about our living games vision that’s driving Jagex’s future. The heart of that vision, and where we focus the most, is creating deep engagement between our millions of players and our games. The financials are the consequence of our players enjoying and valuing that engagement.”

With Old School Runescape about to launch on mobile, it looks like Jagex has a solid future and millions of fans to help keep them going.




Nantworks Invests in Daybreak Games, Creates New Joint Publishing Division

Nantworks, a holding company run by LA Times owner Dr. Patrick Soon-Shiong has invested in Daybreak and together they’re creating a new publishing division being called NantG Mobile. Projects that NantG Mobile will work on include mobile versions of H1Z1 and Everquest. It will also be taking over H1Z1’s Battle Royale mode on PC. As if this weren’t all enough Nantworks is also in the planning stages of a new LA Times Center space that will serve as a venue for esports events headed by NantG Mobile.

For some who have been following the news recently all of this may come as a bit of a surprise. It previously looked as though Everquest was winding down and may be coming to an end. But with a new mobile version of the game coming out, there may be new life for the 19-year-old game.


Source: Press Release


CCP Acquired by Pearl Abyss

The makers of Black Desert Online have purchased the makers of EVE Online, CCP. The acquisition is being made for $425 million and it is expected to close around October 12th. CCP will continue to operate independently from Iceland with offices in London and Shanghai.

It was just a few months ago that CCP announced a mobile game and the possibility of a TV series while teaming up with NetEase. Last month the deal with NetEase was expanded even more to include the expansion of EVE Online’s reach in China.

CCP appears to be doubling down on their MMO since they abandoned their virtual reality aspirations when the technology didn’t take off like so many thought it would.


Source: Press Release


Roblox Raises $150 million for Global Expansion


Roblox is looking to expand internationally and thanks to a recent funding round they’ve got $150 million to do it with. The funding round was led by Greylock Partners and Tiger Global Management. Altos Ventures, Index Ventures, and Meritch Capital Partners who are already existing Roblox investors. With the money, Roblox will be able to support more languages and currencies while hiring new talent from around the world.




Superdata Bought By Nielsen

For the last few years, Superdata has been the gaming industry’s go to market research company for information on game sales and performances. Now they’re going to be part of Nielsen Holdings. Nielsen currently operates in more than 100 countries and employs somewhere around 44,000 people globally.

Chris Morley, Nielsen Global President of Games and Esports said this, “We recognize the growing importance of the digital gaming ecosystem, and the combined strength and expertise of our businesses will deliver best-in-class solutions and services to games and esports clients around the world.”

It’s nice to see the rest of the world catching up with what games have known for a long time, games r srs bznz.


Source: Press Release


UK Charts This Week

What will come as a surprise to absolutely no one who has spent 5 minutes online this week, the new Spider-Man game is at the top of the charts this week. In fact, in the top 10, there are 3 new entries this week, including Destiny 2: Forsaken. Check out the top 10 UK gaming charts for this week below.

This Week Game Last Week
1 Spider-Man New Entry
2 Dragon Quest XI: Echoes of an Elusive Age New Entry
3 Grand Theft Auto V 3
4 F1 2018 1
5 Crash Bandicoot: N.Sane Trilogy 4
6 Pro Evolution Soccer 2019 2
7 Mario Kart 8: Deluxe 6
8 Destiny 2: Forsaken New Entry
9 PlayerUnknown’s Battlegrounds 7
10 LEGO The Incredibles 12


Source: Press Release


THQ Nordic Acquires IP Rights to Kingdoms of Amalur

THQ Nordic has finalized the deal to get the right to the Kingdoms of Amalur games, which includes 38 Studio’s MMORPG Project Copernicus. The exact details of the acquisition weren’t published unfortunately so we don’t know how much was paid for the rights. Does this mean we’ll see Project Copernicus after all? That actually seems a bit unlikely. The MMORPG genre as a whole is on the decline. It seems much more likely that THQ Nordic will create other games with the IP.


Source: Press Release


EA May Take Belgium To Court Over Lootboxes

EA is currently under investigation for their failure to remove lootboxes from Fifa 18 and it looks as though they won’t be removing them for 19 either. Based on previous statements from those in charge of EA it looks as though the company is getting ready to take the Belgian Gaming Commission to court rather than caving in and removing lootboxes. The other companies that were found to be in violation of Belgium’s anti-gambling laws, Blizzard and Valve have both taken steps to remove lootboxes from their games for Belgian players. If they did go to court, there is the possibility that the court sides with EA, which would allow lootboxes to make a return.

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CCP Developing New MMORPG

CCP, the makers of Spreadsheets in Space EVE Online may be developing an all-new MMORPG. On the careers page of CCP’s website, they advertise that they’re looking for a lead designer and art director along with a handful of other positions.

So what are they working on? Well as we know CCP is also working on the EVE first-person shooter Project Nova. But, it doesn’t appear to be this project as on the careers page the ones that are for Project Nova are clearly marked and listed for Reykjavik. This MMORPG is being developed in London. There’s also the mobile game Project Aurora which we know very little about. There is, of course, the possibility that this is an entirely new game.

The game is being made using Unreal Engine 4, which is what they also used to make EVE Valkyrie. Under the listing for lead designer, they state that they’re looking for someone with experience on high profile MMOs, RPGs, and other systems heavy games. In the Senior Animator listing, they state they’re looking for someone with a passion for AAA games, ideally MMOs, MOBAs, and ARPGs.

All of this, of course, comes just a short time after CCP downsized and abandoned their ambitious VR plans. It would appear that this MMORPG will be made with a small team though. It’s safe to say that VR didn’t become the next big thing like the industry expected it to. So while it may seem out of place on the surface you have to ask yourself, is it really? Having all your eggs in one 14-year-old basket, even if that basket is EVE Online, isn’t a good idea. So this may be a good move for CCP.

It’s obviously still very, very early days on the development of this new title. But CCP is calling it an ambitious new MMORPG so of course, we’re excited. We’ll be keeping an eye on the development of this game for some time.


Source: Official Website via MassivelyOP

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