Daybreak Games has announced that their Battle Royale game Planetside Arena is being delayed for a second time this year and being pushed to a summer release. You may recall that it was originally scheduled to come out on January 29th, but just a few days before the planned release it was delayed until March. The reason then was to give the game more time to be developed. Now it has been delayed again and once again for the same reason.
When the game was first announced with a very short release date we had some doubts that it would be ready in time. This wasn’t a commentary on the developers but rather the fact that most developers announce a game before it has even been finished. Unlike what we saw with the current golden child, Apex Legends which was announced and released at the same time.
This delay is actually beneficial to Planetside Arena in the long run. Right now with everyone playing Apex Legends it’s likely that Planetside Arena wouldn’t get as many players as it would if it waited until this summer when the hype has died down and people are on the hunt for the next big thing.
The great news is that this delay means the PC and PS4 versions of the game will launch at the same time. Daybreak is also offering refunds for all pre-orders on Steam because of the delay.
All in all, it seems like this delay is the best thing for Planetside Arena. The last time a Battle Royale was terribly rushed it was Radical Heights and the studio that had made it shut down after it didn’t succeed. Better to get a complete game than a rushed one. We’ll be keeping an eye out for the latest news on when the game will be launching when I more concrete date is set.
Source: Official Site
The post Planetside Arena is Being Delayed Until Summer appeared first on MMOGames.com.
How do you make 1.2 million dollars in a hurry? Well, if you’re Daybreak offering lifetime subscription to your MMO catalog is the way to go. This is exactly what they’re doing with a limited availability lifetime all access membership. For $299.99 (henceforth renamed $300 because ain’t nobody got time for that.) players will have lifetime membership benefits in every All Access game. For those who don’t know which ones that includes, we’re talking about Everquest, Everquest II, DCUO, and Planetside 2. Only 4,000 of these lifetime subscriptions will be made available and for anyone wondering, that’s where the $1.2 million comes from ($300 times 4,000 equals $1.2 million). This offer is only available until December 31st, assuming supplies last that long. Which of course Daybreak is warning that they will likely sell out.
If the $300 price tag is a little bit too steep for you at the moment but you do happen to have $200 laying around then maybe you’ll consider getting a 12-month subscription instead. All the same perks, but a hundred dollars less and only for one year. Yeah, we’d go with the lifetime sub if it were us.
The recently announced Planetside Arena is most notably not included as part of this lifetime deal, neither is H1Z1. This is likely because they still have a lot more life in them than the other titles. That’s not to say that we think any of them will be closing in the near future, just that they are Daybreak’s older games which naturally puts them closer to the end of their lifecycle.
You may recall that recently Daybreak had layoffs, then very shortly afterward announced Planetside Arena. There were also rumors earlier this year that Everquest and Everquest II were going to be coming to an end very soon. All of this, of course, has made a lot of people very worried about the future of Daybreak Games. If there are in fact problems this might just be enough to save them for the time being.
Source: Official Site
The post Daybreak Offering Lifetime Subscription for MMOs appeared first on MMOGames.com.
It’s time for everyone’s favorite pastime! It’s Armchair Game Dev Analysis! Today on AGDA, we’re going to ponder the possibilities of some new Daybreak job postings that allude to in-development MMO and multiplayer titles. So settle into your armchairs, get your caps lock key ready, and let’s dive in.
Multiple job postings have been shared on Daybreak’s careers page for unannounced projects coming out of the San Diego, California and Austin, Texas studios. The jobs are for animators, artists, and combat designers among other positions.
One of the San Diego character artist postings makes mention that the studio is working on “an unannounced AAA title based on a popular world-class IP”, while the combat designer listing in Austin mentions working with a lead designer on “multiplayer, RPG, action-based game systems” for use in “a hugely popular IP”.
All of the jobs in question also make mention of the use of Unreal Engine, though it would appear that both studio projects are separate from one another in terms of game type and IP. Probably.
If this means we get to see some new and actually playable version of EverQuest Next, then this could mean great things. Of course, that assumes a whole lot of things and so isn’t a leap to conclusion so much as a warp drive-driven jump to one. Still, we’ve got fingers crossed and we’ll keep our eyes on any new details.
Source: Daybreak careers page
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