Fallout 76 Explains Perk Cards and the SPECIAL System

If there’s one thing the Fallout series adores more than telling stories from a post-nuclear wasteland, it’s acronyms. A panel from this past QuakeCon offered a look at the Fallout 76 SPECIAL system as well as its new Perk Cards that will both make the bulk of character progression on the MMO-like title.

fallout 76 special system

Fans of the Fallout series will already be familiar with SPECIAL, which is an acronym for the stats of Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. As it was revealed before, you get one point with every earned level that can be spent on one of these stats. However, you stop earning points at level 50 and stats can only be ramped up to a maximum of 15.

If you happen to be one of those Fallout vets worried that Charisma is a throwaway stat, things are a little different in Fallout 76. The Charisma stat in this game will allow players to share perks and stat boots with their group.

Perk Cards are where the customization in character builds lies. These are quite literally cards that have point values directly tied to a stat, meaning the higher the stat, the more cards you can use. Cards are either chosen one at a time every level up or in packs that contain 10 random cards. These packs are handed out every two levels until level 10 and every five levels after, and you can keep getting Perk Cards even after you’ve hit cap.

Perk Cards can be switched out at any time to allow for flexibility, and the system is said to have hundreds of Perks. However, don’t worry if this sounds like a trap for aggressive monetization; the official Twitter account has clarified that Perk Cards can only be earned through gameplay.

Our Thoughts

We’ve got to admit, this Perk Card system sounds like one of the best ways to customize your character we’ve heard in a long while. We also love the fact that these cards are solely earned through gameplay, because this system just seemed too ripe for exploitation. Good on you, Bethesda.

Sources: Gamespot, Twitter

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QuakeCon 2018: ESO Trailers, Quake Champions Free to Play, and Doom Eternal Invasions

The reveals for QuakeCon 2018 were fast and thick this year with a number of reveals for Bethesda’s lineup of games. Of specific interest to those in the multiplayer sphere is word of the new Doom Eternal’s multiplayer component; trailers for the latest ESO DLC packs; and the reveal of Quake Champions going fully free to play.

quakecon 2018

First thing’s first: Quake Champions has decided to drop the free trial thing and is now free to play, though with some important restrictions; free players will have access to one Champion and standard matchmaking, with the option to buy individual Champions for real-world money. Alternatively, there’s two packs that unlock more options. Quake Champions has also unleashed its latest character, the Death Knight.

Next up is The Elder Scrolls Online, which has offered up two new trailers for the MMO’s Wolfhunter and Murkmire DLCs. In addition, it was announced via Twitter that subscribers will be getting 1650 Crowns per month and access to exclusive Crown Store offers once Murkmire releases. You can watch the trailer for Wolfhunter here and the Murkmire trailer here.

Finally, Doom Eternal, the sequel to the popular 2016 Doom reboot, is getting a taste of multiplayer in the form of Invasions, which will let players take control of demons and attack other people’s campaigns. More information on this is expected to come later, but the devs have said in the livestream that there are options that will allow players to turn the feature off if they wish.

Our Thoughts

That was a pretty loaded QuakeCon! We are extremely curious to know more about the new ESO DLCs and passing curious about Doom Eternal’s Invasion mechanic, but we are a bit let down by the limitations on Quake Champions’ free to play scheme. Hopefully they’ll open those taps up a bit more.

Sources: IGN, Twitter, Kotaku

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Fallout 76 and Doom Eternal to Get Top Billing at QuakeCon 2018

Despite its name, QuakeCon 2018 is no longer just about the game Quake, but is now a big ol’ celebration of many of Bethesda’s games. Case in point; a couple of noteworthy events that directly tie to both the upcoming multiplayer survival-ish title Fallout 76 and whatever Doom Eternal is going to end up being.

quakecon 2018

Friday, August 10th at 12pm EDT/11am CT will be the keynote address for the event, which will be the stage for the gameplay reveal of Doom Eternal with id Software’s Marty Stratton and Hugo Martin. The keynote will also feature word and updates from the likes of the upcoming shooter Rage 2, multiplayer FPS Quake Champions, and the MMORPG The Elder Scrolls Online.

On Saturday, August 11th at 12pm EDT/11am CT, Todd Howard will be hosting a closer look at Fallout 76’s character system and the game’s Perks system, and will also be taking a number of fan questions in a Q&A session.

Finally, QuakeCon this year will once more be the site for a number of esports events centered around Bethesda’s stable of titles, such as The Elder Scrolls: Legends Masters Series on August 9th through the 10th and the QuakeCon Open for Quake Champions from August 10th through the 12th.

Those who are unable to attend any of the events and announcements going down at QuakeCon 2018 are invited to tune in and check things out on Twitch or Mixer, and can take in the esports events mentioned above at the TES Legends or Quake Twitch channels respectively.

Our Thoughts

This certainly looks like a loaded QuakeCon this year, particularly for those in the multiplayer set of gaming fandom. We’re absolutely interested in learning more firm details about Fallout 76 and are immediately curious to know what Doom Eternal ends up being.

Source: press release

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