Tencent Seeks Full Ownership of Funcom for $148 million

File this under news that you didn’t expect to see, but also aren’t all that surprised by, Tencent seeks full ownership of Funcom and they’re offering $148 million to make it happen. To do this Tencent is offering all current Funcom shareholders NOK 17.00 per share, which is 27.3% higher than the closing price of Funcom shares on January 21st. The shareholders are free to either accept or reject the offer but Funcom’s management board and supervisory board have unanimously decided to recommend that shareholders DO accept the offer.

The good news for Funcom and its fans is that if the acquisition goes through it will happen much like Tencent’s other acquisitions have, very hands-off. The management, staff, structure, and the company itself will remain as they are. This means that all the games and everything you know and love about Funcom will be staying exactly the same. Tencent has actually been a majority stakeholder in the company since October 2019.

Talking about the deal Funcom CEO Rui Casais had this to say, “We have had a great relationship with Tencent as our largest shareholder so far and we are excited about this opportunity. We will continue to develop great games that people all over the world will play, and we believe that the support of Tencent will take Funcom to the next level. Tencent will provide Funcom with operational leverage and insights from its vast knowledge as the leading company in the game space.”

Senior Vice President of Tencent Steven Ma commented, “We are impressed by Funcom’s strengths as a developer of open-world multiplayer, action and survival games. Funcom has a strong track-record in developing new titles with long life span. We are glad to deepen our relationship with Funcom and look forward to collaborating with Funcom to deliver more exciting and enjoyable game experiences to fans worldwide.”

In connection with this offer, which from the sounds of it Funcom really wants to see happen, they have announced a few changes they hope to make to the games they’re working on. This includes expanding the scope of the upcoming Dune game. To its investors, the management board of Funcom had this to say, “The Management Board is of the opinion that these factors justify a more ambitious Dune project to launch after around two years of production time. Such increased focus would require a redirection of resources from other initiatives, the most significant being the co-op shooter game, initially scheduled for release during 2020 that has been impacted by scope changes due to external/market pressures with increasingly strong competition and internal delays. The Management Board believes that the scope and ambition level for the Dune game should be larger than Conan Exiles to allow the game the best possible chance of maximizing its very large potential. If these proposed changes are approved by the Supervisory Board, it is likely that the Company will need additional financing to supplement the revenue generated from current operations.”

This will result in the delay of this co-op shooter game until after the release of the Dune game. Just last week they announced that the horror game Moons of Madness would be delayed until March 24th.


Source: Press Release

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Former April Fools Day Joke Conan Chop Chop Gets a Release Date

Funcom and Mighty Kingdom announced Conan Chop Chop, the stick figure action-adventure game set in the Conan the Barbarian universe on April Fools Day and of course everyone thought it was a joke. But what we didn’t know then was that it is a real game. It got delayed for a short time thanks to the popularity it has seen online. This is because the studio decided to make it even more than it was originally planned to be.

At the time of the delay, it was quite vague when we would hear about the game again. We only knew that they were going to make it even better and that would take time. Well, now we know that Conan Chop Chop will be released on February 25, 2020. It is going to be launching on Xbox One, Nintendo Switch, Playstation 4, and PC all at the same time. What’s new? Well, they’ve added a fully online multiplayer. Previously the game was going to be a local co-op game, oh and you can also play it single player.

Talking about the game and development of it CEO of developer Mighty Kingdom Philip Mayes said this; “We have had so much fun developing this game, that I actually have mixed feelings about the end being nigh. An action-adventure rogue-lite party-game. Featuring Conan. I mean, what more can you ask for? It’s been hard work, but really enjoyable. Some of my favorite moments were in LA and Cologne, where we got to see how much people enjoyed playing Chop Chop. And now that we have polished the game further, I am really looking forward to seeing the reception it will have at launch.”

Conan Chop Chop does have a Steam page and you can add it to your wishlist but it isn’t yet available for purchase. With only 2 months to go until launch, it doesn’t seem like there is going to be a pre-order.


Source: Press Release

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MMO Business Report: Raph Koster Forms a New MMO Studio and Game Companies Avoid Paying Tax

This was a pretty exciting week for the MMO industry with the announcement of Raph Koster’s new MMO studio and Tencent investing in Funcom. We also have news about the revenue for Pokemon Masters and a report that shows 4 major game companies are using a UK tax policy meant to boost local developers to dodge paying millions in taxes. All of that and more in this week’s MMO Business Report.


Tencent Becomes Funcom’s Biggest Shareholder

Funcom Are Expanding With 40 New Jobs To Fill

Perhaps the biggest surprise this week was the announcement that Tencent had invested in Funcom and become its biggest shareholder. The Chinese company now owns a 29% share in Funcom. This is on top of owning or partially owning these others; Grinding Gear Games, Riot Games, Epic Games, Activision Blizzard, Ubisoft, Paradox Interactive, Frontier, and Supercell. As part of the agreement Tencent acquired all the shares that had belonged to the Norway based KGJ Capital AS.

“We are very pleased to see Tencent come in as the largest shareholder of Funcom,” says Funcom CEO Rui Casais. “Tencent has a reputation for being a responsible long-term investor, and for its renowned operational capabilities in online games.The insight, experience, and knowledge that Tencent will bring is of great value to us and we look forward to working closely with them as we continue to develop great games and build a successful future for Funcom.”

Funcom recently announced it had acquired exclusive rights to develop and publish games based on the Dune IP over the next 6 years. They’re already working on an open world sandbox game set in the Dune universe and they’re working closely with Legendary Entertainment who are releasing a new Dune movie next year.


Source: Press Release


Fortnite Revenue Down Significantly in the US

According to US market tracking firm Edison Trends Fortnite’s US revenue in July was down 52% year on year. That’s a 75% drop from its peak in December 2018. The firm also had a look at what consumers are spending their money on. In Apex Legends and Fortnite the answer was overwhelmingly virtual currency. Apex Coins accounted for 96% of spending on Apex Legends while V-bucks accounted for 83% of the money spend on Fortnite. For PUBG and Call of Duty it was the game itself that accounted for the majority of money brought in. For PUBG the game accounted for 94% of the game’s revenue with G-coins accounting for 4% and Packs accounting for 3%. Black Ops 4 was a slightly different story. The game accounted for 69% of revenue, 19% from CoD Points, 4% from Passes, and 8% from other add-on content.

Finally, the firm tracked loyalty by looking at how many people purchased something in game in June then did it again in July. Apex Legends performed the best with 62% of spenders buying something in June and July. PUBG was at the bottom of the 4 games they were studying at 38%.


Source: Edison Trends


Raph Koster Launches a New Studio with $2.7 Million in Funding

MMO icon Raph Koster has announced that he is launching a new studio, Playable Worlds with a starting fund of $2.7 million. The investment is being led by Bitkraft Esports Ventures with 1UP ventures, and multiple angel investors. The first project won’t have an esports emphasis though. The studio has said that they’re creating “an online world where a broad range of players can find a home, whether their preferred playstyle is exploring, adventuring, socializing, crafting, or player versus player combat.”

“I’m incredibly excited to bring a new world to players,” Koster said. “Technology has caught up to the visions we always had of alternate worlds where entire societies can form. It’s time for that dream to be fulfilled.”

Along with Raph Koster the studio has a lot of other big names from the MMO industry that include the following impressive list:

  • Mat Broome, Studio Art Director – H1Z1, Planetside, DC, and Marvel
  • Brian Crowder, Lead Server Engineer – SOE, EA, Zynga
  • Greg Costikyan, Lead Game Designer – Backflip Studios, Boss Fight Entertainment


Source: Games Industry


4 Major Video Game Companies Avoiding Millions in Taxes in the UK

According to a report from The Guardian, Sony, Sega, WarnerMedia, and Take-Two Interactive have all taken advantage of a UK tax policy that is intended to boost the domestic video games industry. They’ve been using the Video Games Tax Relief to avoid paying tens of millions of pounds in corporation tax.

WarnerMedia has reportedly claimed up to £60 million, Sony £30 million, Sega £20 million, Take-Two Interactive £42 million. Alex Dunnagan, a researcher at TaxWatch UK, said the new findings show the scheme had “become a cash cow for large, tax-dodging multinational corporations who are milking the system to extract hundreds of millions of pounds in subsidies from the British taxpayer. It is clear to me that much of the subsidy is unnecessary, as many of these corporations were producing hugely popular games since long before the introduction of VGTR.”


Source: The Guardian


Pokemon Masters Brings in $33 Million Globally Its First Month

Pokemon Masters has now had the second highest grossing launch month for a Pokemon mobile game, second only to Pokemon Go. Japanese spenders led the pack, accounting for 58% of the first month’s revenue. Meanwhile players in the United States brought in 19% of the spending, $6.3 million. Hong Kong, Taiwan, and France rounded out the top 5 markets for the game. Total spending during the first week averaged at close to $3.5 million a day, but since then it has been declining. Spending now averages $230,000 per day.

The game has been downloaded by nearly 12 million players globally on the App Store and Google Play. This puts its average revenue per download at $2.80. However, the Japanese playerbase spends an average of $12.90 per download, which matches the spending on Pokemon Go for the country. Players from the United States on the other hand are spending $2.33 per download.

The game isn’t taking the world by storm like Pokemon Go did, but it is performing incredibly well and it looks like it will have a long life, at least in Japan.


Source: Sensor Tower

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Funcom Conan Games Free to Play This Weekend

If you’ve been meaning to give the Funcom Conan games a try then this weekend you are in luck. Age of Conan: Unchained, Conan Exiles, and Conan Unconquered are all free to play on Steam this weekend. Age of Conan is a free to play MMO so technically it isn’t really included in this free weekend, but it sounds better when you can say that all of them are free to play. If you decide you want to buy Conan Exiles or Conan Unconquered they will also be available at a discounted price until September 30th.

As previously mentioned, Age of Conan is the free to play MMO from Funcom. It is an 11 year old game with a dedicated playerbase. It is perhaps best known for its female nudity. It has had a number of expansions which you will get in the Hyborean Collector’s Edition on Steam for 60% off.

Conan Exiles is a survival game that enjoyed quite a lot of popularity while that was the genre everyone was making. It’s best known for its penis slider as it offers equal opportunities for nudity. The Standard and Deluxe Editions are 50% off while the Complete Edition is available for 40% off.

Conan Unconquered Preview Watching the World Burn

Then there is Petroglyph’s RTS Conan Unconquered. Petroglyph is the studio made up of former Westwood employees who made Command & Conquer and Earth and Beyond. They worked with Funcom to make Conan Unconquered which is both single player and has online co-op options. Conan Unconquered available for 30% off.

Notably Conan Chop Chop isn’t included in this, and that’s because it was delayed until Q1 2020 so they could add more features to the game. This is a stick figure action combat game that was once just an April Fools Day joke and now is going to be a reality.


Source: PCGamer

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Conan Chop Chop Delayed Until 2020

Today Funcom and Mighty Kingdom have announced that Conan Chop Chop has been delayed until 2020. While normally a delay would be cause for concern this one is actually a very good thing. After a very successful demo this summer the two companies have decided to increase their investment in the game, making it bigger and better.

“We had an absolute blast showcasing the game at E3 and Gamescom earlier this year. It was especially gratifying to see how much fun people had playing the game in co-op mode. The teamwork, the banter, the way people moved ever so sneakily towards their near-death companions in order to pick up their gold when they fall… We couldn’t have been happier with the reception,” says founder and CEO of Mighty Kingdom Philip Mayes.

“One of the things we get to do with the extra time is expand multiplayer from just couch co-op to also include full online multiplayer,“ says Mayes. “This has undoubtedly been THE most requested feature after we started showing off the game, so we’re very excited for the opportunity to bring that in.”

Now the game is due to release in the first quarter of 2020 on PC, Xbox One, and Playstation 4, and Nintendo Switch. Conan Chop Chop was first announced as an April Fools Day joke but it turned out not to be a joke at all. At E3 the game was formally announced and it was said that the game would launch on September 3rd. Which is of course just a little bit over a week away.

It might just be a silly stick figure Conan game, but honestly, it looks like it will be a blast to play and we can’t wait to see what else they do with it now that they’ve given themselves a few more months of development.


Source: Press Release

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E3 2019: PC Gaming Show Press Conference

The PC Gaming Show at E3 2019 is now done and from the looks of it, 4v4 and small team games are the in thing right now. We also got a glimpse of an all-new survival MMO and Warframe’s next expansion. Below you’ll find everything multiplayer that was revealed at the PC Gaming Show this year.


Midnight Ghost Hunt

If Ghostbusters were a multiplayer game it would be Midnight Ghost Hunt, a 4v4 game where you’re either a ghost or you’re a hunter. For the first 4 minutes of a match hunters are going after ghosts, defeating them as they enter objects to hide. But the ghosts aren’t going down without a fight. This is a prop hunter game where the props fight back. If any ghosts survive to the 4-minute mark in this giant game of hide and seek then the tides of battle turn and the ghosts get the upper hand. All of the ghosts, even those who have been defeated come back more powerful than before. These spirits aren’t happy and the hunters become the hunted.


Conan Chop Chop

A stick figure Conan game, yes, you have heard of that before. Funcom announced Conan Chop Chop as an April Fools Day joke, but it turns out that it wasn’t a joke at all. The game is being developed by Mighty Kingdom and published by Funcom. It’s a roguelike hack-and-slash game with 1-4 players in co-op. Conan Chop Chop, the game you never knew you needed until now will be launching on September 3rd for PC, Xbox One, Playstation 4, and Nintendo Switch.


Last Oasis

A nomadic survival MMO that is set in a future post-apocalyptic world where the world has stopped turning and there is only a wasteland of darkness or light. Only a small strip in between is habitable. The remnants of humanity have built a large walking city. The game is being made by Donkey Crew, an indie studio that started as a passionate group of Mount & Blade modders. Last Oasis is set to enter Steam Early Access on September 3rd.


Vermintide 2 Versus

4v4 is coming to Vermintide 2 turning you into the Skaven and other enemies from Vermintide 2. You can sign up to take part in the beta right now on the official site. “The player has always been the hero of the game, but in the Versus mode, players will now be able to play as the enemy factions.” says Martin Wahlund, CEO Fatshark. “Versus is a competitive game mode where two separate teams of four players take turns playing as the enemies and heroes.”The next expansion for the game is also coming this August.



We got our first trailer for Warframe’s upcoming expansion Empyrean ahead of the full reveal of the expansion at TennoCon on July 6th. This expansion was previously called Railjack and had a whole lot of hype in the community.

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Conan Unconquered – A Ruthless, Barbaric Take on Real-Time Strategy

Conan Unconquered is the latest game – but surely not the last – featuring the ruthless barbarian. Since Funcom snagged the rights to develop video games based on Robert E. Howard’s franchise, we’ve had our share of bloody adventures. From MMORPGs (Age of Conan Unchained) to survival MMOs (Conan Exiles), the time has come for a survival RTS.

I’m not an expert in real-time strategy games anymore, but I’ve grown used to the genre pretty much since its genesis. Dune 2 may not be the game that spawned an entire genre, but Westwood Studios’ game was surely the one that made it mainstream. After that I’ve played a deluge of RTS hits that include Command & Conquer, Warcraft, Age of Empires, Total Annihilation and many more.

While it isn’t exactly a case of going full circle, it’s comforting to know that Petroglyph is at the helm of Conan Unconquered. Founded by former staff from said Westwood Studios, this company has a track record mostly comprised of strategy games and is now at home with this new game. A bloody, battered and brutal home, but a home, nonetheless.

Conan Unconquered Preview Blood on the Sand

Savage Rush

What is this thing that Petroglyph is selling as a survival RTS? Aren’t most RTS games about survival anyway, crushing wave after wave of player or AI-controlled enemy hordes and making a run for it when you find an open spot? They Are Billions immediately comes to mind and is one of the few games that often draws direct comparisons to Petroglyph’s latest project.

However, Conan Unconquered takes it a step further and completely focuses its sound real-time strategy mechanics around the straightforward premise of resisting the enemy onslaught. It’s not that far from a tower defense game, in that you have a short period of time to develop your stronghold and strategize before the next wave comes crushing everything in its path. Make no mistake, this is a challenging game with a barbaric difficulty level (pun not intended) that will make you tear your hair apart when you collapse to the last enemy wave.

This approach comes with both pros and cons. It feels somewhat restrictive and limited in its scope, making you feel confined to your stronghold and adjacent territory while there is a world out there to explore, albeit a small one. You must take your chances to destroy spider and scorpion lairs, not to mention those bloodthirsty ostriches, for some reason. Seek some valuable resources and increase your hero’s experience, only to return double-time or risk seeing your buildings razed to the ground.

You feel restrained, you seriously consider the risk and reward ratio in sending a decent army to explore the terrain. On the other hand, it is a deliberate choice and ultimately it pays off, especially for battle-hardened players in search of a challenge that always keeps them alert. One mistake too many and the battle is over, forcing you to restart from the first wave.

Conan Unconquered Preview Watching the World Burn

Conan Unconquered is challenging and it can get a bit draining as well, due to its design that favors trial and error. Lose the battle and prepare yourself for another set of waves, hopefully getting your stronghold in better shape for the final showdown. It is slow-paced as well, a decision that may not be in everyone’s tastes, as your hero slogs back to base just in time to watch it burn. It doesn’t quite detract from the gameplay, but it takes some getting used to.

Before you set your feet in the battleground, you must pick one hero unit, which is infinitely tougher than your regular cannon fodder and comes with a powerful ability. Will you go with the main man Conan, or do you prefer Valeria? Maybe you want to step into Kalanthes’ blood-soaked sandals, but for that you have to purchase the Deluxe Edition of the game. Wait, what?

Having one hero out of three locked seems like a tactic straight out of the worst examples of free-to-play, and Conan Unconquered is a premium game that shouldn’t keep its heroes behind a paywall. In the future, when the roster is loaded with assorted heroes, it won’t be the right thing to do, but will be forgivable; right now, it feels like a punitive shove in the direction of a more expensive edition for not much reason whatsoever.

Conan Unconquered Preview Javelin Soldier Battle

“You Hesitate… You Die”

No truer words have been spoken. Conan Unconquered is a game where second chances are few and far between and while your hero unit can die only to return a minute later, this cooldown period may jeopardize your efforts. Your hero levels up as he slays minion after minion, becoming a powerful warrior that can singlehandedly turn the tide of battle, but he needs the valuable support of Swordsmen and Javelin Soldiers, to mention just a few, with the latter being incredibly useful when it comes to hitting enemies at a distance or over a wall. Pathfinding needs some polishing, as they often engage in a frenzied and futile run through the mountains instead of simply approaching the wall and throwing their javelins.

That brings me to walls. Never, ever underestimate the importance of a judiciously positioned wall. Since the fail state in Conan Unconquered happens when your fortress is destroyed, well-placed walls can slow down the enemy and buy you some vital time to attack their forces. There is an intricate economy in place with a robust tech tree for you to despair over, but early beginnings usually require you to fortify your defenses. Later, things like a ballista tower are a barbarian’s best friend during those massive sieges, but good luck unlocking the mandatory structures to get what you were initially hoping for.

Conan Unconquered isn’t just about building structures and enjoying the view; there is an upkeep for most buildings and troops, with resources such as gold, food, wood, iron or stone to keep an eye out for. It’s a delicate balance and the destruction of a single hovel may throw your plans under the desert bus (bonus video game reference), setting in motion a chain of events that will see the obliteration of your economy and power. Let’s not forget about the micro-management that is necessary to put out those pesky fires, otherwise brace yourselves for a glorious spectacle of flames, as half of your stronghold burns to the ground in no time.

Conan Unconquered Preview Co-op Mode

As it happens with most things in life, Conan Unconquered is best enjoyed with a friend, or a stranger. The co-op mode pits you and another warrior against waves of savages, but with a few twists in comparison to the solo mode. While you get to build a shared stronghold, resources are split between each player, so you must be responsible for your buildings and your army upkeep. The upside of this is that exploration is now more tempting, as you and your teammate may agree on methods to scout the map and scavenge every nook and cranny for useful resources. The downside is that the game is now even harder, as the enemy waves are more numerous and more determined than ever.

Thanks to random maps and the unpredictability of a human partner, this is where Conan Unconquered truly shines. But this is also where the odds of a nervous breakdown are at their best, not to mention the likely ending of a friendship or two.

Conan Unconquered is ruthless, no matter how you look at it. It’s a fierce challenge that feels utterly rewarding when you manage to nail those beasts, but it’s rather niche and would greatly benefit from 1v1 multiplayer. Fighting alongside someone is fun, but it’s supremely more entertaining to challenge someone directly, while still having to occasionally fend off the assault of AI enemies. Conan Unconquered may feel like busywork at times, but it’s worth persevering through if you dive in with the right mindset.

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Three New Dune Video Games on the Way

Its been a while since the last Dune video games were released, 18 years in fact. The last one was Frank Herbert’s Dune in 2001 and was based on the 2000 Sci-Fi Channel miniseries. The game was such a failure that the studio that created it, Cryo Interactive Entertainment went bankrupt after its release. But, that was the early 2000s. Now, nearly 20 years on we’re getting a new Dune movie (with names like Dave Bautista, Oscar Issac, Josh Brolin, and Jason Momoa) and three new Dune video games as well.

These games will be made by a studio that has had a lot of success with older IPs, Age of Conan creators, Funcom. Legendary Entertainment and Funcom have entered into a six-year-long agreement that will see three Dune games being made at the very least. The games will be for both PC and consoles and at least one of them will be an Open World Multiplayer game.

So, if we look back at the Q3 2018 report Funcom gave when we saw six games in the pipeline for the company we can see things a little more clearly. Mutant Year Zero: Road to Eden launched on December 4th and currently has a 79% positive rating on Steam, plus a Metascore on Metacritic of 78.

The top-secret Conan game being made with Petroglyph is a strategy game called Conan Unconquered which will be released Q2 2019 for PC.

The Funcom IP game being made by Rock Pocket Games that is set to release on Halloween is still a mystery. Though looking at the studio’s official site you see that they’re working on a story-driven first-person horror game that draws elements from H.P. Lovecraft called Moons of Madness. This may not be the game they’re working on with Funcom, but it sounds like it would be right at home in the universe of The Secret World.

The top-secret Heroic Signatures game being developed in house is still a mystery. Though in the Q3 report it didn’t have a release date, now in the Q4 report it has been given a release date of 2020.

The top-secret Conan single player game is still top secret, but it has also been given a release date of 2020, so there has been some progress there.

Finally, from the Q3 2018 report, there was the top secret open world multiplayer game. We now know that this is the Dune multiplayer.

We also now know that Funcom has 13 total active projects that include 5 new projects plus 8 existing or prototype games. Which, according to my math…tells me we have some games that haven’t made it in the quarterly reports yet and haven’t been announced.


Please excuse the non-Dune images, we don’t have any of the new Dune games yet so we used Conan instead. That’s practically the same thing…right?


Source: Funcom Quarterly Report

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Funcom Announcing New Conan Game on Saturday

On social media, Funcom announced today that they will be announcing the new Conan game on Saturday on Twitch. The reveal will take place on a live stream in collaboration with Kinda Funny Games and Greg Miller. The showcase will begin at 10 AM Pacific time on the Kinda Funny Games showcase. Funcom has posted a countdown so you can see exactly when that will be.

This is just one of several new games that Funcom has in the works. During the third quarter report for 2018, it was revealed that they have two Conan games in the works at the moment. One is a single player game for PC, Xbox One, and PS4. The other is a PC game being made with Petroglyph.

In addition to the two Conan games, Funcom is also in the process of developing three other games. The first is a Heroic Signatures game, which means that the IP was created by the same person who created Conan. They also have a game that they expect to release Halloween 2019 being made with RockPocket Games. Finally, they’re working on an open world multiplayer game. As of the Q3 report, it was in the concept phase. So it is still very early days for this game.

Conan Exiles has been a huge success for the company so it really doesn’t come as any surprise that we will be getting more Conan games. Don’t forget to tune in to Kinda Funny Games this Saturday for the big reveal. If you can’t be there to watch it happen live we will have all the information available as soon as it is announced. And let us know in the comments what kind of game you’re hoping for. My fingers are crossed for Skyrim meets Conan, complete with lusty Argonians.


Source: Facebook

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MMO Money: Funcom Q3 Report and Pokemon Go’s Great Month

We’re now in quarterly report season and it is off to a great start with fantastic news from Funcom, including six new games in the works! Pokemon Go had a fantastic month in October and Square Enix is pulling some of their games out of Belgium completely by the end of the year. Find all the details below in this week’s MMO Money report.

Funcom Q3 Shows a Strong Company

Mutant Year Zero: Road to Eden

It is all around great news for Funcom in their Q3 report. They reported the highest EBITDA (earnings before interest, tax, depreciation, and amortization) margin in the company’s history. Revenue was higher even than Q3 2017 which had some significant launches in it. Also, last year’s annual profit record has already been beaten! We also can’t forget that in October the company officially announced that they are debt free!

Conan Exiles was the driving force behind all this positivity. In Q3 they had a successful launch in Japan and the game continues to have a loyal, dedicated player base around the world.

Mutant Year Zero Road to Eden is now in final production and due to launch on December 4th. They also have two more Conan games in the works. One of them is single player for PC, Xbox One, and PS4 while the other doesn’t specifically say what it is other than coming to PC and in the works with Petroglyph.

They also have a Heroic Signatures game in the works. If you don’t remember Heroic Signatures that’s totally understandable, they’re the company that was created to manage the interactive rights to IPs based on the books by the author of Conan the Barbarian, Robert E. Howard. There are in total about 29 different IPs for them to pick from so it will be interesting to see which one we get. That game will also be PC, Xbox One, and PS4.

There’s also a Funcom IP in the works that is set to release Halloween 2019 and is being worked on with RockPocket Games. Funcom says that the title is top secret but, if you head over to RockPocket’s website you’ll see they’re working on a game called Moons of Madness. They don’t come right out and say that it is a Funcom game…but it kinda sounds like it might be. Here’s the first sentence from the paragraph about the game. “Moons of Madness is a first-person, story-driven cosmic horror game exploring combining Lovecraft inspiration with hard science.” That just screams Funcom to me. But, we’ll have to wait and see if that’s what it is.

Finally, they have an open world multiplayer game that they’re working on. It’s currently in the concept phase so there isn’t anything else known about the game. The one exception is we know it will be a PC, Xbox One, and PS4 game.


Source: Funcom Quarterly Report


Pokemon Go Earned $73 Million in October

Pokemon Go had another fantastic month, October 2018 was a 67% increase year on year, finishing off with $73 million in revenue. This is down slightly from the high they experienced over the summer. But, with the change in weather and school being back in session it’s completely understandable. According to the report from SensorTower, it ranked number 8 for revenue across all apps on both stores worldwide and it was number 7 among mobile games. It even beat out Fortnite which ranked just one number lower. 33.2% of spending on Pokemon Go was from Japan while 32.9% was from the United States. Also, 54% of all spending came from Google Play users. Last year Pokemon Go saw a significant drop in spending during the winter months which again makes sense, because who wants to go sit or walk outside when the weather is miserable? But, this winter they do have Adventure Sync which will allow players to continue to get walking distance from home or while they have the app turned off. So, if players can find somewhere indoors where they can reach a gym there’s no reason for the gaming to stop entirely.


Source: SensorTower


Three Square Enix Mobile Games Pull Out of Belgium

Dissidia Final Fantasy Opera Omnia

Kingdom Hearts Union X, Dissidia Final Fantasy Opera Omnia, and Mobius Final Fantasy will all be pulled from service in Belgium over the next few weeks in response to the Belgian Authority’s response to lootboxes.

The games will be pulled from service slowly with the first one happening as soon as November 30th, that game will be Mobius Final Fantasy, Kingdom Hearts Union X will end on December 6th and Dissidia Final Fantasy Opera Omnia on December 19th. Square Enix recommends that all Belgian players use their consumables and currency before those dates.

This is the first time we’ve seen this sort of reaction where games have been pulled out of the countries who take issue with lootboxes altogether. Typically the reaction is to remove lootboxes from the games. Though EA is standing their ground and plans to go to court over it even. It will be interesting to see if any other studios take this route as an option going forward.

On that, I’m interested in hearing your thoughts on the matter. What do you think about Square Enix taking the games away entirely? How would you feel if something similar happened in your country?


Source: GamesIndustry

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