TennoCon 2019 Shows off New Content Coming to Warframe

TennoCon 2019 was held this weekend. The sold-out fourth annual Warframe conference was not only great fun but also a fantastic place for Digital Extremes to present upcoming content for the game. That included not one, but two updates to Warframe; Nightwave Series 2 and Wukong Prime Access. Both of which were made available immediately on all platforms. Check out the trailers for both of those below.

But, that wasn’t all that TennoCon had to offer Warframe fanatics. Here are just a few of the other things that were shown off during TennoCon 2019.

Squad Link – Connect with the community to take part in multi-objective missions in which you can help lower enemy shields, steal valuable data, and much more. Squad Link allows you to reach out for multiplayer support to help with these objectives.

Enemy Ship Infiltration – Players can now infiltrate enemy ships using Archwings and command them in a variety of missions. Yes, this means you can become a space pirate.

Drydock – Customize your Railjack with equipment, new systems, reinforcements, and of course cosmetics. You’ll have a wide variety of customization options available to you that allow you to make your Railjack look cool and have a great name.

Kingpin System – Enemies have begun adapting, resulting in new reactive enemies. This new system is rolling out with the Kuva Lich and Emra Rok first in an epic boss fight on the capital ship.

This was really just the beginning of everything that was shown at TennoCon, to go into it all we’d need several articles or to recommend you watch the full stream. Other things that were highlighted include updated graphics, a new introduction, and the opportunity to win $250,000 towards a trip to space.

 

Source: TennoCon via MMOCulture

The post TennoCon 2019 Shows off New Content Coming to Warframe appeared first on MMOGames.com.

The Gaming Industry Needs Small Conventions

One of my biggest gaming regrets was that I never got to attend the yearly City of Heroes meet & greet in California. City of Heroes and conventions have been on my mind recently, and I started considering the other games I’ve played and how few of them have conventions or meet & greets of their own. This is something I think is sorely missing from the industry.

 

What We Have

BlizzCon is without a doubt the biggest of all the smaller, single-focused gaming conventions. In fact, it wouldn’t be difficult to argue that it’s too big. QuakeCon is also a pretty big convention held every year for ZeniMax games. Star Citizen has a convention, as does Elite Dangerous’ developer Frontier Developments. Warframe also has TennoCon, and then there’s the Final Fantasy and EVE Online fan festivals. At the moment these are the only ones that come to mind, though I know there are other games that do it. The point is that despite there being a lot of MMOs and online games, there are comparatively few conventions.

 

What They Bring to the Industry

These small conventions play an important role in a game’s community. They bring players together and give them the opportunity to interact with developers on a more intimate basis. Many games will try to get around this by holding small gatherings at larger conventions but they don’t have the same sort of impact. That’s not to say that fan dinners are a bad thing, but they just aren’t a good replacement for having full, multiple day events for one specific game or developer. They don’t foster a sense of community in quite the same way. The ratio of developer to fans is also usually quite poor for these events. That means there’s less of a chance to get to talk to developers. It’s also easy for these events to get lost in all the excitement of the bigger event. When players go home they’re thinking about the event as a whole and that one night with the developers of a single game might get forgotten on the grand scale. But an event that is on its own, at a completely different time is something that will be remembered for a very long time.

Smaller conventions aren’t just important for players, they are also a great opportunity for developers to interact with players and find out what they’re interested in. In this way, developers can get instant feedback on what they’ve been doing. Developers can even hold workshops where the group designs armor, weapons, and even classes. Then when they get released a few months later there’s a new sense of ownership over those items because the players helped make that. This fosters an even stronger bond between the players and the developers.

 

Who Should Do Them

Small conventions may not be possible for all games, that’s a simple fact of life. Games with very small indie teams aren’t a good fit, however, massively popular games are a great fit. For this, I’m thinking about games like World of Warcraft. Yes, WoW is already included in BlizzCon, but that event is so big that there’s not as much opportunity for developers and players to interact. For a game as popular as WoW, you could potentially have several events spread out all over the world throughout the year. A fantastic example of a game that does this is EVE Online. They have their big event every year in Iceland but they also send out developers to smaller events throughout the world.

From InsearchofMexican

Guild Wars 2 could massively benefit from this kind of event. The game is starting to get a bit older now, which means that keeping the community together is more of a struggle for ArenaNet. They could host an event similar to the one that City of Heroes held. Players would come for the day, get time to chat with devs, but also participate in workshops, attend panels, and perhaps most importantly get them involved in the development process.

Cryptic would be another great studio to have an event. They have three games; Champions Online, Star Trek Online, and Neverwinter that are all very loosely connected and they heavily encourage you to play them all. They’re also working on a Magic: The Gathering MMORPG and while we don’t really know anything about the game right now it isn’t too much of a stretch to assume it will be equally as connected as the other three. Though I can only imagine that decorating for a Cryptic event would be a nightmare. How does one fit a Galaxy-class spaceship next to a dragon?

Smaller conventions can also be great for games that aren’t MMOs. I’m specifically thinking about MOBAs and Battle Royale games at the moment. These kinds of games don’t really do a whole lot to promote a sense of community amongs players. In the short term this doesn’t really matter, but as the games age and content starts getting a bit stale…what is going to keep players from moving on to the next big trend in gaming? For MMOs the answer to that is community. It could work for competitive games as well.

Dota 2 players have been talking about a decline in players for some time now. While the big esports events do a great job with community building they aren’t the same thing as a convention. They are in many ways a solitary event. They don’t really encourage you to talk to other players or give you the chance to see developers at all.

 

For a game to succeed long term it needs a strong and loyal player base and having small conventions is a fantastic way to get that. As we head into Gamescom, the largest Video Game convention in the world, it’s good to consider how things could be different. Do you think your favorite game should have its own convention? What sort of things would you like to see in one? Let me know in the comments below.

The post The Gaming Industry Needs Small Conventions appeared first on MMOGames.com.

CES 2018 for Gamers

With so much awesome happening at CES, it can be hard to keep track of it all. Well don’t you worry, we’re highlighting the best from CES 2018 for gamers right here. This page will be updated each day throughout CES to bring new and awesome technology you’ll be buying very soon.

 

Peripherals

 

Razer HyperFlux Mouse and Mousepad

A wirelessly charging mousepad. We’ve already seen a few companies come out with this and now it’s Razer’s turn using its new HyperFlux Technology. To start with Razer is offering the Razer Mamba HyperFlux mouse and Razer Firefly HyperFlux mouse pad. Both of them are upgrades to products they already have on the market. The big difference is the original Mamba mouse had a battery whereas the new one does not. The Mamba HyperFlux can be used without the mousepad, simply plug it in with a micro USB. The Razer Mamba HyperFlux mouse and Razer Firefly HyperFlux mouse pad are expected to be available for purchase sometime in the first quarter of 2018, bundled together for $249.99.

 

Virtual Reality

 

HTC Vive Pro

In the market for a high-end VR headset? You may want to hold out until later this year when the HTC Vive Pro is released. It has a 2880 x 1600 dual OLED display, which does fall short of the 4k rumors but it’s 78% better than the HTC Vive. It’s also taking VR to 615ppi which is a 74% increase in pixel density. It’s also had improvements with microphones, front-facing cameras, and the head strap has been redesigned to make it easier to resize. There is no release date for the HTC Vive Pro yet, there also isn’t a price. But all fingers are crossed that this will mean a price reduction for the older HTC Vive.

 

HTC Vive Goes Wireless

You’ll be able to take your HTC Vive and HTC Vive Pro away from your PC very soon. This summer you’ll be able to get the Vive Wireless Adaptor. How much it’ll cost you hasn’t been announced yet.

 

Merge Mini – A VR Headset for Kids

VR headsets aren’t really built with kids in mind. Merge is changing that with the Merge Mini, a headset designed specifically with 10-year-olds in mind. It’s made from super durable materials and designed to fit on smaller faces. Lens adjustment buttons have been moved to make it easier for small hands to reach and the spacing is suited for kids. The Merge Mini is due to hit the market this summer with a very reasonable $30 price tag.

 

Merge Blaster

The VR headset for kids isn’t the only thing Merge brought to CES 2018, they’re also showing off the Merge Blaster. It’s exactly what you might think. A simple gun-shaped controller. Put your phone in the slot and start playing shooters with a toy gun in your hands. Merge is releasing this sometime this summer but there isn’t a price for it yet.

 

Other Tech

 

Nvidia Big Format Gaming Displays

Nvidia has some interesting new technology for monitors that are also TVs. The Nvidia BFGD has a 120Hz variable refresh rate, G-Sync, 4k resolution, and minimum brightness of 1000 nits. All of that in a massive 65-inch display. Right now it looks like Acer, Asus, and HP will be the first ones to release BFGDs though we don’t know when or how much they’ll cost. They will have an Nvidia Shield built in though.

 

MSI Curved Monitors

MSI has brought two curved monitors to CES this year. They’re both 27 inches and have a 1800R curve. They have a 144Hz refresh rate and 1ms response time. They have 2 HDMI ports, one DisplayPort, one USB-B, and 2 USB-A ports. Sadly no USB-C ports. What’s the difference between the two monitors? One has a 1080p display while the other has a 1440p “WQHD” display. They also have some cool bits that light up.

 

MSI Z370 Godlike Gaming Motherboard

Before you ask, yes, that’s what they’re actually calling it. This motherboard has been named a CES 2018 Innovations Award Honoree and it is a beast designed with gamers in mind. It’s got Intel’s 8th generation CPU technology, a built-in switch with wireless extender, it’s VR Ready and so much more. Oh, and it also has pretty lights you can customize your rig with.

 

Sources:

The Verge, Trusted Reviews, Andriod Central, CNET, Digital Trends

The post CES 2018 for Gamers appeared first on MMOGames.com.