Thanks to a newly inked agreement Kakao Games is publishing Path of Exile in Korea. The game has already been released globally but, in most cases where this kind of publishing deal takes place, it is about a lot more than just publishing the game. Localization, using local currencies, and local customer support are typically the reasons we see studios working with different publishers around the world. There’s also the fact that should there be any issues with gaming laws, like those in China, having someone who is already an expert in those laws on your side is a lot better than you bumbling in and hoping everything will be ok.
Thanks to their experience with Black Desert Online as well as publishing PUBG Kakao would already have connections and local workers in Korea to take on the challenges releasing Path of Exile in Korea present.
Path of Exile is one of the top played games on Steam and is beloved by its community. Despite being 6 years old the game is still going strong and will be releasing on PS4 in just a few days. Grinding Gear Games is already working with Tencent in Mainland China and Garena in Taiwan so this isn’t the first time they’ve worked with a publisher in the East. Though Tencent does have an 80% stake in the company.
Grinding Gear Games is one of those few internationally known studios based in New Zealand. Which is where the first ever ExileCon will be taking place this November. If New Zealand is a bit too far for you to travel for a game convention, don’t worry, the entire event will be streamed for free. More details on that are expected soon.
As for Kakao’s publishing of Path of Exile in Korea, right now there isn’t a time scale that has been made public. But, it has been said that a launch schedule will be announced at a later point.
Ashes of Creation hasn’t even released yet, but when it does, it has its global distribution needs covered. The team at Intrepid Studios will be joining forces with My.com for the Ashes of Creation European release when the time comes.
Both My.com and Mail.ru will be solely responsible for the sandbox MMO’s arrival to the European and CIS regions respectively. The announcement didn’t offer any release timing as one would expect from an MMO still in alpha, but it was full of the usual effusive statements from both parties.
The only ones not terribly excited by the news, however, were the members of the Ashes of Creation community, who reportedly voiced concern that the partnership would steer the sandbox into unwanted monetization directions. To that point, Intrepid Studios’ Steven Sharif took to the game’s Discord to attempt to ease those fears.
“I would like everyone in our community to be aware. Intrepid will maintain 100% creative control over Ashes and our partners My.com and Mail.ru share our vision for Ashes, as this was very important to us. This means our stance on P2W for the game <3 This partnership allows us as a studio to focus on the development of the game and allows us to feel comfortable with the level of service we know My.com and Mail.ru can provide our glorious community."
We definitely hope that the partnership won’t interfere with Ashes of Creation’s plans. Joining hands with a huge publisher like this is a great thing to make sure the game is open to more people, but there’s always going to be the concern that the more predatory monetization requests of said publisher will hang over the game like a sword of Damocles.
Last we heard from Conqueror’s Blade, the game was still running through a number of regional tests. Now, it would seem the tactics-centric MMO is about ready to head to its next phase with the announcement of a new Conqueror’s Blade publisher in the form of My.com.
My.com, who you’ll know as the same company that handles publishing duties for other MMOs such as Skyforge and Revelation Online, will be taking over publishing of the game for North American and European players.
The announcement has also heralded the launch of a number of Founder’s Packs which offer access to both closed and open beta along with a number of different in-game bonuses like Premium Membership. The game itself, however, will be a free-to-play title once it launches.
In Conqueror’s Blade, players take command of armies and then enter the fray to work as the vanguard to defend key battlefield objectives. The ultimate goal; rule a large, persistent, open world map either through siege or diplomacy.
While dates for closed and open beta were not provided in the announcement, more details can be found on the game’s website. There’s also a teaser trailer for Conqueror’s Blade below.
We’ve been very intrigued by this interesting mash-up of battlefield brawler and tactical RTS in a crunchy MMO shell, and soon we’ll perhaps be just that much closer to finding out what this game has to offer. If nothing else, it certainly appears to be one of the more unique titles in the multiplayer gaming space.