2019 BAFTA Game Awards Nominees Announced

The 2019 BAFTA Game Awards are just a few weeks away so of course, it’s time to look at the nominees for the various categories. If you aren’t familiar with the BAFTA Game Awards they are basically the Oscars for games from the UK. BAFTA also gives out awards for film and television, though those are at different award shows. The President of BAFTA is Prince William, the future King. So yes, this is an incredibly big award show, the most prestigious in the industry. To be nominated the game has to have been made in part in the UK. The games also have to be nominated, a process which many studios either don’t know about or don’t care to go through. As a result, you’ll often see the same studios nominated year after year. So, with all of that in mind, here are the nominees.


Elite: Dangerous Beyond Chapter 4 - Mining Changes


Artistic Achievement

Detroit: Become Human
God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Return Of The Obra Dinn


Audio Achievement

Battlefield V
Detroit: Become Human
God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Tetris Effect


Best Game

Assassin’s Creed Odyssey
Astro Bot: Rescue Mission
God Of War
Red Dead Redemption 2
Return Of The Obra Dinn


British Game

11-11: Memories Retold
Forza Horizon 4
Red Dead Redemption 2
The Room: Old Sins
Overcooked 2
Two Point Hospital


Debut Game

Beat Saber
Cultist Simulator
Donut County
Yoku’s Island Express


Evolving Game

Destiny 2: Forsaken
Elite Dangerous: Beyond
Sea Of Thieves
Tom Clancy’s Rainbow Six Siege



Lego Disney Pixar’s The Incredibles
Nintendo Labo
Overcooked 2
Pokémon: Let’s Go, Pikachu! And Let’s Go, Eevee!
Super Mario Party
Yoku’s Island Express


Game Beyond Entertainment

11-11: Memories Retold
Life Is Strange 2
My Child Lebensborn
Nintendo Labo


Game Design

Astro Bot: Rescue Mission
God Of War
Into The Breach
Return Of The Obra Dinn


Game Innovation

Astro Bot: Rescue Mission
Cultist Simulator
Nintendo Labo
Return Of The Obra Dinn


Mobile Game

Alto’s Odyssey
Brawl Stars
Donut County
Reigns: Game Of Thrones
The Room



A Way Out
Battlefield V
Overcooked 2
Sea Of Thieves
Super Mario Party
Super Smash Bros. Ultimate



Far Cry 5
God Of War
Tetris Effect



God Of War
Marvel’s Spider-man
Red Dead Redemption 2
Return Of The Obra Dinn


Original Property

Dead Cells
Into The Breach
Return Of The Obra Dinn



Christopher Judge As Kratos In God Of War
Danielle Bisutti As Freya In God Of War
Jeremy Davies As The Stranger In God Of War
Melissanthi Mahut As Kassandra Of Sparta In Assassin’s Creed Odyssey
Roger Clark As Arthur Morgan In Red Dead Redemption 2
Sunny Suljic As Atreus In God Of War


Ee Mobile Game Of The Year (Voted For By The Public)

Brawl Stars
Clash Royale
Old School Runescape
Pokémon Go



Be sure to check out the BAFTA awards show broadcast online live on April 4th to find out who the winners are.


Source: BAFTA Official Site

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Thoughts on Elite Dangerous: Beyond Chapter 4 Changes

Frontier Developments recently confirmed the scope of the exploration changes coming to Elite: Dangerous Beyond – Chapter 4. Frontier invited me to their offices, along with 16 other community members and content creators, to see the exploration changes in action. We also got to see the rest of the content coming in Q4 of this year. While some of it is still unannounced and therefore under NDA, I’d like to take this time to share some of the details of what’s to come and some thoughts on the new features and changes.

Elite Dangerous Beyond - Roadmap

What’s Coming in Beyond Chapter 4

So far, Frontier Developments has confirmed a revamp to their lighting model across the entire game, along with some pretty extensive changes to their existing exploration and mining systems. They also shared the upcoming “Codex” back at Frontier Expo last October. Frontier said these systems would tie quite neatly together, and improve the quality of life for players who engaged in these activities.

However, the devs have given very little information about how the changes would work up until very recently.

Upcoming Exploration Changes – The Discovery Scanner

Elite: Dangerous Beyond Chapter 4

Frontier confirmed that the exploration system was getting a complete overhaul in Q4. You can read that on their forum. This was something they hadn’t gone into too much detail about until a few weeks ago during a dev livestream on their YouTube channel. To understand the extent of these updates, we first need to cover how exactly exploration works at the moment.

Right now, players jump into a system and use their Discovery Scanner (or D-Scanner) to scan the system for stellar bodies. By default, players only see the primary star. Assuming players have an Advanced Discovery Scanner equipped, which has unlimited range, all stellar bodies in that star system will then pop-up on the system map. Players can then target each stellar body and scan them with their default ship scanner to get additional information. Players also get their name on any undiscovered bodies this way. This also nets them some credits (more if they have a detailed surface scanner equipped). And…that’s pretty much it. It’s a relaxing experience, but there’s not much to it. Many members of the Elite community find it quite boring.

Elite: Dangerous Beyond Chapter 4 - Exploration Changes

The new system, however, adds more “gameplay” to the experience. Players will now use their D-Scanner to locate planets by investigating patterns and signals on a new Analysis Mode. This will involve narrowing your search down to specific areas and matching patterns to locate specific types of bodies. As you start to recognize patterns, you might decide only certain ones are worth chasing down for the planet or body on the other end.

Upcoming Exploration Changes – The Detailed Surface Scanner

Anyone who was primarily exploring in Elite: Dangerous would always have a Detailed Surface Scanner equipped. This module gives enhanced information about a body, including what materials exist, whether it’s terraformable, and other details. It also had the added side effect of providing extra credits when handing in the data at the end of your trip. However, it was mostly just point and fly in a direction, let your scan finish once you were close enough, then move on.

The new system takes the Detailed Surface Scanner and adds the ability to instead map planets. In this system, players will be able to launch probes from their DSS and map the surface. They can also use the mass and gravity of the planet to sort of slingshot probes around the opposite side, without having to fly around manually. It’s a really interesting, scientifically semi-accurate system. Players can also refill their probes through synthesis, though the recipe hasn’t been fully decided yet.

This also adds a new tag on stellar bodies called “first mapped by”. This will mean players can either get their name on an object by being the first to scan it or by being the first to map it. Or both, if you’re either determined or lucky.

Thoughts on the New Exploration Changes

Elite: Dangerous Beyond Chapter 4 - Exploration Changes

As a career explorer, I was really excited to see the exploration changes. The screenshots Frontier shared on their livestream and the details they gave already sounded like the system was exactly the way it should have been from the beginning. However, we did see the system in action at the Frontier offices. After that, I was pretty sold.

The new D-Scan system is much more engaging. I initially thought it might be too complicated, especially for newer players but it seems to be fairly intuitive. Locating the patterns is a simple but fun mini-game. It’ll be interesting to see how easily players can filter out less valuable planets to avoid having to scan down everything individually, even if it’s worth very little.

The new probes are probably the most exciting part of this. There’s an element of skill in launching the probes around the planet using its mass and gravity to predict the right angle. The sound of the probes activating is also incredibly satisfying. This also was shown to tie very nicely into the new mining system. Launching probes at planetary rings reveals hot spots that might be worth investigating for mining. My only concern is whether they’ll get the balance right for how many probes are stored in the scanner, and its synthesis recipe. Frontier is still working these out.

Upcoming Mining Changes

Elite: Dangerous Beyond Chapter 4 - Mining Changes

Frontier announced a mining overhaul last year during Frontier Expo. This was another welcome change, as mining is an area of the game that the community often feels is boring or has been somewhat overlooked. A lot of players feel like it’s a punishment to have to mine in order to unlock engineers.

So far we know that the mining tools and modules were getting a bit of an update. They also discussed “hot spots” and the ability to blow open an asteroid for big rewards.

The goal of the update to mining is to improve rewards, whilst simultaneously making mining a more engaging, if more dangerous, experience for players.

Thoughts on the Mining Changes

We got to see the mining update in action as well. The new miner’s toolkit opens up a few different ways for players to mine asteroids. It’s also tied in quite nicely with the new scanning system introduced for exploration. Players can still mine the current way, but there are additional tools that they will want to use for different purposes.

One thing we were all looking forward to was seeing an asteroid being blown open. This was something Frontier had suggested was coming before, and they showed it off in their offices during our visit. It’s a visceral experience. The asteroid shatters, exposing rewards within as debris floats off into space. The sound design team has, once again, outdone themselves. During the demonstration, I jokingly exclaimed, “Well, I’m a miner now.” I was only half joking.

The new system is a little more complicated than the existing mining experience, but it is again very intuitive. There are visual cues that lead players to make the right decisions for which tools to use and how. It definitely makes mining a lot more exciting and engaging than its current iteration.

Thoughts on Other Announced Changes

Elite: Dangerous Beyond Chapter 4 - Squadrons

We also got to see the lighting overhaul, the Codex, and the Squadron system. While I can’t go into too much detail about how each system looks or works until Frontier has officially announced them, I can give some thoughts based on what we got exposed to. The lighting overhaul is fairly self-explanatory, so I won’t go into detail on that. However, the other two features are a bit more detailed.

The Codex was initially described as a tool for explorers to be able to track where they’ve been and what discoveries they’ve made. They also mentioned there may be other information about things that might exist out in the black. However, it appears that there’s been a lot more thought put into this. Once again Frontier has been aiming at adding a feature to unify many disparate aspects of the game. The Codex essentially provides a kind of central hub. I feel it’ll be useful to a lot of different kinds of players.

Squadrons are effectively guilds or corporations, depending on which game you’ve come from. They add a lot of much-needed social features to the game, especially with Frontier repeatedly trying to encourage players to move towards Open Play. The Squadron system brings a lot of ways for players to communicate and show allegiance within the game. There are obviously some things missing, such as the Fleet Carriers which were announced in Frontier Expo and have now been delayed. Overall, though, it looks like they’re putting a lot of thought into the system. There will be more information on these as the developer livestreams come out soon.

But What About the Unannounced Stuff?

Frontier’s Executive Producer, Adam Woods, showed us some features that have yet to be announced or detailed anywhere. While none of us can go into too much detail on these due to the NDA, it’s worth noting that more is coming. The recent 3.2 update was a bit lackluster with updates, and the community was getting a bit jaded. Frontier has definitely added a lot more changes to the way a lot of basic game features work.

horizons update 2.4

It’s also worth mentioning that we didn’t see everything coming in Chapter 4. We certainly didn’t see any lore-related updates, which may or may not come with the update. It’s safe to assume there will probably be some additions to the Guardian or Thargoid storylines. However, what will come with this update remains to be seen. Frontier didn’t mention anything, and it’s quite possible this was because they like those updates to be a bit of a surprise. Of course, it may be that they don’t add any lore updates this time around. Either way, we’ll have to wait and see.

Closing Thoughts

Frontier Developments has had a rocky few months with Elite: Dangerous as far as community sentiment has been concerned. Whilst the majority of players are pretty satisfied, there have definitely been some dissenting voices on the forum and various social channels. This is particularly true of recent patches and the Gnosis community event. That, plus the fact that they’ve dialed back the ice planets and fleet carriers that were due to come in Chapter 4, had some players questioning what was going on.

After what they’ve announced for Chapter 4, and what we saw during our presentation, it’s safe to say this is the biggest update of the year for Elite. In fact, there’s a lot more content coming with the update than Frontier originally announced. This is even despite them pushing back two of the bigger features. While a lot of that content is intended to tidy up existing features and link them together more intuitively, there’s a lot of new things to play with. I’ll cautiously say miners and explorers are going to be pretty happy with the changes. We may even see more players venturing into those two areas very soon.

What are you most looking forward to in Chapter 4? Let us know in the comments below, and feel free to ask any questions about what I saw. I will answer what I can.

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Chinese Regulations Result in Tencent’s Market Value Dropping By $20 billion

There’s more bad news for the gaming industry that expands well beyond the borders it was intended for and has resulted in Tencent’s market value dropping by $20 billion.

Regulators in China have recently been putting a lot of strain on the gaming industry and they just hit the industry with a massive blow. China is cracking down on online games specifically in an attempt to combat screen-related myopia, that’s nearsightedness. There isn’t any scientific proof that online gaming has and an impact on myopia, however. In addition to this move to limit games, they’re also going restrict the amount of time young people spend playing games and they’re exploring an age-appropriate restriction system as well.

League of Legends

As you would expect this news didn’t go over well in the stock markets. This is where Tencent, a company that has been spreading its wealth far and wide to international game companies. These deals with them have also allowed Tencent to publish many of the games in China. But, since China will be restricting games…it looks like those deals aren’t going so well for Tencent anymore. The $20 billion loss is actually only a drop of 5%. In all though, Tencent has lost more than $160 billion in market value since January because of all of the recent regulation changes in China.

Tencent mobile financials - MMOGames.com - Your source for MMOs & MMORPGs

While the BBC speculates that Tencent will continue to invest in markets outside of China it is equally possible that they won’t given the fact that they won’t be able to release the games they invest in for Chinese audiences. This lack of investment could very well have a snowball effect that has a massive impact on the gaming industry as a whole. We may see Tencent and other Chinese gaming companies shifting gears to focus more on single player, offline games.


Source: Reuters, BBC

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Elite: Dangerous Beyond Chapter 3 Coming August 28th

The screen went dark and a foreboding, pulsating beat thrummed in the background. A cold blue light, machinery, and a date. Elite: Dangerous Beyond Chapter 3, coming August 28th. Frontier confirmed the release date with a teaser trailer during their weekly Thursday livestream on YouTube. More information will follow next week during Gamescom.

However, what could the teaser trailer be showing us?

Definitely Guardians

Elite: Dangerous Beyond Chapter 3 - Definitely Guardians

There’s been a bit of speculation already on what the teaser trailer shows. Some players wondered if it was a new breed of Thargoid, the alien race currently plaguing the galaxy. But that blue color is definitely more in line with Guardian tech. For the past few updates, we’ve been visiting Guardian sites and gathering blueprints and materials to build weapons and other modules. All of these have been blue in color, so it seems logical to assume that’s the direction Frontier is going.

The Guardians, as far as everyone knows, are an extinct race of humanoids. Extinct, you say? Excuse me while I put on my tinfoil hat. There’s not actually any physical evidence of extinction: no remains, no mass graves, minimal wreckage. Just some abandoned structures and technology. And for all we know, the sites we’ve found have the Guardian equivalent of a “Gone Fishin’” sign. While we’ve been pressing all the buttons and shooting all the sentinels, who knows who may have been taking notice. After all, why leave your site defended if you’re not planning on reclaiming it? Arguably the sentinels are AI and could just be acting out ancient orders in perpetuity, but even so.

Could we be seeing the return of Guardians?


What Could That Be in the Trailer?

Elite: Dangerous Beyond Chapter 3 - Guardians

Whatever it is, it’s big. My guess is either a Guardian megaship or possibly a Guardian station. Either way we can expect further interactions with Guardian AI. We might even see some additional technology for players to unlock and use on their ships. It would be especially exciting if we found a smaller, pilotable Guardian ship that players could take over.

Alternatively, could it be something like a gate? There are still vast swaths of space that are unreachable due to distance, or due to permit-locked systems being in the middle. Having a Guardian gate would be far too tempting for most commanders, and we’d definitely see someone trying to make their way through to whatever was on the other side.

One thing is certain, however. If we do see a return of the Guardians, they probably won’t be too friendly.

Speculation Time


Elite: Dangerous Beyond Chapter 3 - Not Thargoids

I’m going to need you all to put your tinfoil hats on for this part. I’ve been saying since the beginning that I don’t feel like Thargoids are the big bad that everyone thinks they are. They don’t attack unprovoked (provoking, to them, includes being shot at, crashed into, or stared at too closely for too long). If you’re carrying their tech, they will shoot you. They’ve attacked stations and ground sites, yes, but how much of this has been because of Aegis, the company manufacturing anti-Thargoid weaponry?

Also, how does Aegis know ahead of time that ground sites are going to be attacked? In the latest patch, sound logs at these sites talk of a mysterious person warning them to get out. Lo and behold, shortly after, Thargoid ships show up and blow the building into space dust. There’s also a response team ready suspiciously quickly, as if Aegis is orchestrating these attacks for research.

Now, what if the Guardians show up? They’ll “help” us against the Thargoids, but I don’t imagine they’ll be too pleased about us desecrating their ruins and stealing their tech, blowing up their sentinels in the meantime. I would love for the Guardians to be a bigger, badder threat than the Thargoids. It’d be amazing for humanity to be stuck in an intense power struggle with two angry alien races, and for us to feel once again like we don’t really belong out in the dark reaches of space.


What Else Could Be Coming in Chapter 3?

Elite: Dangerous Beyond Chapter 3 - New Ships?

Chapter 3 has been heralded as a “small update”. It was one of the two smaller content releases announced at Frontier Expo 2017. We’ve had three new ships released this year: the Chieftain, Challenger, and the Krait. It doesn’t seem likely that we’ll see another new ship this patch, however it is worth noting that some discerning commanders spotted a potential leak on the Frontier store a little while ago. Two ships named the “Alliance Crusader” and the “Krait Phantom” were listed briefly as ships in the store’s filter, but were swiftly removed. I don’t think they’ll come this patch, so soon after the Krait and Challenger were released. However, it does sound like we have two new ship variants to look forward to soon.

It’s most likely, based on how quickly this patch is coming out after the last one, that we’ll see some big movements in the story. A lore update, perhaps some new locations to visit in-game, and a threat of things to come. We may even see some new unlockable tech to work towards.

The big update, however, is coming in Q4. We’ll see major changes to exploration, some much prettier planetary surfaces, and a huge mining overhaul. More information on the Q4 update can be found in our article here.


More Speculation – Frontier Expo?

The community has been positively clamoring for another Frontier Expo after the event last year was so well received. Frontier has been tight-lipped about it, but all signs pointed to “not this year.” They confirmed it would happen again, just not when. So when we heard there was a “special announcement” at the beginning of the livestream yesterday, we all thought of the expo. And there is good reason for that.

In the Galnet articles on the Elite: Dangerous website, there is mention of two companies creating personal computing technology. The article ends referencing a “technology expo in October.” October was when the last Frontier Expo was held, so it seems logical that this is a potential reference to an upcoming event.

Elite: Dangerous Beyond Chapter 3 - Frontier Expo?

To top it all off, community manager Ed Lewis showed up on stream to make the announcement wearing a Frontier Expo 2017 shirt. Was this just a coincidence, or will they announce next week that we’ll be having another event this year? It seems like they’ve left it a little late to announce, if so, but the community would be thrilled to have another exclusive event for announcements of the coming year.


Closing Thoughts

Elite: Dangerous Beyond Chapter 3

Very little information has been released, but it has been confirmed that Elite: Dangerous Beyond Chapter 3 is coming on Tuesday, August 28th. We will get a lot more information around Gamescom time, despite Frontier not having a booth. Perhaps we’ll also get a more complete trailer then too.

What are you hoping for in 3.2? Let us know in the comments below!

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Elite Dangerous: Beyond Chapter 2 Reveals Release Date and New Content

Elite Dangerous: Beyond Chapter 2 has received an official release date. Players have been eagerly awaiting the next update in this year’s line of Beyond content releases and Frontier confirmed on Thursday that Beyond Chapter 2 will be available to play on Thursday, June 28th. They’ve also announced some of the content that will be available. You can watch the teaser trailer here.

We have a new ship (possibly two?) to look forward to, along with expanded wing missions, additional settlement interactions, and more Thargoid encounters.

New ship – the Alliance Challenger

In Beyond Chapter 1, Frontier introduced the Alliance Chieftain. It was the first of the official Alliance ships, and proved to be quite popular despite the fact that it struggled a little to find its purpose in the game. The Chieftain didn’t excel at combat when compared with other combat ships, but it was fun to fly, and many players (including me!) loved its appearance.

Elite Dangerous Beyond Chapter 2 - Alliance Challenger

Screenshot courtesy of Frontier Developments

Now, we get a chance to try flying a Chieftain variant: the Alliance Challenger. This ship was not announced at Frontier Expo last year, and is completely new to all of us. Frontier has confirmed that it’s going to be more of a frontline combatant, meaning we’re likely to see it be more useful in combat than the Chieftain. It has significantly stronger armor than the Chieftain, which would certainly make a huge difference to the original ship.

Judging by an image released by Frontier, it appears the Challenger looks very similar to its sister ship. However, there are some obvious differences: the back engines are set higher, and there are winglets that resemble the Eagle’s wings on the side. It looks a little beefier and more aggressive.

New ship – the Krait

Now, this is mostly speculation. However, the Krait was announced in Frontier Expo, and we saw some in-progress concept artwork. While Frontier hasn’t confirmed the Krait will be released with this update, there are a few things that point towards the Krait’s impending release.

Elite Dangerous Beyond Chapter 2 - Krait

The release teaser trailer shows a ship with engines that resemble the Krait’s artwork. No other ship in the game has engines quite like this, and the Challenger’s engines are completely different. The trailer’s description also says, “The third Elite Dangerous season continues with the release of its second chapter, featuring new ships, new Thargoid encounters and additional gameplay content.” This clearly mentions “ships”, plural. While this conflicts with the official tweet that only mentions one new ship, it certainly wouldn’t be surprising for Frontier to release both.

We knew from the first time they published their timeline that there would be new ships in the smaller content releases between Q1 and Q4, so we expected the Krait to be released in either Chapter 2 or 3. There’s a lot of additional Krait speculation in a Reddit thread by CMDR Mini_Watto.The Krait is a ship many members of the Elite community are familiar with. It featured in previous Elite games, and while it wasn’t a great ship, it is iconic. Hopefully we’ll get to fly it soon.

New Wing Missions

Wing missions were introduced in force in Beyond Chapter 1 earlier this year. The missions mostly focused on delivery, assassination, or massacre contracts. With Chapter 2, players are going to be able to also accept wing missions that focus on mining.

Elite Dangerous Beyond Chapter 2 - Wing Missions

These will likely play out much like the delivery missions, with contracts requiring players to deliver a certain number of mined ore. This may also help lead into the upcoming mining changes. As mentioned in our Elite Dangerous: Beyond – Part 2 article, there’s a mining overhaul coming in Q4 this year.

Perhaps Frontier will use the new wing missions to add flavor to the upcoming mining overhaul. We already know that there will be a “toolkit” for miners that will make finding resources easier, as well as a more “Wild West” approach to mining in the future. We’d love to see a lead-in to that as early as the Chapter 2 update, or at least hints on what we can expect.

New Installation Interactions

Players will now be able to interact with space installations. This was something that was first added in Chapter 1 for the megaships. Now, players will be able to scan the installations, hack turrets, gain data from comms arrays, and steal commodities and engineering materials from the cargo bays.

These interactions add a little more depth to the universe, and we’d love to see this system expanded upon. The hacking in particular could be added to other areas, such as hacking additional parts of settlements and megaships. It’s confirmed players will be able to disable turrets that are “defending other potential hackable points”.

Expanded Thargoid Encounters

The Thargoid threat is getting much closer to home, and they’re ramping up the attacks. There will be new Scouts which interact with each other through buffing mechanics. In the trailer, it appears we have a few different colors, which may signify what their role in combat will be.

Elite Dangerous Beyond Chapter 2 - Thargoid Scouts

It’s also worth noting that in the trailer, the Thargoid Scouts whizz past an earthlike world, which appears to be populated. Could it be Earth itself? Are the Thargoids in Sol? It’s hard to tell from the video, though the article on PC Gamer does feature a screenshot (not a still from the video) that implies this is a different earthlike. Perhaps they’re from two different encounters. Either way, it’s clear the Thargoids are well and truly headed our way.

Improved Guardian Weapons at the Tech Broker

We’ve been able to build new weapons using Guardian technology since early this year. Players will now be able to create larger variants of the weapons we already have. These weapons will require blueprints and materials gathered from the Guardian sites.

The weapons themselves can be used in combat against Thargoids or other players or NPCs. The choice remains up to the player, though they’re certainly going to be helpful if the Thargoid presence becomes more potent.

Other Potential Content?

At the bottom of Frontier’s forum post, they’ve stated simply:

* * * ERROR * * *

What does this mean? Frontier has been excellent at teasing elements of the Thargoid storyline in similar ways before. Will we encounter a new type of enemy, much more formidable than before? Often, when you’re about to encounter a boss in a game, players will be given a large amount of ammunition and health packs to help them out. We’re just saying, it seems awfully convenient that we’re being given bigger weapons and a new, tankier variant of the ship that people thought was specifically for fighting Thargoids before…

It’s also worth mentioning that Twitch streamer Malic_VR had an interesting encounter recently whilst investigating the Thargoid threat. You can watch the clip here on Twitch.

Closing Thoughts

Elite Dangerous: Beyond Chapter 2 is due for release on Thursday, June 28th. We can expect a full changelog a little closer to the time, most likely the same week of release. However, we may see some additional teasing in the next few weeks leading up to the launch.

What are you looking forward to with this Elite: Dangerous update? Let us know in the comments below!

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Best Space MMO of All Time

Space, the final frontier….these are the voyages…

Okay, we’ll admit it, we’re Star Trek nerds and proud of it too. In fact, we really love all things space. Why not? It’s the great unknown. Anything is possible. When it comes to MMOs it’s also the second most popular genre after fantasy. So this got us wondering, which MMO is the best space MMO of all time? Is it one that we can still play or is it one that has been sunsetted?

We spent days going through our massive game list (which is quickly approaching the point of having 2,000 games on it) so we could put as many space MMOs on this list as possible. Though yes, it is still possible that we missed some. If we did let us know so we can get it on the list!

Earth & Beyond

Specifically, we’re looking at MMOs that take you into space, so you won’t see Wildstar on this list because you aren’t in space, you’re on a planet. This list is for those games that have spaceships. Before you ask, yes, we included Star Citizen because this poll will be running for the rest of the year and we’re hopelessly optimistic.

If you want to know more about any of the games on this list click on the name or the image for that game to go to the game profile page. Here you can find screenshots, videos, and links to articles we’ve done on the game. Of course, we’ve not covered them all yet, with 2,000 games to cover and more being added every day, it’s a monumental task.

Elite Dangerous Beyond 2018 Q4 - Squadrons and Fleet Carrier

The Rules

Voting for this poll will continue until December 31st at which time the three games with the highest number of votes will be declared the winners.

You may place votes once a day until the polling period ends.

Vote for as many different games as you like.

Feel free to share this with your friends.

Have fun!

The post Best Space MMO of All Time appeared first on MMOGames.com.

Chapter One of Elite Dangerous: Beyond Gets a Release Date

Let’s start at the very beginning. A very good place to start. Also the most logical numerically. Frontier has officially locked down an Elite Dangerous: Beyond chapter one release date, granting players of the internet spaceship sandbox their first steps into what promises to be a series of significant changes.

elite dangerous: beyond chapter one release date

Chapter one’s primary focus is around community-requested features such as tweaks to the game’s justice system to make things “fairer and more competitive”; audio readouts of the latest news from Galnet; a new trade data overlay for the market-minded player; and changes to engineering for guaranteed improvement when crafting.

The update is also including new tech brokers that let players acquire new items based on their personal experience for those who have the Horizons pack and a new Chieftan combat ship specially built to combat the latest threat posed by the menacing Thargoids.

All of the updates are arriving to Elite Dangerous on Tuesday, February 27th for free on PC, PS4 and Xbox One. A trailer has been hitched to the announcement, which can be seen below.

Our Thoughts

Much like we said before when this update was headed for open beta, we’re glad to see quality-of-life features arrive to a sandbox as vast as Elite Dangerous; they’re not nearly as “sexy” as other updates, but that makes them no less relevant.

Source: press release

Articles Related to Elite Dangerous

What We Have to Look Forward To in Elite Dangerous Beyond 2018: Part 1
What We Have to Look Forward To in Elite Dangerous Beyond 2018: Part 2
Elite Dangerous Explorer Gets Rescued

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Elite Dangerous Posts Patch Notes for 3.0 Open Beta

The first step in a series of major updates to Elite Dangerous is about to be made, and that very first step involves some Elite Dangerous 3.0 patch notes for the update’s open beta. While the general scope was already detailed earlier, these notes offer significantly more information to players.

elite dangerous 3.0 patch notes

The 3.0 update will make a number of changes to the game’s crime and punishment system, including being respawned at a detention center if they are destroyed while having a bounty on their head, having a fine or bounty added to their most valuable ship if they commit a crime in Multi-Crew, and a “reckless weapons discharge” crime among other updates.

3.0 will also offer up a list of features to the game’s galaxy map, some new weapons and modules, some new ships like the Alliance Chieftan, and a variety of other quality-of-life features among other updates. The complete rundown of what’s new in 3.0 can be read on the forums.

Our Thoughts

These are pretty much incremental changes, particularly since additional updates are looking to add a lot more. With that said, we’re sure that many of these new features will be welcome to players and we hope the open beta goes smoothly.

Source: official forums

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The post Elite Dangerous Posts Patch Notes for 3.0 Open Beta appeared first on MMOGames.com.

What We Have to Look Forward to Elite Dangerous Beyond 2018 – Part 2

In our last article on Elite Dangerous Beyond, we talked about the changes that were coming in Q1 this year. Frontier has announced a full pipeline for the rest of the year as well. With the Beyond Chapter 1 beta coming this Thursday, January 25th, let’s take a moment to review the rest of the year’s updates as well. In this article, we’ll talk about what’s coming to Elite: Dangerous in Q4, as well as the smaller content releases between the major updates.

Elite Dangerous Beyond - Roadmap

So what do we have to look forward to in Elite Dangerous Beyond in Q4 this year?

Elite Dangerous Beyond – Recap

Frontier is releasing two major content releases this year, plus some smaller ones in between. The Elite Dangerous Beyond 2018 updates will be free to anyone who owns the Horizons season pass. We’ll also receive some premium content — free for anyone with the lifetime expansion pass — with details coming later.

Elite Dangerous Beyond Q1 - New Ship Krait

In Q1 we’re expecting new ships, the Krait and the Chieftain, as well as new weapons. We’ll also see improvements to missions including wing missions, personal narrative for players to follow, and planetary improvements. Frontier has also confirmed a major overhaul of the engineering system, improved trade data, and text-to-speech Gal-Net articles for ease of consumption. For more information on the Q1 updates, check out Part One of this article.

There’ll then be two smaller content releases containing new ships and more, followed by the Q4 updates. We’ll deal with these updates in this article.

Elite Dangerous Beyond Q4 Updates

Frontier announced that the Q4 update will be the larger of the two. This one has some incredibly exciting features for us to look forward to, including new multiplayer improvements and a more rewarding experience for explorers as well. Again, let’s walk through the individual updates.

Squadrons and Fleet Carriers

Elite Dangerous Beyond Q4 - Squadrons and Fleet Carrier

Perhaps the biggest feature to come next year is a kind of “guild” system called Squadrons. Players can create their own Squadrons. Like guilds, players will be able to manage their Squadron, including membership tools and ranks within the group. This adds another way for players to group up and play together, making Open Play perhaps more appealing as you’ll have your Squadron to hang out with, and not have to rely on Private Groups to do so. There’ll be enhanced communication tools within Squadrons as well.

More exciting still is the Fleet Carrier announcement. Squadrons will be able to buy a Fleet Carrier to act as a base of operations for their members. Members will be able to dock, rearm, restock, and refuel at their Squadron’s Fleet Carrier. Of course, that also means it’s essentially a respawn point for Squadron members as well. It’s unknown how they’ll look and how much they’ll cost, but it’s definitely something we’re excited to see.

If you are looking to get one of these, I’d suggest getting started on stockpiling funds in advance.

Mining Overhaul

Mining is oft forgotten about by the larger community but still, a lot of people consider themselves miners within the Elite universe. There’ll be a few nice changes here for miners and anyone wanting to get into it.

Elite Dangerous Beyond Q4 - Mining Overhaul

Frontier will be adding a “miner’s toolkit of modules and capabilities” to improve the way miners detect and extract resources within the game. Lead Designer Sandro Sammarco said, “What we’re going to try and evoke is the feeling of Wild West prospecting.” This might be through adding additional dangers to mining, or just the sensation of making a really valuable find.

Asteroids will be fully destructible, and it seems this may open up potentially huge rewards as well.

Further Planetary Improvements and Lighting Overhaul

Frontier has in mind a direction they want to go with the look of planets in Elite. While we will see some major changes in Q1, there are further planetary improvements due in Q4 as well. For example, there is going to be an improved lighting model added. The lighting model will affect both in-space and on-planet appearances.

We’ll see improvements to the way surface rocks appear on landable planets as well. On top of that, Frontier is improving ambient effects on planetary surfaces. This means fog and vapor. Players are speculating that this is a step on the road towards atmospheric planetary landings, but this is likely a very long way off yet.

The Exploration Codex

As a career explorer, I am so excited for the Codex. One of the things exploration has been missing is an effective way to track commanders’ discoveries. I personally used to bookmark important discoveries, such as Earth-like Worlds, so I could look at my name on the Galaxy Map later. With the Codex, we’ll be able to look back over a log of our discoveries. The Codex will include significant detail about your discovery.

Elite Dangerous Beyond Q4 - Exploration Codex

Laurence Oldham, Game Director for Frontier, also added that the Codex will maybe give hints at “other things that you might be able to find out there.” It would be amazing if this gave us more reason and direction as an explorer. Maybe it would even encourage us to land on planets and investigate anomalies there.

Frontier also confirmed that there’ll be more things to find out in deep space. Some of the changes will affect missions and other gameplay, as there’ll be enhanced ways of interacting with the galaxy.

Elite Dangerous Beyond – Smaller Content Updates

As we mentioned above, there are two smaller content releases that will come in the middle of the two major updates. Frontier has confirmed these updates will contain a number of smaller features, but they’re no less exciting. First of all, we will see new ships and technology such as weapons being added to the game during these smaller content updates. There’ll also be mission updates and tweaks.

On top of that, we can expect to see some progression of the in-game narrative. Much like how we’ve seen the Thargoid story develop this year, we will continue to see stories and interactive experiences added throughout the next season of updates.

Closing Thoughts

Elite Dangerous Beyond Q1 - Chieftain

Elite Dangerous Beyond has a lot of really exciting updates, and Q4 is particularly interesting. Frontier has confirmed the Q4 update will be the larger of the two major updates coming this year. We’re really looking forward to seeing how these new features and improvements turn out. They’re certainly set to breathe more life into the game, and we’ve seen a lot of returning players over the last few weeks possibly due to this.

In the meantime, the Beyond Chapter 1 beta is starting this Thursday, January 25th. The beta is available to everyone who owns Elite: Dangerous and Horizons, so make sure you get plenty of testing in. You can also read Part 1 of this article here.

Either way, the future of Elite: Dangerous is bright (and not just because of the improved lighting model!) What are your thoughts on the upcoming updates? Let us know in the comments below!

The post What We Have to Look Forward to Elite Dangerous Beyond 2018 – Part 2 appeared first on MMOGames.com.

Open Beta Planned for Elite Dangerous: Beyond’s First Chapter

The first chapter of the next season of Elite Dangerous is due to arrive soon to all PC players. An Elite Dangerous: Beyond open beta will introduce new features, new enhancements and more in the next few days in a free test update.

elite dangerous beyond

The open beta of Beyond – Chapter One will add co-operative Wing Missions to the game. While specifics on what these missions will involve were not detailed, the feature is said to offer team-based objective gameplay and shared rewards for everyone involved.

Trading information is also getting streamlined, with the ability for players to access trade data from systems they have already visited. The update will also bring a planetary visual improvement pass, promising “vibrant surface colors” that “better reflect planetary geological properties”.

Chapter One will also tweak engineering mechanics, mission rewards, the game’s crime and punishment system, add a new internet spaceship, and provide GalNet audio to hear the latest news without docking in a station and reading.

All of these features will arrive to the open beta of Beyond this coming Thursday, January 25th for PC and Mac players. Patch notes are expected at the launch of the open beta, but you can whet your appetite in the teaser trailer below.

Our Thoughts

We’re definitely looking forward to the first chapter of the Beyond update along with chapters to come in the next season of Elite Dangerous. While many of the features in this open beta appear to be more quality-of-life focused, that’s definitely welcome in a sandbox like Elite.

Sources: press release, official forums

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The post Open Beta Planned for Elite Dangerous: Beyond’s First Chapter appeared first on MMOGames.com.