2019 BAFTA Game Awards Nominees Announced

The 2019 BAFTA Game Awards are just a few weeks away so of course, it’s time to look at the nominees for the various categories. If you aren’t familiar with the BAFTA Game Awards they are basically the Oscars for games from the UK. BAFTA also gives out awards for film and television, though those are at different award shows. The President of BAFTA is Prince William, the future King. So yes, this is an incredibly big award show, the most prestigious in the industry. To be nominated the game has to have been made in part in the UK. The games also have to be nominated, a process which many studios either don’t know about or don’t care to go through. As a result, you’ll often see the same studios nominated year after year. So, with all of that in mind, here are the nominees.

 

Elite: Dangerous Beyond Chapter 4 - Mining Changes

 

Artistic Achievement

Detroit: Become Human
Gris
God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Return Of The Obra Dinn

 

Audio Achievement

Battlefield V
Detroit: Become Human
God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Tetris Effect

 

Best Game

Assassin’s Creed Odyssey
Astro Bot: Rescue Mission
Celeste
God Of War
Red Dead Redemption 2
Return Of The Obra Dinn

 

British Game

11-11: Memories Retold
Forza Horizon 4
Red Dead Redemption 2
The Room: Old Sins
Overcooked 2
Two Point Hospital

 

Debut Game

Beat Saber
Cultist Simulator
Donut County
Florence
Gris
Yoku’s Island Express

 

Evolving Game

Destiny 2: Forsaken
Elite Dangerous: Beyond
Fortnite
Overwatch
Sea Of Thieves
Tom Clancy’s Rainbow Six Siege

 

Family

Lego Disney Pixar’s The Incredibles
Nintendo Labo
Overcooked 2
Pokémon: Let’s Go, Pikachu! And Let’s Go, Eevee!
Super Mario Party
Yoku’s Island Express

 

Game Beyond Entertainment

11-11: Memories Retold
Celeste
Florence
Life Is Strange 2
My Child Lebensborn
Nintendo Labo

 

Game Design

Astro Bot: Rescue Mission
Celeste
God Of War
Into The Breach
Minit
Return Of The Obra Dinn

 

Game Innovation

Astro Bot: Rescue Mission
Celeste
Cultist Simulator
Moss
Nintendo Labo
Return Of The Obra Dinn

 

Mobile Game

Alto’s Odyssey
Brawl Stars
Donut County
Florence
Reigns: Game Of Thrones
The Room

 

Multiplayer

A Way Out
Battlefield V
Overcooked 2
Sea Of Thieves
Super Mario Party
Super Smash Bros. Ultimate

 

Music

Celeste
Far Cry 5
Florence
God Of War
Gris
Tetris Effect

 

Narrative

Florence
Frostpunk
God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Return Of The Obra Dinn

 

Original Property

Dead Cells
Florence
Into The Breach
Moss
Return Of The Obra Dinn
Subnautica

 

Performer

Christopher Judge As Kratos In God Of War
Danielle Bisutti As Freya In God Of War
Jeremy Davies As The Stranger In God Of War
Melissanthi Mahut As Kassandra Of Sparta In Assassin’s Creed Odyssey
Roger Clark As Arthur Morgan In Red Dead Redemption 2
Sunny Suljic As Atreus In God Of War

 

Ee Mobile Game Of The Year (Voted For By The Public)

Brawl Stars
Clash Royale
Fortnite
Old School Runescape
Pokémon Go
Roblox

 

 

Be sure to check out the BAFTA awards show broadcast online live on April 4th to find out who the winners are.

 

Source: BAFTA Official Site

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MMO Money: A Week of Lawsuits and Nintendo Being Awesome

Lawsuits abound this week in the online gaming world with both Activision Blizzard and Epic Games the focus of new lawsuits. Meanwhile, Nintendo gives us a much-needed breath of fresh air with how they treat gamers and their employees. Bidding for Nexon is set to begin in April with the list of bidders reduced to just 5. Find all of this and more in this week’s MMO Money.

 

Nexon Shortlists Five Bidders for the Company

There has been quite a lot of interest in Nexon recently from major companies around the world including Disney, EA, Comcast, Tencent, and many others. But, Nexon has now lowered that list to just 5 bidders. Those five include Tencent and Kakao Corp. along with three private equity firms, Bain Capital, MBK Partners, and an unidentified firm. Quite significantly Netmarble isn’t included in this list. Netmarble had been putting together a consortium of Korean firms to bid together, believing that selling to an overseas company will damage the local games industry. In fact, this may be why we don’t see any Western-based interests in the shortlist. Bidding for the 98.64% share of Nexon that is expected to be worth as much as $13.3 billion is expected to begin in early April.

 

Source: Games Industry

 

Nintendo Asks Mobile Partners to Stop Players From Spending So Much

In a time when it seems like all game companies are after is your money Nintendo comes out and gives you a little bit of faith in the industry once more. The company is concerned with its self-image and has asked some of its mobile game development partners to adjust the microtransactions in their games so players are less likely to overspend. A source at CyberAgent, who owns the developers of Dragalia Lost told the Wall Street Journal, “Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more.”

This also comes less than a week after a recruitment page for Nintendo shed some light on what it’s like working for the company. The average salary is ¥9.03 million, that’s $80,000, employees can potentially get bonuses in June and December plus a pay increase every April. The average workday at Nintendo is seven hours and forty-five minutes long. As if all of that doesn’t already sound amazing full-time employees stay at the company for an average of 13.5 years. Anyone familiar with the games industry in the West will know that developers tend not to stay in one company for very long. If you’re interested in knowing more about that check out this article from Polygon.

From a personal point of view both of these pieces of news make me more likely to look at Nintendo games and support what they’re doing. Their views and the way they treat their employees is a breath of fresh air in the games industry today.

 

Source: Wall Street Journal, Games Industry

 

 

Vivendi Sells Remaining Ubisoft Shares

Ubisoft Joins Forces With Horror Movie Studio

Its been almost a year since Vivendi announced it was going to stop trying to acquire Ubisoft and finally the remaining shares it had in the company have been sold. The remaining shares it had was about 5% of the company, €429 million.

At one point in time, Vivendi owned a 27.3% stake in the company and though its attempts to own the company completely failed they did bring in about €2 billion, a capital gain of €1.2 billion. Though they failed to achieve their original goal you can hardly call the entire thing a failure. I’d love to fail my way to €2 billion, that’s about $2.2 billion USD. Vivendi has stated that they will honor their agreement and not buy shares in Ubisoft for at least 5 years.

Vivendi had previously owned Activision Blizzard but it sold the company to an investment group led by Bobby Kotick and Brian Kelly for $8.2 billion. That deal pushed Vivendi out of the games industry for 3 years until it bought its way back in with a hostile takeover of Gameloft.

 

Source: Games Industry

 

A New Law firm is Encouraging Shareholders to Sue Activision Blizzard Over Bungie Split

Another law firm is inviting shareholders to join in a class action lawsuit against Activision Blizzard, accusing the company of misleading shareholders over the end of its partnership with Bungie. The firm’s loss submission form makes the following claims:

Activision failed to disclose that “the termination of Activision Blizzard and Bungie’s partnership… was imminent”

That this termination “would foreseeably have a significant negative impact on Activision Blizzard’s revenues.”

And as a result “Activision Blizzard’s public statements were materially false and misleading at all times.”

Activision Blizzard previously said that the split from Bungie was because Destiny 2 failed to meet financial expectations. But in a recent SEC filing, the company recognized $164 million in revenue from Destiny for 2018 as a result of the split.

This comes at a time when shareholders for Activision Blizzard aren’t too happy with the company. They’ve had to warn investors that cutting hundreds of jobs (800 in total) may damage the company. They even went so far as to say there can be “no assurance that our business will be more efficient or effective” than it was before this new strategy.

Why can’t you be more like Nintendo?

 

Source: Games Industry

 

Man Sues Epic Games Over Predatory Loot Boxes

While we’re on the topic of lawsuits we should mention that Epic Games is being sued, yet again. This time though it isn’t because they used a dance in their game, instead it’s over allegations that Epic Games has engaged in predatory schemes with loot boxes in Fortnite. They allege that Epic intentionally designed Save the World to hinder player’s progress if they didn’t spend real money. They also say that Epic has “made a fortune on in-game purchases, preying in large part on minors who are especially susceptible to such predatory tactics.” The lawsuit accuses Epic of violating California’s Consumer Legal Remedies Act, False Advertising Law, and Unfair Competition Law.

What the lawsuit doesn’t mention though is that since January Epic Games now shows the contents of loot llamas in Save the World before they’re purchased with V-Bucks. So it is possible that the lawsuit won’t go anywhere since they’ve already made changes to the areas that the lawsuit covers.

 

Source: Games Industry

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Bungie and Activision Part Ways

If there is one headline you’re going to see quite a lot of today it is that Bungie and Activision part ways seemingly amicably. The two started working together in 2010 and have since created Destiny and Destiny 2, games that have together delivered more than 50 million games and expansions to players around the world.

The announcement of the separation came via the Bungie website which stated “We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.”

There is no date for when Bungie will be fully independent again, thought the announcement does state that they’re already in the early phases of the separation. They also stress that they will be making the transition as seamless as possible for players. This includes service for Destiny 2 on BattleNet where the game will continue to get full support on the client side.

This also comes at a bit of a bad time for Activision. Just yesterday new divisional presidents within Activision were announced. Meanwhile on the Blizzard side of Activision-Blizzard things are looking rather grim. Mike Morhaime, the former President and co-founder of Blizzard is stepping down from his advisory position with the company after having left his position in October. Over the last few months, there have been a number of notable departures from the company along with reports of a massive shift in the culture at Blizzard. All of this leaving fans wondering what is going on at Activision-Blizzard.

As for Bungie, this is seen by many as a good move for them. Back in June, they received a more than $100 million investment from Netease that will allow the company to create new worlds, moving away from Destiny. Bungie has filed a trademark for something called Matter, but so far, whatever that is hasn’t been announced.

What do you think about this move? Does it spell doom for Bungie or is this exactly what the company needed? Let us know in the comments below.

 

Source: Bungie Official Site

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MMO Money: Wargaming Acquires Edge Case and October’s Top Earners

After announcing that Fractured Space was ending development the news that Wargaming acquires Edge Case, the makers of Fractured Space is a bit of a surprise. What isn’t a surprise though is that Activision is tightening its grip on Blizzard and making them focus more on money. This represents a massive change in the culture at Blizzard. One that some former developers aren’t too keen on and may, in fact, be responsible for Diablo Immortal. This week we also found out what the top grossing games in October were, though the top games really shouldn’t come as a surprise to anyone who follows the industry. Finally, we get a new report from the UK Gambling Commission that doesn’t show any connection between lootboxes and gambling, despite what some who reported on the matter interpreted from the report. You can find all of that and much more in this week’s dive into the business behind games, MMO Money.

 

Activision Tightening Its Grip on Blizzard

Activision and Blizzard have been together since 2007 but, according to a recent article from Kotaku, Activision has started having a greater influence over Blizzard. Much of it started with Activision Blizzard’s Senior VP of Investor Relations took on the role of CFO at Blizzard earlier this year. Shortly after she was appointed she told employees that Blizzard was looking to save money this year. This is very different from the message previously given. Anonymous employees who spoke to Kotaku said that the way they were being scrutinized you would have thought Blizzard was going under and had no money.

Activision hasn’t been having an amazing year. Share prices have taken a hit and Destiny 2 is underperforming which may be putting a little bit of pressure on the company as a whole. Blizzard has also had a drop in monthly active users for four quarterly reports in a row. That simply comes down to not releasing any new games in a while.

This almost certainly had an influence on Blizzard’s decision to go into mobile games as well. The Kotaku article also says that they have more in the works, including a Warcraft Augmented Reality game like Pokemon Go.

It looks like Blizzard as we once knew it is changing. If that’s a good thing or not depends on how much you have invested in the company.

 

Source: Kotaku

 

Wargaming Acquires Edge Case

Fractured Space

Last month Edge Case announced they were ending development on Fractured Space. Now we’re finding out that the studio has been acquired by Wargaming. The 32 members of the Edge Case team will be relocating to Wargaming UK’s office bringing the total number working there up to 55. There they will be working on an unannounced F2P MMO. Wargaming UK isn’t looking to acquire any more studios, but they are hiring for a number of positions.

It’s too early to have any idea what exactly the next Wargaming F2P MMO is going to be. But that isn’t going to stop us from hoping that it is going to be World of Spaceships. That’s what happens when you mix Fractured Space with World of Tanks…right? Whatever the game is we’re looking forward to the day it gets announced.

 

Source: Games Industry

 

October’s Top Grossing Titles

Superdata released their monthly look at the top grossing titles. For the first time ever console gamers spent over $1 billion on full game downloads in a single month. Call of Duty: Black Ops 4 topped the console charters with Red Dead Redemption 2 and Fortnite in third. Pokemon Go holds the number 2 position as far as mobile games go. Second only to Honour of Kings, a Chinese game which has been at the top for quite a long time now. Overwatch, which didn’t make the top 10 list is seeing microtransactions are down 20% from last October. However, thanks to Halloween they were up from September.

 

Source: SuperData

 

Lootbox News

The UK Gambling Commission put out a report that said they are concerned with the increasingly blurred lines between games and gambling. The report also found that 3 in 10 children have opened lootboxes while playing video games. However, this doesn’t mean that lootboxes are a gateway to gambling or that they are themselves gambling, which some media companies reported. For the first time ever questions around awareness and usage of lootboxes were included in an annual survey of 3,000 kids in the UK ages 11 to 16. Speaking to Games Industry a spokeswoman said, “We’ve not in anyway, in the survey, referred to it as exposure to gambling. The reason we’ve asked that question is that it’s a very popular subject matter and we want to try and make sure that we have as much information and data around it as possible.”

The survey did find that 15% of children 11-16 are aware of skin betting websites. However, only 3% have ever participated and this has no connection to lootboxes at all. Awareness of lootboxes was at 54%. Those are kids who said they knew it was possible to pay money for them in games. 31% said they have acquired them and opened them either through their parent or guardian or through their own means.

It’s very disappointing to see that the UK continues to hold a stance that goes against what many countries in Europe have decided. But then again, we have come to expect that sort of thing.

 

Source: Games Industry

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Destiny 2 Heads to its Next Season and the Black Armory

Another week sees yet another Bungie blog post talking all things Destiny 2. Along with the usual community stuff and notes about current content, this week’s update also grants a look at a starting date for the Black Armory, the online shooter’s first piece of content for those with an Annual Pass.

black armory

While information about the Black Armory still isn’t available right now, the weekly post does confirm that it will arrive on Tuesday, December 4. Between then and the Season of the Forge content that arrives on Tuesday, November 27, there will be a week-long period of “transition” that could lead to unforseen issues.

Information about both the Black Armory and Season of the Forge content is expected to be offered in video form once November 27 rolls around. This new ViDoc will not only discuss the new Season but also provide a gameplay calendar for the remainder of the year.

After that, news will be “random and light” as the holidays are celebrated by the studio, but Bungie also promises that the following week will pick up with details about “another kind of season” — a potential reference to The Dawning event.

Our Thoughts

So, really, the most meat we’ll get off of the news bone will be coming once the Season of the Forge begins and that ViDoc premieres. We’re looking forward to learning more about what’s next for the rest of Destiny 2’s year.

Source: Bungie website

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MMO Money: September Earnings for Games, Game Deals Reach Record Highs

In this week’s MMO Money we’ve got a look at the September earnings for games, Mergers and Acquisitions in the gaming industry, investments, and more Tencent news. There were a few surprises this week and a few heartstoppers. Find all of that and more below.

 

Destiny 2 Gets Massive September Boost

Superdata has released their list of September earnings for games on PC, Console, and mobile. The big story from September was the success of Destiny 2’s expansion Forsaken which shot it up to the number one spot on console. In fact, over 60% of all Destiny 2 monthly users bought the expansion. Also looking solely at console, Fortnite slipped down to 4th place when in the previous month it held the number one spot. There was a lot of moving around and swapping places in the chart in September thanks to expansions and in-game events. Mobile seems to be pretty stable though. Check out the full list below.

Also, part of that report was the news that digital spending on games is up this year from $912 million to $1.24 billion from the same month last year. This is fantastic news as we head into the holiday season. It also suggests that this holiday season will be stronger than last year’s as well.

Source: Superdata

 

Wild West Online Studio Collapsed, But All is OK Now?

As it turns out, one of the reasons people stopped talking about Wild West Online for a few months there is because the studio stopped making the game. In fact, the studio collapsed altogether because they couldn’t pay their employees. The game got a bit of a helping hand from Free Reign Entertainment who is now helping to develop the game. The new team only includes 3 from the original team so it sounds like they’re going through a bit of a reboot. Another sign of that reboot is the introduction of a Battle Royale mode. The Battle Royale mode will be ready for testing sometime very soon, but will it be a success? We’ve seen many times where games have transitioned to follow the current trend and suffered for it. One such example is SOS, which never recovered from becoming a Battle Royale title and will be shutting down quite soon.

Source: Official Forums

 

Epic Raises $1.25 Billion from Investors

It’s a good time to be Epic. They’ve got one of the most successful, most talked about games in the world at the moment and now they’ve got an additional 1.25 billion dollars to work with. The company is already estimated to be worth between 5 and 8 billion. Tencent and Disney are already invested in Epic and now KKR, ICONIQ Capital, Smash Ventures, aXiomatic, Vulcan Capital, Kleiner Perkins, and Lightspeed Venture Partners are joining in. Epic hasn’t laid out any plans for all of that money yet but we’re sure they’re already working on that. CEO Tim Sweeney spoke about the fundraising saying, “We’re excited to partner with the finest minds in the financial, sports, and entertainment communities. This reinforces Epic’s position of leadership in real-time 3D technology, and accelerates our ability to improve the way people play, work, and interact with the world.”

Source: Games Industry

 

Game Deals in 2018 Worth a Record $25 Billion

Digi-Capital has revealed that games deals have already gone past the $25 billion mark in the first 9 months of 2018, making this year a record year. However, previous experience suggests that we may be in for a sharp decline very soon. 2014 was a fantastic year for mergers and acquisitions but immediately following that we saw a sharp decline to the lowest numbers in a decade. MMOs and MOBAs in mobile and PC sectors saw significant investments despite the fact that these genres are in a decline. Much of it came from Tencent who has been quite busy diversifying and throwing money at companies.

While gaming mergers and acquisitions have hit a near record high just one single deal accounted for nearly half of the total. This was when South African based media group Naspers sold 2% of Tencent for more than $10 billion. That’s a 60,000% return on its original investment.

Games IPOs seem to be following a three-year pattern since 2010. They will have a big year followed by two quiet ones and then repeat. 2017 was a record year with $17.1 billion but that number has dropped 90% to just $1.1 billion in 2018. That suggests that 2019 will also not be a very strong year for IPOs. Which raises questions about Green Man Gaming who has delayed their flotation twice now.

Source: Digi-Capital

 

Steam Reaches 90 Million Monthly Users

In just over a year the number of active monthly users of Steam has grown by 23 million according to a new report from Valve. In January they had a peak concurrent users at 18.5 million. This was at the height of PUBG’s popularity. The growth comes, in part like so much of the industries growth this year…from China. In China, the number of people using Steam doubled from 15 million last year to 30 million this year.

What does all of this mean for Valve? More money of course. But, there may also be some complications with their expansion into China as the government cracks down harder every month on games, especially foreign ones.

Source: Steam

 

Now if you’ll excuse me, I need to go find a time machine and invest in Tencent.

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Destiny 2 Shares Preliminary Patch Notes for a QOL Update

Things are about to get a little more comfortable in Destiny 2, assuming your comfort is upended by the fact that you’re seeing duplicate Exotics drop. Some preliminary patch notes for Destiny 2 update 2.0.5 have been posted in Bungie’s weekly update and they’ve got a few changes to make life just that much easier for Guardians.

destiny 2 update 2.0.5

The new update will make a few much-wanted tweaks to the game, including letting players turn in 25 Gunsmith materials at a time to Banshee-44; renaming Masterwork Cores to Enhancement Cores and making them part of Scrapper’s and The Spider’s weekly bounties; and adjustments to Malfeasance, Wish Ender and pulse rifles.

There will also be changes Exotic loot drops, tuning things to make sure that Exotics you’ve not received yet drop more frequently. If you do get dupes, you’re likely to see them as armor pieces since they have random perks.

Finally, the update will also introduce the Refer-A-Friend program’s arrival, which will begin on October 30th. Players who have purchased Forsaken can send a special link to friends, then duo together for a series of quest steps for some unique rewards. All of the details are found here.

Our Thoughts

There’s plenty of nice touches in this update, to be sure, but we expect that folks will be most excited about the Exotic drop rates. Now if only I could genuinely, honestly stop seeing the friggin’ Edge Transit grenade launcher. Seriously, folks, the memes are real.

Source: Bungie website

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Destiny 2: Forsaken to Include Osiris and Warmind

Bungie has decided to perhaps make the purchase of its latest DLC a little more enticing. Starting next week, a Destiny 2: Forsaken DLC purchase will also get you Curse of Osiris and Warmind at no additional cost and without having to buy a special bundle.

destiny 2: forsaken dlc

According to the weekly post from Bungie, the decision to tie all DLC together with Forsaken was meant to make it less complicated for new arrivals to start their Destiny 2 lives. “Our hope is that this will eliminate some of the questions that confront a player as they try to join our party,” explains the announcement

This change to the Forsaken DLC will be effective starting on Tuesday, October 16th. For those who bought Forsaken before that point, you’ll be rewarded with a bundle that packs in a unique emblem, shader, two Exotic emotes and a bunch of consumables. The shader and emblem will be unique to this bundle, while the emotes will come to Eververse at a later date. This thank-you bundle will arrive at some time in December.

“When the new Guardians arrive, please join us in extending to them the welcome that has made this community so notorious as an awesome group of people,” closes the announcement.

Our Thoughts

Considering how inextricably connected new DLC is to playing Destiny 2 with others, this certainly is a smart move. We’re just curious whether the goodies bundle is enough recompense for those who bought Forsaken before the 16th. Personally speaking, it’ll be nice to see more new arrivals come to the game, because MMOs and multiplayer games are always better with more people.

Source: Bungie website

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Destiny 2 Details Festival of the Lost 2018

The spoopy season is soon to arrive to Destiny 2, though with a bit more of a solemn backstory considering the events of Forsaken. In the Festival of the Lost 2018, players of the MMOFPS can honor the fallen and get themselves some sweet new shiny in the process.

festival of the lost 2018

This year’s Halloween-themed event will bring new Triumphs for players to chase and daily bounties that award Fragmented Souls, a currency which can be used to purchase Festival of the Lost masks and the Horror Story Legendary auto rifle. Players will also earn a special Engram every time they fill their XP bar to maximum filled with Festival-themed goodies on top of the usual Steadfast Engram rewards.

The event will also bring a new survival mode in the Haunted Forest, where players will have 15 minutes to delve into the depths of the location as far as they can and take out as many enemies as possible. The Haunted Forest can be challenged solo, with a pre-made fireteam, or with a PUG via matchmaking.

Finally, during the last week of the event, a special quest line will have players tracking down the killers of Master Ives. Awaiting at the end of this particular quest is a so-called “powerful reward” of some form.

The Festival of the Lost begins on Tuesday, October 16th and wraps up on Tuesday, November 6th. The Master Ives quest will begin on October 30th.

Our Thoughts

We’re glad to see this seasonal event come back around to Destiny 2 once again and definitely hope that the Engram RNG Gods are with everyone who takes part of the event. Personally speaking, I’m pretty sure I need that black cat Ghost shell.

Source: Bungie website

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Destiny 2 Talks Malfeasance, October Updates and Last Wish Raid

It’s a pretty loaded Bungie weekly newsletter this week for fans of Destiny 2, with a number of new details including adjustments to the Malfeasance quest in Gambit, what happens next with the Last Wish raid, and upcoming updates and events due to the MMOFPS in October. So let’s get started.

bungie weekly newsletter

Regarding Malfeasance and its quest steps during Gambit, the devs will be adjusting the spawn rate of the Ascendant Primeval Servitor, which is a required kill in order to unlock the hand cannon. During the third week of the curse cycle that affects the Dreaming City zone, the Primeval Servitor will have as frequent of a chance to spawn as any other Primeval. There will also be increased spawn rates for this mob during lesser curse weeks, but it will still be less frequent than during the curse’s apex.

In other Gambit news, tweaks are being made that will introduce quit penalties to the mode and adjust the amount of Power ammo you get from Power Ammo Crates for the Sleeper Simulant and sword Power weapons.

The newsletter also brought an update calendar for the month of October, which will see two patches to the game.

  • Update 2.0.4 (Oct. 16) will bring several new Legendary weapons, increase scout rifle damage in PvE and against mobs in Gambit, and will start off the Festival of the Lost Halloween event.
  • Update 2.0.5 (tentatively Oct. 30) will introduce slight damage increases to swords and fusion rifles in PvE, improve viability of the Malfeasance hand cannon in PvE and Gambit, and make adjustments to reduce Exotic duplicate drops. Bear in mind, however, that these updates may be delayed.

Finally, the raid team checked in with confirmation that the Last Wish raid will not be getting a harder difficulty mode:

“We focused on creating one definitive version of Last Wish with no qualifiers attached to it. We wanted to create an experience that offered the truest forms of every encounter from day one, and offered some of the most powerful rewards in the game to anyone who could succeed.”

As for what’s next for those who live to raid, a new raid lair is due to arrive this December as part of the Black Armory Annual Pass content.

Our Thoughts

An easier quest step for Malfeasance, less Exotic duplicates, PvE damage adjustments, and Halloween. Sounds like a pretty good series of updates to us!

Source: Bungie website

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