It seems like just yesterday we were watching Elder Scrolls: Legends get announced at E3, and now we have to report that development on the game has ended. This was announced on Reddit and said the following:
We would like to provide an update on Legends in regard to new content. Our previous roadmap indicated we would be releasing one more set this year. We decided to put any new content development or releases on hold for the foreseeable future. This decision will not in any way affect the release and development of GAEA’s Asia-specific version of Legends, which is operated separately, but will inform our decisions on content and feature development going forward.
Until then, you can still download and play Legends on all existing platforms and compete online as well as in the single-player modes. We will also continue to support the game with monthly reward cards and regular in-game events. New expansions and other future content, however, are no longer under active development. We will continue to provide ongoing maintenance support.
To thank you all for supporting Legends these past few years, and for continuing to play with us, we are giving away The Tamriel Collection – an assortment of new, three-attribute cards and more – to all players for free upon their next login. We are immensely grateful to work on The Elder Scrolls: Legends, to have you as a community, and we sincerely appreciate the love and support you’ve given us.
So, while the card game isn’t being worked on anymore it isn’t being turned off either. But, most games that go into maintenance mode only last a few months to a year or two at best. The original Guild Wars is one of the most notable outliers. At this point Elder Scrolls: Legends days are sadly numbered. Nothing else has been said about the game going into maintenance mode but we will be keeping an eye out for any more news.
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After almost 4 years of development on Tree of Life is coming to an end and the game is going into maintenance mode. This will allow Oddone Games to focus on new projects. Earlier today the announcement was made on the Tree of Life Facebook page by Young-chae Kim. During which an apology was given saying, “However, I must apologize with all my heart that I could not make the Tree of Life a better game due to inexperience. The Tree of Life has been a project I have dreamed of my entire life, I carry an overwhelming sense of regret in this project.
‘How can I show you a better world?’ I have asked myself this repeatedly over the last few months, and came to the conclusion that it would be better to build a new service based on the experience we have gained over the past four years than to keep the Tree of Life going.”
The good news is of course that while development on Tree of Life has come to an end the game will continue to be playable. Customer service for the game will remain for the next three months. Players who have bought the game within the last month are also being offered a refund that they can apply for.
Those who continue playing the game will still be able to purchase in-game items and packages. This will help with the cost of maintaining a game server. The prices for these items are said to be low, though no prices are given. In addition to that EXP and item drop rates will be raised and you’ll be able to buy in-game items from Mr. Boboo with gold.
We can’t wait to see what Oddone comes out with next.
Source: Tree of Life Facebook Page
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Edge Case Games has released confirmation that Fractured Space maintenance mode is on the horizon, as the online space combat title just was not drawing in the sort of players to make it worth updating any longer.
The game’s upcoming Infection update will be the last piece of new content for Fractured Space. After that Edge Case Games will halt development and look to other projects in order to “cement its future.”
Once Infection goes live, Fractured Space’s servers will remain online and running “for the forseeable future” in order to let fans continue playing. Incidentally, the new update will only cost 1 Credit to purchase and all DLC purchase options will be taken offline.
Platinum will also be automatically exchanged for in-game Credits, with 550 Credits offered for every 1 Platinum players hold in their accounts. The in-game store’s offerings will change to reflect the dissolving currency, with every item in the store now available for purchase with Credits.
“It’s been an amazing and emotional journey,” remarked Edge Case’s CEO James Brooksby. “Edge Case Games would not be anywhere without its incredible players – you have been awesome. We thank you for all your support and some fantastic memories we will hold dear for the rest of our lives.”
We can’t really feign surprise here, but it is still a shame that this happened to Fractured Space all the same. Still, we hope that the game’s fans do take some solace in the fact that the server’s lights will keep blinking and wish the folks at Edge Case Games the best of luck in their future projects.
Source: press release
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A combined tweet and forum posting has announced an impending Sword Coast Legends maintenance mode date as the multiplayer pen-and-paper-like RPG has run its course with its publisher. As a result, the game will also be offering a deep discount for those who are yet to buy in.
From now until the end of the month, Sword Coast Legends will be on sale at different discounted rates depending on where you purchase from, including 67% off on Steam and 75% off at GameStop. Purchase of the game will also include the Rage of Demons DLC for free.
According to the official site which advertises the 67% discount, that brings the cost of a standard copy down to $4.95, a digital deluxe edition to $6.60, and the digital deluxe campaign edition with five copies of the game to $21.10.
According to the game’s Twitter, Sword Coast Legends’ servers will remain online “for the forseeable future”, granting players the ability to play online with each other in the RPG. After December 31st, the game will no longer be available to purchase.
Full details along with specifics on discounts and what retailers are offering them are on the Sword Coast Legends forums.
Our best wishes go out to the developers who have been affected by the decision to halt the publishing of Sword Coast Legends. There aren’t a lot of games like this one out there in the multiplayer space and hopefully this final sale will bring at least one final push of renewed interest to the title.
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In news that is probably not a terribly big surprise to competitive online gaming fans, it was announced on Friday that Battleborn development will cease and the game itself will enter maintenance mode after the planned Fall Update.
Battleborn’s creative director Randy Varnell released a statement to the game’s forums detailing the news, including the team’s intentions to still put forth the Fall Update and keep the servers online “for the forseeable future”.
According to Varnell, many of the devs at Gearbox – himself included – are shifting development focus to an unannounced title. Specifics on what this title will be were not provided in the announcement.
“I’ve been working on Battleborn nearly exclusively since 2012, and in some ways, that work stretches back to 2009 for me. It’s been a long labor of love with many of my good friends at Gearbox, and I’m proud to have shared that journey with you, our community. Your spirit and loyalty have been a constant inspiration to the team at Gearbox.”
Players are being offered a free SHiFT code for Deande’s “Intelligence” skin in the meantime. Details for the Fall Update will be posted on the game’s forums.
We could break this down any number of ways, but ultimately it’s sad to see a game like Battleborn – which had fun co-op narrative gameplay, in this writer’s opinion – go into maintenance mode. On the other hand, that’s also what happens when you try to take on the 1,000 lb. gorilla that is Blizzard Marketing.
Source: official forums
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