MMOGames’ Most Anticipated Online Game of 2019

The end of the year is upon us and it is time to start looking ahead to what will come in 2019. We asked the MMOGames writing team what their most anticipated online game of 2019 is and got a wide variety of responses from the team, including a couple of surprises. After you’ve read what our writers are looking forward to next year be sure to add what game you’re most anticipating in 2019.

 

Ethan “Isarii” Macfie – Anthem

I started liking Anthem as a joke – I’m dead serious. As the game’s announcement came only a few months after the launch of the immeasurably disappointing Mass Effect: Andromeda and was followed shortly thereafter by the Star Wars: Battlefront II monetization debacle, the idea of jumping aboard the hype train for EA-BioWare’s next big live service game felt like the absolute height of comedy.

My friends and I set up a Discord channel just to hype the game up ironically, sharing news and info as it came out with our most sardonic fervor. Then the strangest thing happened: the news we were sharing started to look _really_ good.

I’m not sure exactly when I boarded the Anthem hype train for real, but I know I’m on it now. I haven’t preordered the game and I’m constantly on watch for the other shoe to drop, but what we’ve seen and heard of the game’s world, its feature set, and even its monetization strategy all sound extremely promising. Maybe we’ll all get burned again, but at this point, I’m willing to at least hope that we won’t.

 

Nick Shively – We’ll See

When it comes to online, multiplayer games 2019 is not a year I’m expecting much from. There are a few titles that I’m mildly interested in that have multiplayer elements, such as Anthem, but there’s no single title that I’m actively waiting to be released. The last few years have been fairly stagnant in the MMORPG genre and it will still be a couple more until the droves of crowdfunding MMOs finally start launching.

That being said, it’s likely that Crowfall will see some sort of soft launch or early access by 2019, but the game has already had a number of delays with the beta being pushed back. It’s possible that we’ll hear more from Ascent: Infinite Realm, however, a 2019 release seems unlikely at this point. I’m also looking forward to hearing more about the Magic: The Gathering MMO, but mostly because Cryptic has revealed little information so far. At this point in time, 2019 is more of a “wait and see” kind of year.

 

Phil DeMerchant – Project Zephyr

For 2019 my most anticipated game isn’t a massive blockbuster hit or even a massively multiplayer wonderland like 2017 and 18 have born. Instead, my focus is fully formed on Four Shore Entertainment and their little seasonal puzzle with a working title of Project Zephyr.

A season-based environmental platformer, Zephyr is one of the handful of indie games I got to demo this year at the Enthusiast Gaming Live Expo. Despite only having the alpha of the tutorial level, Four Shore absolutely blew me away with the warm and tender art of their game. From winding forests to chittering monsters there was no square space of charm overlooked in this game’s wonderful art style. Gameplay was just as entertainingly charming; by utilizing a little golem’s season-changing abilities one could grow a pumpkin to use as a platform or freeze an enemy to use as a projectile ice block. The possibilities were absolutely endless, my own gameplay even surprising the demoing developer in how radically different I set about my puzzle solving.

Zephyr is a game with unimaginable potential, and with a project Q2 release in 2019, I cannot wait to finally sink my teeth into it all.

 

Taylor Hidalgo – The Division 2

The Division 2

Garbage flows into the streets of New York City, joining the fresh snow and the muck of dirt, sludge, bodies, and blood splashed gracelessly along the packed street. A single working strobe spins soundlessly into the hazy snowfall of the fading evening light. A casually dressed agent in a leather jacket dusts the snow off of their jacket, shoulders their rifle, and walks up the street.

Of the many things The Division did well, the most inescapable was the city. It was beautiful. It is beautiful, and there’s no escaping that beauty for even the slightest fraction of a second. New York, plagued by infection, flooded with aggression and bullets, filling the streets with terror, has remained my impossible benchmark for what a setting can do for a story—hazy, blizzardous, littered, messy, garish, chaotic, impossibly beautiful New York.

In the time since I’ve played, The Division has never captured my desire to shoulder my weapon, hurl a grenade, and dive into danger headlong. But in the quiet moments, I find myself wanting to revisit New York. The streets, though devoid of the foot traffic that surges in its non-digital counterpart, the plague-stricken streets are just quiet enough here to let the abandoned cars tell a story of frantic escape. The darkness that hangs in the alleyways promises gunfight in the dark crevices for anyone foolish enough to try to slip through the shadows. The distant barks, errant car alarms, occasional directionless gunfire, the chirping of a discarded cell phone… All of it assembled into this package promises a world full of life, albeit a hobbled one.

I find myself wanting to perch atop a squad car, rifle dangling casually down the rear window, and watch the snow gather on my jacket’s shoulders while New York breathes around me again. The hazardous Dark Zone in the distance promises me all the action I could ever want, a short helicopter ride can crashland me in the biggest blizzard New York can throw, a sprawling fight encompassing an army of agents sits in a distant corner of the city, but this car is all I really need. The snow grows as it collects on the jacket, on my gloves, on the car, and on the ground.

I am taken in with this place. Gunfire and all.

In the distance, past the overturned ambulances and the bullet-riddled squad cars, beyond the armored APCs and the glass-walled high-rises, Washington D.C. waits for another agent, for another crisis. D.C. promises to be more of everything I love. More city, more gorgeous intersections of reality and aesthetic fulfillment. Sure, also more gunfights and danger, but the real siren call is another city. A new place to sink into. I cannot wait to destroy its art museums as I hurl myself through another fight to reclaim humanity. The Division 2 is just down that street, a short jaunt away, and I’m so excited to crawl its streets.

My agent stands, and together we descend the stairs and pass through the curtain of an overhead sprinkler. The snow on my jacket joins the spray and drips to its final resting place on the cheap tile of a subway. Deeper into this darkness leads to an airport.

Next time you see us, we’ll be in D.C.

 

 

Shannon Doyle – Rapture Rejects

Rapture Rejects

If I’m completely honest I’ve found myself falling out of love with online gaming in recent years and I’m sure I’m not alone in this. Sure, online gaming is more popular than it ever has been before but the communities that made online games so great seem to have died. I do of course continue to hold a torch up for the City of Heroes spiritual successors. I’ll be giving those a try as soon as they come out, I’m just not sure that will be in 2019. We saw Dual Universe at Gamescom a number of years ago and it has intrigued me from the very first time we walked past their booth. But once again, Dual Universe isn’t expected to release until 2020 at the earliest.
So right now I suppose my most anticipated game of 2019 is…Rapture Rejects. Normally I’m not one to play Battle Royale games but there’s a special place in my heart for blasphemous comedy in video game form. During their free to play weekend I was having a blast and since then I’ve been squeezing in a match or two when I can. It’s a lot of fun and it doesn’t feel super serious like other games in the genre. Casual friendly even? Ehh…only if you don’t mind dying a lot. I’m also following Harry Potter Wizards Unite, the mobile game being made by the same folks behind Pokemon Go. Will it come out in 2019? Actually, yeah, I think it might. I’m just wondering how I’m going to jump between Ingress, Pokemon Go, and Harry Potter. Maybe Santa will bring me a third phone for Christmas.

 

Jonathan Doyle – Anthem

Everyone has their own ways of writing. When I was posed the question of my upcoming pick for 2019 I went to the playlist so I could let my thoughts run free.
The thing is the playlist came around to Muse and I can’t shift the association in my mind anymore. Anthem played a blinder with the reworking of Muse’s Uprising in the cinematic trailer.

It may be stupid to let that be the thing that draws my attention but I can’t help it. I know it won’t be like other Bioware games. I know how utterly bad I am at Destiny. I know that there will be plenty of other games vying for my attention when we finally get to grips with Anthem … but it grabbed my attention in a very definite way.

It won’t last, love affairs never do. I fully admit it’s a love affair with the idea of a Bioware game, my heart is drawn by their mastery in cinematic presentation beyond whatever the game may actually be. Until there is heartbreak or affirmation though, all I have is that impression in this ongoing love affair. The possibility that Anthem will bring me the right blend of gameplay, story and a world that I can lose myself in.

The trailer ends with a simple lyric. We will be victorious.
I believe it when Muse says it…as for Bioware? I remain hopeful. Hopefully, they will be victorious. If not? Well, maybe we’ll also get to move on from the Destiny like shooter games in the MMO space. Either way, I am victorious even if EA is not.

The post MMOGames’ Most Anticipated Online Game of 2019 appeared first on MMOGames.com.

Dual Universe Begins its Alpha Test

It’s something of a banner day for Dual Universe. After a reportedly successful pre-alpha test, the Dual Universe alpha is ready to begin today, bringing the space sandbox MMO into its next major development milestone.

dual universe alpha

The alpha build will feature three of its four “pillars” of gameplay – explore, build and trade – that allow testers to put together a variety of things from cities to interstellar spaceships to ground-traversing hover vehicles. As has been the case from the beginning, Dual Universe will be a single-shard MMO, meaning no servers or loading screens.

As for size and scope of the alpha, Dual Universe’s starting planet of Alioth is said to be approximately the size of Great Britain, while the testing population will let in every Kickstarter backer of the project for an estimated population of over 11,000 before the year’s end.

The announcement also provided a visual roadmap of the game’s development plans from alpha onward. Alpha testing will arrive in two more stages over 2019, adding character progression, industrialist gameplay, PvP combat and group features. Beta is planned to begin in the first half of 2020, while full release in the second half of 2020. You can take a look at the full roadmap below; click on the image to expand it.

Our Thoughts

Congratulations are in order for the folks at Novaquark for making it to alpha. 2020 definitely seems a long way off, but we hope the features in alpha and added to the game later will be more than enough to keep players engaged. We also hope, of course, that alpha testing provides good feedback and data to the devs.

Source: press release

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10 Exciting MMOs That Are Yet to Be Released

There are some awfully good MMOs in the making right now. Some of them are nearing release, while others are probably going through their very own development hell, possibly never to be seen again. No matter what, I want to believe that the following games will eventually make their way into North America and Europe, even if some of them take a few more years of work. In no particular order, here is my list of 10 Exciting MMOs That Are Yet to Be Released.

And no, Phantasy Star Online 2 is not included here. The English version of that game is dead and buried, you need to let go.

Lost Ark

10 Exciting MMOs That Are Yet to Be Released - Lost Ark

Lost Ark is without a shadow of a doubt one of the most anticipated MMORPGs in recent history. Everything about it screams AAA quality, which is a nice change from the rushed, me-too MMOs that we have suffered through during the last five years of so. I don’t know if it’s my inner Diablo fan speaking, or if the huge scope of this MMORPG just seems to scratch my itch, but I think Lost Ark is going to please every MMO fan, even the most insensitive brutes among you.

Developed by Smilegate, the Korean studio that is now swimming in CrossFire money – still one of the top grossing titles worldwide, surprisingly beating Fortnite Battle Royale and PUBG on PC –, Lost Ark represents a huge investment and a solid bet for the South Korean studio.

Let’s just say things as they are – Lost Ark isn’t the Diablo MMORPG that everyone is dreaming of, but it sure is the closest thing that you can get, even considering the likes of the excellent Path of Exile. The diverse character classes offer such a vast array of combat choices that you will be hard-pressed to pick one and stick with it for days, and I’m not even counting with the Tripod system, which allows you to customize the skills in a unique way that suits your playstyle. Combat feels impactful and crunchy, and the amazing animations and skill effects are the cherry on top of this lip-smacking fantasy cake.

Even if graphics aren’t everything, I’m not the one to say that I don’t like my games with some impressive visuals. For a game that runs on the old-fashioned but heavily modified Unreal Engine 3, Lost Ark looks remarkable for our day and age. Just as with Black Desert Online, this is a game where I will often stop and take my time to look at the details in the environment – there is one island where you become microscopic and seeing every bug and blade of grass so huge makes quite an impact.

With the Korean open beta coming later this year, my only regret is that there is no western release officially announced, despite rumors and datamining that point to it.

Peria Chronicles

10 Exciting MMOs That Are Yet to Be Released - Peria Chronicles

Imagine the most beautiful anime game ever made, then mix with it a hefty dose of wacky creature design that would stand proudly among the best from Pokémon. That’s Peria Chronicles in a nutshell, but there is so much more to this game. In fact, it’s obvious that developer Thingsoft was shooting for the skies, as this beautiful anime sandbox MMORPG is now going through development hell, and it is likely that some features are being toned down or entirely removed.

But what is Peria Chronicles all about? It is, plain and simple, one of the most ambitious projects coming out of South Korea, backed up by the powerhouse that is Nexon. The goal is to create a community-driven world where players can build their own towns, manage the economy and social system that drives these towns, and even design their own quests, dungeons and NPCs. It’s a daunting task and Peria Chronicles’ design has often been compared to Minecraft, in the sense that you could build anything, design anything – but with wonderful graphics to go along.

They are not just bragging either; we’ve been shown a gigantic Tetris machine created in-game, as well as some impressive terraforming. This is obviously a nightmare to develop, and the similarly ambitious and canceled EverQuest Next surely agrees.

Then we have the combat phase. Your character finds and collects Kirana – let’s not call them Pokémon for copyright reasons – and uses them in battle. This was one of the aspects that needed a lot of extra work, based on feedback from the 2016 demo.

In theory, Peria Chronicles is like an MMORPG player’s dream. It looks like heaven, gives you almost full control to do what you want, and tasks you with being as creative as you can. In practice, it could turn out to be a broken, bugged, exploit-ridden mess of a game. If it is ever released, of course. This would definitely be my top contender for this list of 10 exciting MMOs that are yet to be released.

Lineage Eternal (Project TL)

10 Exciting MMOs That Are Yet to Be Released - Lineage Eternal Project TL

The Lineage series remains as NCSoft’s cash cow for several years, with the first game bringing the most revenue to the Korean publisher. It’s no surprise then that they want to keep the money rolling, first with a popular mobile release and now with the third official game in the series.

Lineage Eternal was announced in 2011 and has gone through some rough times, with development team changes and a renewed focus. The 2016 beta revealed a multi-character system that is now completely scrapped in favor of a more traditional character control approach. To be honest, this system seemed a bit weird, as you could only control/see one character at a time and swapped between them with the push of a button.

With the new team and focus, Project TL is shaping up to be a very different game. Even the game engine was changed, from a proprietary engine to Unreal Engine 4. The revamp retains some of the ideas from the previous iteration – environmental destruction, dynamic weather, large-scale battles, physics… but it looks like the design was streamlined, to say the least.

Seven years have passed since its announcement and the new Lineage is still some time away from a closed beta. Again.

Kingdom Under Fire 2

10 Exciting MMOs That Are Yet to Be Released - Kingdom Under Fire 2

There is no way of knowing what is happening at Blueside’s headquarters. They have this ambitious, one-of-a-kind action MMORPG and yet, a decade has passed since its announcement and there is no western release in sight.

I remember playing Kingdom Under Fire 2 in 2014 during the first Asian beta test and I was impressed with the scope of the battles and mostly with the way that your character sliced and diced through hundreds of troops and creatures. There was something unique to it, a clever mix of action and strategy that was rarely seen.

Your character, carefully picked from a batch of five (Elementalist, Ranger, Gunslinger, Spellsword and Berserker), would not just take active part in battles with a deeply satisfying action MMORPG feel, they would also be the one to command troops and outline the tactical approach when the clashes became more demanding. There was a clever real-time strategy hook to Kingdom Under Fire 2, providing a delicate balance that very few online games ever dared to try.

In all honesty, I would prefer such a game instead of the deluge of Battle Royale copycats that we are getting every other week. And yet, developer Blueside is utterly failing to give us a proper update for quite some time. The last we heard from them was over a year ago, unconvincingly reassuring us (again) that the western release was happening and that is was planned for late 2017 or early 2018 on PC and PlayStation 4.

Sure, guys.

Kurtzpel

10 Exciting MMOs That Are Yet to Be Released - Kurtzpel

Kurtzpel is probably a mystery to a lot of you, but it deserves more recognition as it isn’t without potential. First, it is developed by KOG Studio, who you should know as the creators of Grand Chase and Elsword, two cherished MMO games. Secondly, it looks and feels like the spiritual sequel of both games, taking some characters from the former and the style of the latter, mixing it all up in a third-person blend that is colorful, frantic and thrilling.

The focus of Kurtzpel is clearly on PvP, while leaving PvE as something of an afterthought. It’s not that they are ignoring a story mode – there is one and you can play the boss battles in co-op with a friend – but they are evidently aiming for the competitive side of things. Kurtzpel runs on the always reliable Unreal Engine 4, but the team tweaked it to make it more suited to the cel-shaded anime graphics of the game.

KOG Studio aims to create a fighting experience that ditches character levels and stats almost entirely; their goal is to provide action combat mechanics where timing, situation assessment and swift reactions are vital to succeed.

An alpha or beta is purportedly coming before the end of 2018, but it should be exclusive to Korean territories.

Age of Wushu 2

10 Exciting MMOs That Are Yet to Be Released - Age of Wushu 2

If you like your martial arts games with a side dish of fantasy, then you probably enjoyed Age of Wushu. There was something compelling about this Wuxia-inspired MMORPG, with several systems contributing to a game of commendable depth. Combat was also interesting, being more tactical than most, while still featuring some of those outlandish moves that you are used to see in Chinese films. But there was room for improvement, and a sequel was the right thing to do…

… After the mandatory mobile version Age of Wushu Dynasty, of course, which was released in 2016.

Snail Games started development on Age of Wushu 2 in 2014, but in the meantime, it looks like Dark and Light became the priority. The latest news point to a 2018 reveal, but the lack of recent news is disheartening. This is quite a shame, as for Age of Wushu 2 we were promised a sandbox game with a focus on survival elements – dynamic weather, resource gathering, day and night cycle, non-target combat and even the ability to build your own school, a.k.a. faction. All of this powered by the Unreal Engine 4.

Fantasy martial arts games are always a big question mark when it comes to North America and Europe. However, Blade & Soul seems to be doing fine for itself, so I wouldn’t mind a bit of quality competition.

Ascent: Infinite Realm

10 Exciting MMOs That Are Yet to Be Released - Ascent Infinite Realm

TERA set the bar really high for developer Bluehole; it was a tough act to follow on one of the better MMORPGs still running nowadays. While they managed to fool everyone with the unexpected release of PUBG and sparked the latest trend – Battle Royale –, everyone was expecting their next move in the MMORPG genre.

Late 2017, Bluehole reveals Ascent: Infinite Realm, an incredibly ambitious steampunk MMORPG with a heavy focus on aerial combat and an impressive disregard for frame rate. Yes, because the announcement trailer was torn apart due to the frame drops and lack of optimization – players are always quick to destroy a game based on what is obviously a very raw, early version of a game.

Still, the ambition was there, the aerial battles look like Cloud Pirates but way more chaotic, and absolutely needed a lot of work, as the airships felt weightless, physics be damned. While on foot, Ascent: Infinite Realm doesn’t seem to evolve on the acclaimed TERA action combat system, instead feeling dull and unexciting. Maybe the fun begins when you reach the endgame and its Realm versus Realm PvP, right?

I’m being too critical of Ascent: Infinite Realm, but I admit that we have been treated to a very early, very rough build. Showing this game so soon probably harmed it in more ways than one, and it clearly needed more time to fully shine. I’m guessing that Bluehole still has a lot of work to do before a proper, polished version is ready for beta.

Moonlight Blade

10 Exciting MMOs That Are Yet to Be Released - Moonlight Blade

Moonlight Blade is one of several fantasy martial arts games coming from Eastern developers. This one hails from China, more specifically from Tencent, the gigantic corporation that seems to have a tight grip on everything, from League of Legends’ Riot Games to Path of Exile’s Grinding Gear Games.

As for Moonlight Blade, it’s been around for a while in Korea and China, featuring a world that is said to be 18 times larger than Skyrim. While it won’t win any awards for originality, Moonlight Blade looks good, sometimes truly great, and those flying skills have to be seen to be believed.

After a couple of years of uncertainty, Nexon has unofficially confirmed – twice – that Moonlight Blade is indeed getting an English release. Even if this isn’t in anyone’s top MMORPG list, it is definitely worth looking into.

Dual Universe

10 Exciting MMOs That Are Yet to Be Released - Dual Universe

Is Dual Universe trying to go where No Man’s Sky has gone before? This is the kind of game that seems too good to be true, and we know what usually happens with that, right? However, maybe  French developer Novaquark really knows what they are doing.

The way that it is shaping up, this sci-fi MMORPG could turn out to be the perfect mix of Minecraft and EVE Online. There is a scale to Dual Universe, an ambition that seems unrivaled and a game that will only prosper if one thing happens – a big… no, a galactic player base is willing to populate the game and build the civilization that this single-shard sandbox MMORPG needs and hopefully deserves.

Dual Universe is an intimidating game. It could fail in so many ways, and it could also never be feature-complete, judging by the scope of it. With a roadmap to be strictly followed and a release planned for the second half of 2020, maybe we will in fact get to explore this brave new world. We only have to build it first.

Ashes of Creation

10 Exciting MMOs That Are Yet to Be Released - Ashes of Creation

Ashes of Creation may look like your classic high fantasy MMORPG, but there is much more to it, at least in theory. The idea of an experience where every player will live something entirely different is extremely appealing. Depending on the actions of the players, the population size and other aspects, the dynamic game world will change and unlock new quests. The AI is also said to be adaptive, with the same creature reacting differently according to the player.

It almost sounds too good, right? In fact, it reminds me a lot of this game called EverQuest Next, which also had some revolutionary plans for its AI and world building, and where is it now? Exactly, canceled without ever showing a hint of what was promised, unless we include the failed Landmark in the equation.

You can easily tell that I am a little wary of Ashes of Creation, and selling a $375.00 Founder’s Pack makes me question if everyone is rich except for me. With a monthly subscription fee of $15, it really needs to be special to motivate players to stick around for long. The release is scheduled to happen before 2020, but this game has a lot to prove if it plans on living up to its developer’s claims.

These are 10 exciting MMOs that are yet to be released, most likely a couple of years away from launch, or even beta. However, it’s hard to forget about them and the incredible potential that they hold. If you had to pick only one game from this list, what would it be?

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Here’s What’s Coming to Dual Universe in May

With the devs at Novaquark nearing the end of their focus on server stability and network stuff, the month of May can now get to the fun stuff. A number of Dual Universe pre-alpha updates have been shared by the team which promise to be more content-rich.

dual universe pre-alpha updates

May’s pre-alpha build of Dual Universe is going to introduce a number of updates to the gameplay of the sandbox MMO. Scanning, Mining, Trading, and a Piloting Mechanics revamp are all on the docket for adjustments through the pre-alpha builds this month. The devs have also created a new female model for players.

On the subject of pre-alpha builds, the team has laid out a number of dates for the next series of pre-alpha tests. The next scheduled test is lined up for the weekend of Saturday, May 12th through Monday, May 14th. Tests will then will run between every Thursday and Friday in the weeks to follow.

If you’re not among those in the pre-alpha or otherwise not ready to buy into one of the game’s pledge packages, you can check out what players have built themselves during a recent outpost building contest in the video embedded below.

Our Thoughts

We’re glad that the devs of Dual Universe seem to be past the necessary evil of initial backend testing and can move on to building features for the game proper. That said, considering the showcase of things players in the pre-alpha have put together already, it looks like there’s a strong foundation of things to at least create right now.

Source: Kickstarter

Articles Related to Dual Universe

Dual Universe Shares an AMA Transcript
Dual Universe Shows Promise to be the First True Sandbox MMO
Dual Universe Celebrates its Pre-Alpha with a Trailer

The post Here’s What’s Coming to Dual Universe in May appeared first on MMOGames.com.

Best Space MMO of All Time

Space, the final frontier….these are the voyages…

Okay, we’ll admit it, we’re Star Trek nerds and proud of it too. In fact, we really love all things space. Why not? It’s the great unknown. Anything is possible. When it comes to MMOs it’s also the second most popular genre after fantasy. So this got us wondering, which MMO is the best space MMO of all time? Is it one that we can still play or is it one that has been sunsetted?

We spent days going through our massive game list (which is quickly approaching the point of having 2,000 games on it) so we could put as many space MMOs on this list as possible. Though yes, it is still possible that we missed some. If we did let us know so we can get it on the list!

Earth & Beyond

Specifically, we’re looking at MMOs that take you into space, so you won’t see Wildstar on this list because you aren’t in space, you’re on a planet. This list is for those games that have spaceships. Before you ask, yes, we included Star Citizen because this poll will be running for the rest of the year and we’re hopelessly optimistic.

If you want to know more about any of the games on this list click on the name or the image for that game to go to the game profile page. Here you can find screenshots, videos, and links to articles we’ve done on the game. Of course, we’ve not covered them all yet, with 2,000 games to cover and more being added every day, it’s a monumental task.

Elite Dangerous Beyond 2018 Q4 - Squadrons and Fleet Carrier

The Rules

Voting for this poll will continue until December 31st at which time the three games with the highest number of votes will be declared the winners.

You may place votes once a day until the polling period ends.

Vote for as many different games as you like.

Feel free to share this with your friends.

Have fun!

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Dual Universe Shares an AMA Transcript

So apparently there was a Dual Universe AMA last week. Maybe you missed it. Maybe you were busy. Maybe you just really despise Reddit for some very good reasons. Regardless of what happened, the folks at Novaquark have offered up a transcript of fan questions and JC Baillie’s answers.

dual universe ama

The AMA touched on an expected variety of topics, including questions about planned PvP, updates to certain game features and voxels, and an overall timeline of where development appears to be headed and when the next phases of release will come. Here’s a brief rundown of some bullet points:

  • Expect a development roadmap for sometime this coming Summer, with Dual Universe heading out of pre-alpha when basic gameplay features are added that remove the need for player inventories to be stuffed full of materials and players will get to harvest things themselves.
  • Speaking of the alpha build, Baillie states it won’t be just a minimum viable product, but will offer “a set of features that does not betray the spirit of the game, and of course is fun enough”.
  • The next few updates will focus on Markets, Scanning, and server scalability and stability.
  • PvP is expected to arrive during the Alpha phase of testing, though not during Alpha 1. More details on PvP beyond that aren’t quite ready to be talked about yet, though it was explained that Bounties and Contracts will offer in-game mechanics beyond a simple record of a player’s activity.
  • Armor in-game will be modular, not set-based, in order to let players customize and fine-tune their build.
  • The second round of crowdfunding for Dual Universe is still aimed at Q1 of this year, though Baillie does state that the game’s fund levels will be OK in the meantime.

There are a lot more questions and answers to be had surrounding Dual Universe, so be sure to take a moment and check the website for the complete rundown.

Our Thoughts

Pretty informative AMA overall. Mr. Baillie was reasonably forthcoming with the answers he gave and appears ready to move things forward to the next phase. We’re looking forward to further big updates out of this voxelbox soon, as ever.

Source: official site

Articles Related to Dual Universe

Dual Universe Shows Promise to be the First True Sandbox MMO
Dual Universe Celebrates its Pre-Alpha with a New Trailer

The post Dual Universe Shares an AMA Transcript appeared first on MMOGames.com.

MMOGames’ 2018 Predictions for Online Gaming

We’re just a few short days away from the end of 2017. It’s time to look ahead at 2018 and the year to come. We asked the MMOGames writing team what they thought would happen next year. Here are their 2018 predictions for online gaming.

Chris Hughes

So as I mentioned in the previous write-up about MMOs in 2018, I have a feeling that Kickstarter games are going to become…well…games.

The reason I come to this is really just a matter of time for some of the larger titles that are in the crowdfunding space. Crowfall immediately springs to mind, but I also feel that games like Chronicles of Elyria, Pantheon and Dual Universe will make some really big strides in terms of development and possibly even full release.

Of course, this doesn’t completely wash away the bitter aftertaste of ballooning projects like Star Citizen or games that seem more interested in selling design documents instead of games like Ashes of Creation or Saga of Lucimia, but overall I still feel like the crowdfunding platform is going to grow a bit more legitimacy overall. And in my opinion, it’s still a great place for genuinely intriguing MMO ideas to spawn. I’m lookin’ at you, Shadow’s Kiss.

But then, this is all the ramblings of a person who has a hard time getting angry about video games in general and is hopeful about MMOs and multiplayer titles, so take that as you will.

 

Hannah Richardson-Lewis

My prediction for 2018 is more of the same if we’re being honest. Development continues on the in-progress titles, drama arises around monetization and free-to-play, one or two (probably) disappointing launches, perhaps a Beta for Crowfall and/or Camelot Unchained, or perhaps an Early Access, outrage over something Blizzard does, and maybe a shutdown or two. Oh and maybe another reminder that the older titles are still rolling and still decent MMORPGs with an anniversary event, progression server launch… who knows? Of course, my hope is that we see the launch of a couple of MMOs that are actually decent games with plenty of reasons to keep playing and perhaps the announcement of a AAA title from somewhere that offers a renewed hope for those of us who still love these massive digital worlds.

 

Nick Shively

What Could be Coming in Overwatch 2018 - New Ways to Unlock Skins

One of the most volatile aspects of online gaming right now is eSports. It’ll be really interesting to see what happens with the industry in the next couple of years. With the announcement of The Overwatch League changes during BlizzCon 2017, I expect more games and organizations to follow suit. It would definitely be interesting if every major city around the world had its own League of Legends, Counter-Strike, and Overwatch team. I’m not sure if that’s something that will happen by the end of 2018 but I expect some type of progress to occur during next year.

 

Rissa Trent

I think that in 2018 we’re going to see more sandbox style play. We saw a glimpse of it in games like EverQuest, which was much more about exploration and teamwork than completing quests, but it quickly got off the rails with games like World of Warcraft and EverQuest 2. Now we’re seeing a return to that concept with games like Dual Universe, Life is Feudal, Albion ONline and others that have embraced the idea of allowing the players to choose their own destiny and create the world they want to live in.

 

Shannon Doyle

Without a doubt, 2018 is going to be the year of the mobile MMO. We already know there are several lined up to be released and several full MMOs are getting mobile versions. Niantic, the makers of Pokemon Go are working on a new game that takes place in the world of Harry Potter. All signs as far as revenue goes says that mobile is where the money is. So I fully expect to see more mobile tie-ins to popular games next year. Maybe that means a Guild Wars 2 card game or maybe there will be a single player adventure story from the Secret World Legends universe. As a result, we will see studios who have traditionally been PC only expand into mobile gaming as well.

 

Laguna

2018 will be more lockboxes, less MMOs, but more online games. Overwatch may get another story-based PvE mission akin to the Uprising event, while the new WoW expansion will most likely impress all but the most dedicated fans. Destiny 2 will continue to barely stay on the radar, Amazon will fail to impress, and other single player IPs will get online multiplayer options, complete with microtransactions. Star Citizen may or may not release, but it’ll fail to impress in a positive way just because, at this point, it’s too big to succeed the way anyone could reasonably hope it could. On the bright side, with new online multiplayer options, it’ll be easier to game with friends. I just worry how long PC gaming will have as the younger generations use phones and tablets for their internet activities instead of standard desktop and laptop computers.

 

Jonathan Doyle

2018 has two things coming as near as I can tell. Two things I expect to see. An absolute gold rush on voxels and an absolute collapse on crowdfunding.

Part of these predictions are entirely based on thinking about my most anticipated. The technology underpinning Crowfall promises to be hugely interesting for MMOs going forward, especially with any creative additions. Keeping people constrained for a shooter is sensible, but for everything else? They should be set free to create … and to destroy. EQNext and Landmark fell but the ideas they espoused can still easily find fertile ground.

However, we shouldn’t rely on slick marketing videos (well ever) on Kickstarter or any other such sites in 2018. I don’t know if Star Citizen will come out successfully but it is making me exceptionally uncomfortable. Either it’ll be savaged for not coming out or savaged for not being what people imagined. There’ll then be backlash on everything that brought it to us… so in this case crowdfunding.

 

 

These are just a few of the predictions for what 2018 has in store for us. What do you think next year will be like? Give us your 2018 predictions for online gaming in the comments below. Also be sure to vote for your most anticipated MMO for 2018 in the MMOGames Reader’s Choice Awards. Come back at the end of 2018 as we look back and see if any of us were right.

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MMOGames’ Most Anticipated MMO of 2018

Here we are at the end of another year of gaming. It certainly had its ups and downs, just take a look at the most popular news stories to see. 2018 is already starting to look incredibly exciting so we asked the writers and Editorial team at MMOGames what their most anticipated MMO of 2018 is.

 

Hannah Richardson-Lewis

I’ve been thinking a fair bit about my most anticipated MMO of 2018 recently and I have honestly come to the conclusion that I’m not really “hyped” for anything. MMOs are definitely in a strange place at the moment, but that being said, there is certainly some intriguing stuff on the horizon. Crowfall, Chronicles of Elyria, and Ascent: Infinite Realm are all games I will be watching closely. However, my most anticipated MMO is still World of Warcraft. It is my MMORPG home, and I will definitely be playing Battle For Azeroth. Anduin is cool now, okay?

 

Nick Shively

crowfall livestream

The MMO that I’m most looking forward to in 2018 is one that I’ve had my eye on for quite some time: Crowfall. It’s finally to the stage where the actual game is going to start coming together. Until this point, ArtCraft has been building a foundation for a potentially great game, but there hasn’t been a whole lot of interesting content to playtest. Crowfall was expected to soft launch in 2017 but that wasn’t to be the case and honestly, I wasn’t really surprised at the delay. There is still a lot of work that needs to be done to the game, but I don’t mind waiting for it to be polished and we should see some type of public release in 2018.

 

Rissa Trent

I’m really looking forward to Dual Universe – it might be a worthy competitor for Star Citizen. It may also pave the way for more sandbox MMORPGs, and honestly, we can’t have enough of those. It’ll give the players a chance to forge their own alliances and write their own story rather than having the game write it for them, and honestly, I think that’s the way MMOs should be heading.

 

Hendrik Cone

My most anticipated for 2018 has to be Crowfall. I am not personally invested in the PvP side of things which may make the pick very odd but I can’t wait to see it all come together. There’ve been a few crowdfunded MMOs in recent memory but this is the one that always sticks in memory for me between the technology used, the pedigree behind it and the potential of it all going forward. All of that, but come on, we know the real reason why Crowfall will be the game of 2018. The world loves Porgs at the moment. Guineceans, your moment is now. Come up from your burrows, holster those pistols and let the world see your glory.

 

Shannon Doyle

The MMO I’m most anticipating in 2018 is Stardew Valley multiplayer. What? That isn’t an MMO? Well, it should be. Okay, okay…the game I’m actually most looking forward to is only very loosely an MMO, it’s Niantic’s Harry Potter Wizards Unite. A mobile game that follows in the footsteps of Ingress and Pokemon Go before it. I’ve been a big fan of Ingress since it was announced back in 2013. I was also one of the legions of fans who tried out Pokemon Go when it first came out. I still have the game installed on my phone but living so far from a city, I don’t really play it. My hope is that Niantic learns from Pokemon Go and takes inspiration from Ingress to make a game that people can really enjoy wherever they are, even if they don’t have a Pokestop nearby. I also hope that it is embraced by the world the way Pokemon Go was, but maybe this time they’ll stick around? At least if things don’t go well, I’ll still have Stardew Valley multiplayer.

 

LagunaLevine

My most anticipated online game for 2018? I’ll optimistically go with Crowfall. I’m not doing so many MMOs these days (call it a holdover from my time in Japan that emphasized local multiplayer), but the idea of a “lobby game” which has a persistent lobby feels right. I loved the old World of Warcraft Alterac Valley map when each BG match took at least a day or longer to complete. It had that world PvP feel without people complaining about getting “ganked” when they clearly chose a PVP server. I’m more on console so it may not stick, but hey, Overwatch gets my attention, and I largely play that solo despite owning it on PS4 as well.

 

Jonathan Doyle

Vermintide 2.

KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS KILL SKAVEN KILL CHAOS

BARDIN TO SAVE THE DAY YE WAZZOCKS

 

Chris Hughes

"massive" update

MMOs are dead! Long live Games as a Service!

Actually, no, I’m full of it. 2018 in MMO gaming can certainly seem piecemeal, but ultimately there are more than a few titles that tipped their hats at us this year that have me looking forward to the next year in my beloved genre. After considering several of them, my mind keeps going back to one title in particular that always stands out to me: Crowfall.

Not only does this one feel like a PvP sandbox that I could probably stomach, it also appears to be one that actually wants me – the softest of sheep – to play the way I want to play in terms of crafting. Crafters are valued and necessary to the war effort and that’s more than most MMOs out now can say. Plus the game’s style of RvR has me intrigued to see if Crowfall is the missing piece to make me fully appreciate sandbox-style MMOs.

To the point of 2018, I think we’ll start to see crowdfunded games finally wrap development and release, further legitimizing crowdfunding as an honest way to make dream titles come true and not another winking scam artist looking to cash in.

Except for Star Citizen. That damn thing’s never coming out.

 

You may have seen there was a bit of a theme for MMOGames’ most anticipated MMO of 2018. There’s a whole lot of hype for Crowfall. There was also a lot of discussion about crowdfunding and the future. There’ll be even more of it in our predictions for 2018, which will be out after Christmas.

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Dual Universe Celebrates its Pre-Alpha with a New Trailer

Looks like things during the Dual Universe pre-alpha test were something of a success, apparently. A new trailer from developer Novaquark once more showcases the sci-fi sandbox MMO’s voxel engine as the game wrapped up its first public testing phase.

dual universe pre-alpha test

September 30th saw Dual Universe open itself up to Gold-level backers and up for a total of 2,500 people testing the game at once. “Our proprietary Continuous Single-Shard Cluster and voxel engine technologies are now benchmarked for the first time with real players and not just bots,” said Novaquark CEO J.C. Baillie in a statement. “This public Pre-Alpha milestone is very important to us and our community.”

Information on when the next test will be and its scope were not provided in the announcement, though Baillie did mention his excitement at seeing what players will create in-game “in the next weeks”. Until further details are revealed, a trailer built entirely in the game’s pre-alpha engine can be seen below.

Our Thoughts

While the presser paints an expected sunny picture of the first pre-alpha test, reactions to the announcement of the test’s close on Twitter offers a little bit of a different story, though connection issues and the like are certainly to be expected in a first test. Here’s hoping that further testing will run smoother and longer.

Source: press release

Articles Related to Dual Universe

Dual Universe Shows Promise to be the First True Sandbox MMO
Dual Universe Secures $3.7M from Private Investors
Additional Dual Universe Crowdfunding Site Opens

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MMOney – Q2 2017, Charts, and Investments

The staff at MMOGames are always looking for new ways to dissect and investigate the online gaming industry. Which is why we’ve introduced MMOney, a new monthly column that looks just at the financial news from the industry in the previous month. We will try to use language that makes it easy for everyone to understand. This column may be more frequent during quarterly report season as so much new information is released. We would also love feedback from you, our readers! Do you like the column? Is there anything we can do to improve it? Let us know in the comments.

 

Blizzard Q2 2017 Report Falls Short of Expectations

The Q2 financial report for Activision-Blizzard wasn’t as strong as investors were expecting and as a result stock took a bit of a hit. But it isn’t all bad news. Blizzard has been the driving force for the company accounting for 42% of the revenue Overwatch and Hearthstone have both seen their monthly active user numbers continue to rise, despite both being more than a year old. Blizzard also talked up their time spent metric, showing that compared to last year players are spending more time in World of Warcraft. Not surprising at all when you consider Legion’s release.

Destiny 2 was also a talking point for the company. The console beta had more players than the 2014 Destiny beta and there have now been more pre-orders made for Destiny 2 than there were for Destiny. If you look at the reasons why you have the fact that Destiny 2 will be on PC, opening up a whole new audience. You also have those who started playing after pre-orders finished. So really, this is in line with expectations.

 

Pokemon Go Returns to the Charts and Gaming Industry is Expanding in Superdata Reports

Superdata released 2 different reports this month. The first looked just at July, which most notably saw the return of Pokemon Go on the Mobile Game earning chart. League of Legends tops the PC chart, and Grand Theft Auto V tops consoles. Free to Play MMOs showed the most growth in July, increasing 29%. While pay to play MMOs declined by 2%. PLAYERUNKNOWN’s Battlegrounds sold another 1.6 million units last month.

The second report looked at all of 2017 so far and had a number of different interesting bits of information. Mobile is the biggest platform, female gamers make up 46% of the market in the US, and 665 million people have watched videos about games so far. The biggest game of the year so far is of course League of Legends. For the first time in history, interactive media has reached $100 billion. It is also predicted that by 2020 that number will be $168.8 billion. More people watch gaming video content than HBO, Netflix, ESPN, and Hulu combined. In fact, the audience is twice the population of the United States. Gamers are also more likely to be watching live streams than prime time TV as this is when the most content is watched.

 

Gamestop Q2 Profits Fall

Despite the Nintendo Switch releasing Gamestop’s profits continue to fall. Their sale of Kongregate kept the decline at 20%. They have seen some growth in the digital market however which increased 28%. Collectibles also saw growth of 36%. In an effort to help the struggling retailer stay afloat ALL Gamestops will be open on Thanksgiving.

 

Dual Universe Gets Massive Investment

Private investors have given Dual Universe a massive $3.7 in funding, which adds to the $630,000 that was raised on Kickstarter. The MMO will be entering pre-alpha on September 30th. Though it will be limited to crowdfunding backers who have pledged at the gold level or higher. Which on Kickstarter was at least €100.

 

Guild Wars 2 Hits An All Time Low in NCSoft’s Q2 Report

Thanks to the launch of Lineage M NCSoft’s mobile games totaled 93.7 billion Won. Meanwhile, Guild Wars 2 saw only 13.5, the lowest it has ever been. However, thanks to Path of Fire, Guild Wars 2 will have a fantastic third quarter.

 

WoW Gold More Valuable Than Real Life Currency

As a result of the ongoing troubles in Venezuela World of Warcraft gold is worth more than the Bolivar. On the black market, now the best place to get Venezuela’s currency, you can get $1 for 8493.97 bolivars while a WoW token is worth 8385 gold per dollar. This was discovered by a Twitter user and later a website that tracks currency said that actually, the gap between WoW gold and the Bolivar is even higher than originally thought.

 

Korea’s FTC Will Investigate Starcraft

Korea’s PC Bang Association has requested the Fair Trade commission look into Starcraft fees. The association argues that Blizzard are double-charging by requiring an hourly fee on top of the flat fee for the license. They go further to say that it isn’t worthy of the new fees as the upgraded version has no new content. Blizzard Korea fired back saying that Remastered is a new game with new perks and exclusive offerings.

 

Shroud of the Avatar Raises Almost $700,000

Shroud of the Avatar

The Shroud of the Avatar equity crowdfunding campaign on SeedInvest raised just under $700,000 from 518 investors. While the monthly telethon raised $67,500 which has granted several stretch goals to players.

 

Elite Dangerous Passes 2.75 Million Sales

This month Frontier Developments announced that Elite: Dangerous and the expansion Horizons have passed a grand total of 2.75 million sales. The last sales count we were given was back in January 2016 when they reported 1.4 million copies sold.

 

Pearl Abyss Merging Game Companies

Pearl Abyss has its fingers in many pies and they’ve announced that they’re combining all of their game businesses in one pie tin. It will be called Kakao Games Holdings. The company has several mobile games, Black Desert Online, and will be publishing PLAYERUNKNOWN’s Battlegrounds in Korea. The reason for this move is to improve efficiency and to prepare the company for an IPO.

 

Scott Hartsman Addresses Concerns Over Trion’s Financial State

Delidding Tech put out a piece in which they paint the situation at Trion in a negative light, pointing at layoffs and a shareholder report for Fidelity’s Contrafund as the source of the concerns. Trion’s CEO Scott Hartsman very quickly took to Reddit where the article had been shared in the ArcheAge subreddit to address the concerns. Quite simply one of Fidelity’s funds has had a small stake in Trion since before Scott took over. As for the layoffs, Scott pointed out that in the last 4 years they’ve become a company which doesn’t lay off people every year, something that is quite common in the industry.

 

More eSports Prize Funds Surpassing $1 Million Than Ever

12 eSports have over $1 million in prize funds, more than have ever been seen before. In 2016 10 games made the list. You only have to go as far back as 2010 to find a time when there was only one game, Counterstrike with prize funds over a million dollars. Dota 2 tops the list so far this year with $32,803,807.04 across 71 tournaments. All of this comes from esportsearnings.com which has information as far back as 1998.

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