Conqueror’s Blade – Game of Warlords

Conqueror’s Blade is one of your best choices when it comes to experimenting that Game of Thrones warfare sensation. Sure, there is a notorious shortage of dragons in Booming Games’ medieval sim, but the lighting is infinitely better than the one seen – or rather not seen – in the battle of Winterfell.

Having direct control of a general and dozens of units at your command, Conqueror’s Blade doesn’t lack thrills, castle sieges or Wilhelm screams, for that matter. It’s an exciting alternative to Mount and Blade, a beautiful chaotic mess that brings more to the table than you would initially expect.

Conqueror's Blade Preview Fief

I Siege You

Conqueror’s Blade gets the ball rolling with an unlikely but far from unique component, a questionnaire that is meant to kickstart your Warlord selection through means of a few choices. It will serve as the basis for your character stats, but your choice of class is of uttermost importance. There are 10 classes to choose from, with two of them being exclusive to the female Warlord: dual blades and short bow.

To say that your class choice will determine your play style is an understatement. This decision is crucial, as your performance on the battlefield depends on how well you can make the best of your character’s skills. Conqueror’s Blade is no stranger to a little bit of stun lock and you can also get stuck in the middle of the enemy troops with no chance of slashing your way out, so you have to think things through before diving headfirst into the heat of the battle.

Picking a ranged class such as Musket or Bow will let you target your foes from the relative safety of a soldier barrier, but you’ll miss out on the devastating swipes of the Nodachi or the piercing damage of the Spear. It’s always a tough ordeal to choose your starting class, so don’t worry if you feel tempted to restart with a new character later. Combat is a bit clunky and could be improved, as I’ve experienced collision detection issues that didn’t do the game any favors.

Conqueror’s Blade isn’t just about castle sieges, but this is undoubtedly its main selling point, the feature that stands out when you watch any trailer. It’s impressive to watch and even more jaw-dropping to participate in such kind of emergent gameplay, with dozens of players haplessly running around as all hell breaks loose. Sieges play very differently depending on your side of the barricade, a random selection that will make you defend your enemy’s assault or, in case you’re the invader, command your troops to use siege towers, battering rams, ladders, calling in a trebuchet strike and whatever means you have at your disposal to breach the castle’s defenses.

Conqueror's Blade Preview Castle Siege Defense

It’s impressive. It’s noisy. It’s brutal and distressing, with corpses of soldiers and horses lying on the ground everywhere you look. It’s not as bloody as it could be, but the battlefield will inexorably see some red splatters here and there, irreparably tainting the formerly yellow deserts or the green pastures.

Field Battle is another one of Conqueror’s Blade’s highlights and a game mode where you’ll spend quite some time. It’s a relentless back and forth between capture points, as both teams feel helpless between successfully guarding a flag and daring to conquer another one. Teamwork is utterly important in order to avoid futile travels to the closest flag, with no Warlord staying behind just in case the enemy decides to make a move. In the end you have to be smart with your units, use them to your advantage instead of going full-on Rambo. Chaos won’t get you anywhere – tactical mindfulness will.

There are other game modes such as Expeditions and Deathmatch, with the latter being an all-out skirmish between Warlords, with no units involved. Territory Wars only takes place a couple of days each week, but this is the most striking event for high level players.

Conqueror's Blade Preview Castle Siege

It’s Dangerous to Go Alone

Conqueror’s Blade has a fully functional war system and capable of delivering some truly massive and epic showdowns. But since this is an MMO, there is a progression system and the grind that usually comes with it. I didn’t find it to be overly punishing, contrary to my initial expectations, as you can reach level 30 in just a few days if you set your mind to it. While castle sieges and field battles are your primary means of leveling up, there are quests to help you as well, some of them intrinsically connected to the battles such as killing a given number of archers.

Better yet, there is a whole open world out there for you to explore. It’s not your standard open world from an MMORPG, as it feels more like a strategic map instead of a sprawling world without boundaries. You can develop and upgrade your castle by gathering resources from the surrounding lands, exploring farms, quarries and other places that will grant you essential resources. You can even attack other castles and units out there in the open. This tactical map almost feels like a second game on top of the playable warfare parts, adding significant depth to a game that wasn’t too shabby to begin with. Joining a House will surely expand your chances of success, as you and your fellow Warlords take on castles from rival Houses.

Conqueror's Blade Preview Open World Tactical Map

On top of that, there are trees for everything that you can think of. A skill tree for your character, a unit tree to unlock and upgrade the three types of troops (melee, ranged and cavalry), a technology tree related to the production of resources, and a mount tree… just kidding, there is no such thing, although I would love to see elephants and camels thrown into the mix. Who knows, maybe further down the road this will become a reality.

Currently in open beta, Conqueror’s Blade features some of the best medieval battles that I’ve witnessed in a video game. It’s exhilarating, occasionally frustrating as well, but a successful siege is an immensely rewarding experience. It may be a bit rough around the edges when it comes to character combat and those loading times did get on my nerves, but other than that I didn’t stumble upon any glaring game-breaking issues.

Ultimately, Conqueror’s Blade delivers what it sets out to do – to offer a remarkable, vicious battlefield that will drain you and beat you to a pulp, and I’m having one hell of a time trying to keep up with its bloody clashes.

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Skyforge New Horizons Expansion Launches Today

Today is the day Skyforge New Horizons, the free expansion, for the game releases. For the first time ever in Skyforge an expansion will take players to an entirely new planet, Terra. Terra is a world of ruined, overgrown cities with lush jungles and lifeless wastelands. Here players will encounter dangerous wildlife and an all-new race.

The expansion begins when scouting drones intercept messages in an unknown language. Later the drones capture strange-looking ships with advanced technology. Looking at the world it would appear that some sort of advanced warfare is taking place there as air pollution levels in some areas exceed safe limits many times over.

When players arrive on Terra they will find that the world is shaped by their actions and a new mechanic called Programs will help change the world around them. By upgrading programs researchers back on the home planet can do more research in particular areas and change how it appears. Doing this will unlock story chapters, special missions, and amazing rewards waiting to be uncovered.

To get the servers ready for New Horizons the game will be taken offline today for four hours, from 4 AM PST to 8 AM. If you’re looking for something to do while the servers are down you might be interested in giving the patch notes a look. They’re quite light on the details of the expansion, but they do offer some updates for specific classes as well as the Battle Royale mode.

Today is only the release of New Horizons on PC, it will be available for Playstation 4 tomorrow, on April 10th, and on Xbox One on April 11th. The expansion is free, however, there is a collector’s edition available for €/$ 24.99. The collector’s edition includes 14 days of premium subscription, 500,000 credits, and the Universe Conqueror Halo and Armor, along with a few other useful items.

 

Source: Press Release

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Revelation Online MOBA Game Mode Released

In a time when every other studio is looking at how to either get on the Battle Royale bandwagon or the Pokemon Go, Augmented Reality bandwagon My.com, the makers of Revelation Online have decided to go back a couple of trends with a Revelation Online MOBA game mode.

The game mode is a competitive 5v5 mode in which players can pick from a variety of iconic NPC heroes from Revelation Online. It has the tradition 3 lane setup that MOBA veterans will all be very familiar with. Destroying the enemy team’s crystal is the ultimate goal of the game, though of course getting rewards is pretty sweet too.

These days you don’t see many new MOBAs being released. During their height of popularity, you couldn’t go a day without a new one being announced. Sadly, most MOBAs didn’t live very long before they were shut down due to low population. EA’s Dawngate was perhaps one of the most famous to shut down during that time. Since the end of the boom though you don’t see MOBAs mentioned all that often anymore. So seeing that Revelation Online has a MOBA mode now was certainly a surprise. Was it something they had started planning back when the genre was at the height of its popularity? Maybe they’re hoping to grab people who are unsatisfied with the current MOBA options. Or maybe the devs just thought it would be a fun addition to the game. Whichever the case may be we’re now seeing the fruits of their labor and what a surprise it is.

The MOBA game mode was released as part of Revelation Online’s Mythical Conflict expansion which focuses entirely on this new mode and is now live. If you’re interested in seeing the new mode in action check out the trailer below.

 

Source: Press Release

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My.com Takes Up Ashes of Creation Publishing Duties in Europe

Ashes of Creation hasn’t even released yet, but when it does, it has its global distribution needs covered. The team at Intrepid Studios will be joining forces with My.com for the Ashes of Creation European release when the time comes.

ashes of creation european release

Both My.com and Mail.ru will be solely responsible for the sandbox MMO’s arrival to the European and CIS regions respectively. The announcement didn’t offer any release timing as one would expect from an MMO still in alpha, but it was full of the usual effusive statements from both parties.

The only ones not terribly excited by the news, however, were the members of the Ashes of Creation community, who reportedly voiced concern that the partnership would steer the sandbox into unwanted monetization directions. To that point, Intrepid Studios’ Steven Sharif took to the game’s Discord to attempt to ease those fears.

“I would like everyone in our community to be aware. Intrepid will maintain 100% creative control over Ashes and our partners My.com and Mail.ru share our vision for Ashes, as this was very important to us. This means our stance on P2W for the game <3 This partnership allows us as a studio to focus on the development of the game and allows us to feel comfortable with the level of service we know My.com and Mail.ru can provide our glorious community."

Our Thoughts

We definitely hope that the partnership won’t interfere with Ashes of Creation’s plans. Joining hands with a huge publisher like this is a great thing to make sure the game is open to more people, but there’s always going to be the concern that the more predatory monetization requests of said publisher will hang over the game like a sword of Damocles.

Sources: press release, MMORPG.com

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Conqueror’s Blade Announces New Publisher

Last we heard from Conqueror’s Blade, the game was still running through a number of regional tests. Now, it would seem the tactics-centric MMO is about ready to head to its next phase with the announcement of a new Conqueror’s Blade publisher in the form of My.com.

conqueror's blade publisher

My.com, who you’ll know as the same company that handles publishing duties for other MMOs such as Skyforge and Revelation Online, will be taking over publishing of the game for North American and European players.

The announcement has also heralded the launch of a number of Founder’s Packs which offer access to both closed and open beta along with a number of different in-game bonuses like Premium Membership. The game itself, however, will be a free-to-play title once it launches.

In Conqueror’s Blade, players take command of armies and then enter the fray to work as the vanguard to defend key battlefield objectives. The ultimate goal; rule a large, persistent, open world map either through siege or diplomacy.

While dates for closed and open beta were not provided in the announcement, more details can be found on the game’s website. There’s also a teaser trailer for Conqueror’s Blade below.

Our Thoughts

We’ve been very intrigued by this interesting mash-up of battlefield brawler and tactical RTS in a crunchy MMO shell, and soon we’ll perhaps be just that much closer to finding out what this game has to offer. If nothing else, it certainly appears to be one of the more unique titles in the multiplayer gaming space.

Source: press release

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Shadowblade Expansion Adds the Assassin in Revelation Online

It appears that the Shadowblade expansion has officially dropped for Revelation Online. The Assassin has been a highly anticipated class ever since its reveal and now players will finally be able to get their hands on it.

 

Those who make it to level 45 or above will be able to take on a heroic questline to unlock the rare Venom ZX500 motorbike mount. Not interested in leveling a completely new character? There will be a class and equipment change feature to swap over your existing character.

In addition to the Assassin class, there will be all kinds of new content for the original classes including unique Class Areas with access to new vendors, Soul Grids, class-specific skill sets and abilities. Here is a list and description of the seven Class Areas:

  • Assassin Area – Scorpion Plains: The misty Scorpion Plains bring together the most lethal mercenaries.
  • Blademaster Area – Contender’s Peak: High above the clouds and guarded by wyverns, this rugged spot is a meeting place where Blademasters put their steel to the test and forge the mightiest weapons.
  • Gunslinger Area – Imperial Marksman Academy: The Gunslinger Class Area is located underground, flanked by an enormous pyramid. Countless silos ensure that there’s always enough gunpowder to go around.
  • Occultist Area – Realm of Shattered Light: Ominous whisperings can be heard across this twilit haunt. Buzzards dot the sky, swooping down intermittently to torment the forgotten souls that wander the realm.
  • Spirit Shaper Area – Valley of Spirits: The Valley of Spirits is a gathering of hardy souls who seek to become one with nature. This lush expanse teems with exotic plant life and rare animals.
  • Swordmage Area – Starward Meridian: Swordmage disciples chose this snowy location for its unfettered view of the cosmos. It’s also home to Ashwing Cranes, who yearn for fearless riders
  • Vanguard Area – Maple Ridge: Impregnable fortifications and Thundermane sentries ensure that no trespassers set foot in Maple Ridge. Vanguards train tirelessly to become elite soldiers.

Our Thoughts:

Rogue style classes are usually some of the most popular in MMORPGs and it was surprising that Revelation Online didn’t have any on launch. Now that the Assassin is officially available, we definitely expect to see a lot of them out on the battlefield.

Source: My.com

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