With the devs at Novaquark nearing the end of their focus on server stability and network stuff, the month of May can now get to the fun stuff. A number of Dual Universe pre-alpha updates have been shared by the team which promise to be more content-rich.
May’s pre-alpha build of Dual Universe is going to introduce a number of updates to the gameplay of the sandbox MMO. Scanning, Mining, Trading, and a Piloting Mechanics revamp are all on the docket for adjustments through the pre-alpha builds this month. The devs have also created a new female model for players.
On the subject of pre-alpha builds, the team has laid out a number of dates for the next series of pre-alpha tests. The next scheduled test is lined up for the weekend of Saturday, May 12th through Monday, May 14th. Tests will then will run between every Thursday and Friday in the weeks to follow.
If you’re not among those in the pre-alpha or otherwise not ready to buy into one of the game’s pledge packages, you can check out what players have built themselves during a recent outpost building contest in the video embedded below.
We’re glad that the devs of Dual Universe seem to be past the necessary evil of initial backend testing and can move on to building features for the game proper. That said, considering the showcase of things players in the pre-alpha have put together already, it looks like there’s a strong foundation of things to at least create right now.
There are some MMO players who prefer to have their PvP full of sneaky tricks, traps, and backstabbing. According to this Crowfall Assassin footage we’ve found online, ArtCraft’s spin on the melee sneak-attacker will have all of that in spades.
Footage from the Test build of Crowfall broadcast by Twitch streamer Shadiz offers a long and in-depth look at the Assassin in action with several one-on-one engagements against another Assassin character along with looks at many of the skills available to the class.
The Assassin class is part of the 5.4 build of Crowfall, which became available as of this past Friday. The test also included the male Ranger, adjustments to crafting, and the first pass of the Sacrifice System. While the test build has no active Campaign, skills and Eternal Kingdoms were made available.
The complete patch notes for the Test build are here and you can see the Assassin in all of its spinning, stabbing, and dodging glory below.
It definitely looks like the Assassin is perhaps harder to kill than would be assumed. It also doesn’t look like the Stealth mechanic is quite working just yet…which is to be expected from a pre-alpha build, to be fair. Overall the Assassin definitely looks like an intriguing class.
Today marks a major milestone for the devs of Pantheon: Rise of the Fallen. Pantheon pre-alpha testing is officially underway, granting the most fervent of supporters of the MMO their first chance to enter the world that was previously only shown off in blog posts and livestreams.
Why mention the whole “fervent supporter” part? Because the pre-alpha is currently only available to those who have buy in to VIP tiers, which range in price from $1,000 to $10,000.
The limit has been imposed as a result of the pre-alpha pool reportedly exceeding the dev’s goals, but if you’ve got four to five figures to spend you can still buy in until December 20th. After that, pre-alpha will not be available for any pledge tier.
So what will testing bring? Pre-alpha will have players arriving to Thronefast, the city which was the focus of the most recent development livestream. Specifics of content were not directly outlined in the announcement, but it is noted that testers will get to literally see the game world grow around them, along with some grayboxing for several buildings in Thronefast and, apparently, some artisanally crafted grass.
More information about testing is expected to be announced over the next several weeks on both the game’s official website and social media.
While things appear to be pretty threadbare content-wise, that’s also part and parcel of a pre-alpha test build. Here’s hoping that supporters like what they see and that the devs behind Pantheon are able to pull together some good data and a good plan going forward.
We’ve been hearing plenty of chatter from the Saga of Lucimia devs about why they’re doing things, but now supporters are going to get their chance to see how those things are actually applied to a game. The next Saga of Lucimia pre-alpha test, AKA Early Access #9, has gotten a start date and this time it’s quite a bit longer than previous tests.
Saga’s ninth round of early access kicks off on Friday, December 22nd and will keep its server lights blinking until Friday, January 5th. That’s two entire weeks worth of open-world MMO’ing, marking the longest test period for the title yet as previous alpha builds were only available during weekends.
The new build promises a variety of new mechanics and features in place, though the initial announcement doesn’t provide any information on what those are yet. More details on just what will be in build #9 will be provided in blog post form closer to the start date.
In the meanwhile, fans are invited to the Dungeon Crawler Networks’ Tavern Talk this Friday, December 8th where the devs will be “going over things in greater detail”.
Excellent! They’re going to put gameplay out there and for a much longer period of time than normal. With this first major foray into persistence, we’ll maybe get a better idea of whether players of the game will actually make use of the social systems proposed by the devs in the manner they hope.
We’re back this week with a nicely cleaned up list! A few titles have been removed as their developers have gone silent and the websites are offline, while others launched under the radar. This new and improved list has 140 titles for you to enjoy.
New this week is Pocket Legends Adventures, a mobile MMORPG.
Pocket Legends Adventures
There’s also an untitled Tactical Shooter in the works by Automaton Games.
And the alpha of Wild Buster has started.
This weekend you’ll also be able to take part in the multiplayer beta for Star Wars Battlefront II. This is for PC, Xbox One, and PS4.
Not a whole lot of new games at the moment but that’s ok, there are still plenty of things to do.
Check out the list below for all the games. The ones marked with a new flag are the ones that were newly added this week.
September is here and I hate to be THAT person but that means there are only 4 months left in 2017. We can see this reflected in the news about upcoming beta events, even. Studios have been announcing games that will have betas in 2018 with more and more regularity. With that said, let’s get into the MMO Alpha and Beta list for this week.
This week’s example of that is Fringe Wars which is set to go into beta Spring 2018.
Vermintide 2 was announced this week, more information is expected in October so it’s a pretty safe bet that testing will stretch into 2018.
This week Hyper Universe and JCB Pioneer: Mars both started Early Access.
Dead Alliance launched.
And MU Legend’s Open Beta has been delayed again, this time until November.
Finally, Ashes of Creation announced that you will be able to play the Alpha starting December 15th.
As always there is all of this and much more in the list below. Keep an eye out for the new flag to find everything that was newly added this week.