The air-powered FPS Sky Noon has had some fresh content added during its Steam Early Access. The Sky Noon Pinnacle update offers players a new game mode, a frosty new map and a few other noteworthy new features.
Pinnacle here refers to the name of the frigid Pinnacle map, which not only adds a splash of blue to the otherwise dusty colors of Sky Noon’s maps but also introduces an ice physics wrinkle into the already physics-focused shooter.
The update has also added a Duels mode, which does pretty much what it sounds like; a 1v1 match on one of three special maps to see which person can get blown off the floating island the fastest. Sky Noon is also now boasting a way for players to share their current status and organize matches via Discord, along with new options to turn on friendly fire and adjust gravity in matches.
If you’re interested, you can look at how the Pinnacle map came together here or just watch gameplay unfold in the video embed below.
We already find the physics model of Sky Noon matches to be an entertaining and challenging wrinkle, so we can only imagine how adding slippery surfaces to the proceedings can change things. Here’s hoping those playing this shooter can cope and have a good time doing so.
The high-paced Wild West-styled multiplayer shooter has officially tied down a very important date. That date being the Sky Noon early access launch date, which sees the FPS make its way to the frontier of soft launch/pay-to-beta/whatever folks are trying to call it nowadays because the games industry is often super weird, you guys.
Sky Noon will arrive to Steam Early Access on Thursday, June 14th. While specifics on just what sort of features may or may not be added to the game’s closed beta build, a postmortem from May 30th does note that the Bridge map will be due for a “massive rework” as a result of its underwhelming and flat play space compared to the Towers map. Naturally, the devs will also be working to try and crush bugs and improve ping before the game’s early access arrival.
For the time being, players who like enough of what they saw will be able to buy in at a cost of $14.99 once the game makes its way to Steam. Fans are also invited to enter a Gleam giveaway with prizes such as a DXRacer gaming chair, a Logitech G602 mouse, and codes for the title.
If you’d like to see more of Sky Noon prior to early access, the devs have cut together a supercut of streamer gameplay which can be seen in the embedded video below.
We genuinely hope that Steam Early Access is kind to both the game and its players because we’ve found Sky Noon to be a charming and interesting piece of FPS gaming, which is pretty challenging to do in what’s arguably an extremely bloated sub-genre. Here’s also hoping that the early access version is feature-rich, because kicking a game out the door too early is definitely no bueno.
The air-powered online FPS shove-em-up Sky Noon has decided to lock down a date for the next major leg of testing. Thursday, April 19th will mark the start of Sky Noon closed beta, which brings a weekend-long test of the game for those whose names were drawn from the hat. Which is probably a cowboy hat.
Specifically, closed beta for Sky Noon runs from Thursday, April 19th at 12pm PDT through Monday, April 23rd at 12pm PDT. If you want to get in, you’ll have to join in the shooter’s Discord server and authorize a Discord bot that will dish out keys. Once closed beta begins, that bot will be flinging closed beta keys on a first come, first served basis.
As for the game’s arrival to Steam Early Access, there’s still no firm date on that with the exception of Q2 of this year. The announcement also did not elaborate on just how big this closed beta test will be, so if you’re among those interested in checking things out, you’ll probably want to sign yourself up.
We’re not terribly sure if the beta key distribution methods here are the best way to go, but we’re also fans of Sky Noon after our own hands-on preview so we’re glad to see this honestly unique FPS making its way to closed beta. May fortune smile upon those who are looking to get a key and beta testing be helpful for the devs!
It’s not much of an FPS without some weapons to shoot, and so a new Sky Noon trailer is showing off just what sort of guns players will get to wield as they try to blast their foes off of the map with puffs of air or draw themselves back to terra firma via grappling hook.
Currently, Sky Noon is offering four different forms of compressed air assault, from the rapid-fire Road Runner machine pistol to the AoE blasts of the Jail Breaker hand cannon. Of course, everyone also has their trusty grappling hook at the ready, AKA The Lifeline, as it will likely be the only thing standing between you and being completely taken out.
Sky Noon is currently accepting the details of interested players on its website for a closed beta test scheduled to kick off in April. A Discord channel for the game has also opened today for those who want to keep up-to-date with news, social events and giveaways.
As for the aforementioned weaponry, you can watch it all in action in the trailer below.
While there aren’t a whole lot of weapons currently in the Sky Noon armory, they all appear to cover the complete spectrum of playstyle preferences of FPS gamers. That said, we do hope the devs take this shooter’s unique mechanics as an opportunity to craft some more unique and over-the-top air-puffing guns.
A lot of the time, multiplayer FPS games are about one thing: getting the most kills possible while avoiding being fragged yourself…even at the expense of a payload’s safety. Indie dev Lunar Rooster are looking to change that with their Sky Noon announcement, an online FPS where the point isn’t to land headshots but to blast foes off of an airborne map.
Sky Noon pits players against one another in a fight to control the most precious resource of all: water. Enemies don’t have health bars and weapons don’t fire rounds or energy. Instead, guns fire puffs of supercharged air and the object is to use those weapons to blast targets off the floating island map.
If you’re on the receiving end of a good shoving, though, you’re not dead to rights. Players can use grappling hooks and lassos to recover and bring themselves back to safety, or even attach themselves to an enemy. Combined with items such as steam-powered jetpacks, jump pads and teleporters, players will need to be quick and reactive if they want to stay in the fight.
Sky Noon will be making its way to Steam Early Access in the second quarter of 2018. Interested players are welcome to follow the game on Twitter and Facebook if they like, and you’re also invited to watch the game in action in the video below.
Sky Noon has all the potential to tie the hilarity and quick-thinking saving moments one would expect to see out of titles like Super Smash Brothers or Brawlhalla with the twitch gameplay of any classic FPS. We’re definitely intrigued to learn more about this one soon, but we’re content to laugh at the manic delight in that video in the meanwhile.