Crucible is one of the results of digital retail giant Amazon’s foray into gaming and, more specifically, the MOBA genre. The team-based shooter has been in development for a while now but we have finally received a launch date: 20th May.
The free-to-play title is an intriguing addition to this popular MMO format with some unique mechanics to set it apart from popular paragons such as SMITE & League of Legends. Crucible is a MOBA with a twist; the opportunity to betray your allies.
Anyone who has played an online shooter has encountered the annoying players who think it’s funny to shoot their teammates. Crucible is making that an integral part of their game. Within three modes – each one PvP or objective-based – you will be able to turn on your fellow players and join the opposition, which promises compelling gameplay and spectating.
Fans of titles such as Overwatch should be thrilled by the game’s roster of distinctive ‘Essence Hunters’, each with their own skills, characteristics and contributions that will deliver a unique experience with each match – doing away with the traditional choice between a tank, healer or support.
Ahead of the release is the trailer which you can take a look at below:
Crucible has been developed by Relentless Studios, a Seattle-based development team of Amazon Games headed up by the co-founder of Command & Conquer’s Westwood Studios, Louis Castle. Crucible will be the first of two major titles from Amazon Games in 2020, followed by the launch of New World in August. With the budget of Amazon behind them and a delayed release to tweak the game to perfection, these are promising additions to a tried-and-tested formula.