The Division 2 is Free to Play This Weekend

If you haven’t tried it yet and you’re curious The Division 2 is free to play this weekend on all platforms it is available on. That’s PC, PS4, and Xbox One in case you didn’t know. During the free to play weekend, you’ll have access to the entire game. If you’ve taken part in previous free to play events you’ll be able to pick up right where you left off. If you do decide to buy the game any progress you’ve made during the free weekend will carry over.

Speaking of buying it, the game has been discounted 70% and the Year 1 Pass has been discounted 40% for the duration of the free to play weekend. The free to play weekend has already started and will continue to run until Monday, October 21st at 8 AM UTC for UPlay, PS4, and Xbox One and 5 PM UTC for the Epic store.

They have an FAQ on their official website but it is pretty small and is just made up of everything you just read. The one thing it doesn’t explain is why the free to play weekend. It’s to celebrate the launch of Episode 2, a massive game update and Title Update 6. Episode 2 is the new DLC that is tied to the Year 1 Pass. It includes 3 missions that are all around the Pentagon, which gives the episode its title, Pentagon: The Last Castle. Title Update 6 has revamped character customization, crafting, and a whole lot more. The update is available to everyone and doesn’t require the Year 1 Pass.


Source: Official Site

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E3 2019: Ubisoft Press Conference

The E3 2019 Ubisoft Press Conference is now done with and…well, we hope you like Tom Clancy. Several new Tom Clancy games were announced along with updates for The Division 2 and much more. We’ve picked out just the multiplayer games to focus on. You’ll find all of them plus trailers below.


Mythic Quest Raven’s Banquet

Actor Rob McElhenney took to the stage to announce Mythic Quest, a new sitcom about a game studio making the most popular MMORPG in the world, Mythic Quest. McElhenney plays the creative director of the game with a massive ego. Mythic Quest will be on Apple TV Plus and is expected to debut in the Fall.


Adventure Time Coming to Brawlhalla

You can now find Adventure Time characters Finn, Jake, and Princess Bubblegum in Brawlhalla, the free to play platform fighter game with more than 25 million players. To celebrate this momentous occasion a limited time event will also be running until June 25th. Wondering what the characters will be like? Here you go.

Finn – the young human kid, this Epic Crossover mirrors the powers and abilities of the Brawlhalla Legend Jhala, but with six signature attacks and two Adventure Time themed weapons skins for axe and sword.

Jake – the magic companion, with six signature attacks and two Adventure Time themed weapons hammer and gauntlets. Jake mirrors the Legend Kor. Let’s kick their digital bootays!

Princess Bubblegum – Ruler of the Candy Kingdom, with six signature attacks and two Adventure Time themed weapons for blasters and rocket lance. Bubblegum mirrors Lord Vraxx. We’ve got science!

There’s also a new Adventure Time themed game mode called Buddy Mode. In Buddy Mode, you are your own team as you control two legends simultaneously. It’s 2v2 but with 1v1 number of players. There’s also an Adventure Time themed map called The Treehouse Stage. Finally, the crossover wouldn’t be complete without some themed KO effects.


Tom Clancy’s Elite Squad

It would seem that Tom Clancy games are joining the ranks of those like Heroes of the Storm and Master X Master, games that take a few iconic characters from a particular catalog and stick them all in one place. In Tom Clancy’s Elite Squad you control an elite squad of legendary characters from past Tom Clancy games in real time shooting battles. The part that is of most interest to us, of course, is the PvP aspect, an Arena where squads can compete. The game also has a campaign mode with a unique Tom Clancy storyline. Elite Squad will be available on mobile and if you pre-register you’ll unlock an exclusive character, Colonel Cole D. Walker from Ghost Recon Breakpoint. No word yet on when this game will be launching.


The Division 2

There was a lot of information given during the press conference for The Division 2 and its first year of post-launch content, so if you’re a fan grab a drink and get comfortable.

The first year of content will include three free episodes with story-driven missions, new areas, and much more.

Episode 1 D.C. Outskirts: Expeditions is all about exploring the outskirts of DC, who would have guessed with a name like that?. Head into the woodlands of Washington DC. (admittedly this California girl had no idea there were any.) You’ll also get to explore the 11 biomes of the Washington National Zoo. Episode 1 also includes Expeditions which players will have to participate in every week to progress through the different wings of Trinity College. Episode 1 is expected to launch in July.

Episode 2 Pentagon: The Last Castle …you’ll never guess where it takes place….The Pentagon! Agents will have to defend the Pentagon from the Black Tusks while in the main missions trying to solve the ongoing outbreak crisis. Episode 2 will introduce the game’s second 8-player raid. Episode 2 is expected to launch sometime in the Fall.

Episode 3 Coney Island: Homecoming leads players to Coney Island where players will face an old familiar nemesis while facing the biggest threat of them all. Episode 3 is expected to launch in early 2020.

If you haven’t had the chance to play The Division 2 and you have a PC or a console you can play the game for free this weekend.

The Division 2 will also be on Stadia as a part of Uplay+.

Finally, it was announced that there is going to be a movie on Netflix about The Division. Sadly those are all the details we have about that right now.

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Homophobic Slur Found in The Division 2, Ubisoft Issues Apology

Ubisoft has been forced to apologize after a homophobic slur found in The Division 2 started causing controversy online. The slur is leetspeak found on a piece of street art found in the game with a cop eating a donut. His badge number FA6607. Ubisoft hasn’t tried to make any excuses for the slur being in the game and have in fact apologized and said that it should have been caught by its review process before making it into the game.

“It’s been brought to our attention that a piece of street art in Tom Clancy’s The Division 2 contained offensive content. We removed the image from the game via a patch on Thursday, April 11,” Ubisoft said in a statement. “We apologize that this image slipped through our content review processes, and we are currently reviewing them in order to avoid this kind of oversight from occurring in the future.” 

The statement doesn’t make it clear if Ubisoft will be investigating how the slur got into the game in the first place which could be quite a difficult task to complete. Instead, it looks like they’re hoping to just move on from the event. It has raised the question though, are there any other hidden slurs in the game that will be uncovered as time goes on? In fact, there is someone out there who has been collecting text errors they find in The Division 2 and putting them in an imgur folder you can enjoy. We’ve embedded the folder below so you can take a look at some of the things they’ve found, including the offensive street art. The number of errors and the oddness of them has led many to believe that little text items like this were actually outsourced.

The Division 2 – Spell check fails and other funny bits!


Source: PCGamer

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If you’re interested in taking part in the live stream or helping them raise funds during the event you’ll be able to find them on Twitch on Wednesday, April 10th at 5 PM Pacific time on the Veteran Gamer Twitch channel. You can also share this news post and social media posts from the organization about the event.

We here at MMOGames are big supporters of this cause and will be there watching the event. Many of our writers and staff members are veterans who know first hand how much it means to get care packages while serving abroad. If you’re interested in joining the largest veteran-affiliated gamer community in the US head over to their website where you can find a link to their discord with over 2,500 members and more than 20 streamers. We hope we’ll see you there on Wednesday!



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The Division 2 Open Beta Weekend Coming This Week

If you haven’t had a chance to get your hands on Division 2 yet you’ll be getting the opportunity very soon as there is going to be a Division 2 open beta weekend for all platforms. Even better, it is going to take place this weekend! March 1-4.

If you have had the chance to play The Division 2 thanks to their private tests there will still be something new for you to try out this weekend, so it is well worth logging in this weekend.

During the open beta weekend, players will have access to three main mission on Normal and Hard modes. Two of them will be familiar to those who took part in the private tests, Grand Washington Hotel and Jefferson Trade Center. The third one is new to this test, the Viewpoint Museum.

Along with a new main mission, there are a few other new additions. To begin with, the level cap will be raised to level 8. Capitol Ruins will also be introduced as another Skirmish PvP map. The skill Chem Launcher will be introduced with two variants; Riot Roam and Explosive Vapor. There will also be two new Settlement Projects and 5 side missions to tackle.

Finally, players who finish Jefferson Trade Center will get the opportunity to see The Division 2’s end game content. Once the Jefferson Trade Center has been completed three level 30 characters will be unlocked along with an end game mission. The mission begins as soon as one of those level 30 characters is logged in.

The open beta won’t be under NDA, so expect to see some people streaming it this weekend if you can’t get logged in. The development team also stressed in the announcement that the version of the game in the beta isn’t final and elements are subject to change. Check out the open beta trailer below.


Source: Official Site

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The Division 2 Endgame: What You Need To Know

By now, you’ve probably seen our impressions for The Division 2, which sums up a better experience (from what we’ve played, anyhow) over the original, with a number of improvements made by the team at Massive Entertainment. However, the main game is just the beginning, as the devs, alongside Ubisoft, have a new component that will keep players coming back for more long after they concluded the original story.

This comes in the form of Endgame, a new mode that opens up following the conclusion of the main missions and one that continues to be on an “always-evolving” set-up. That should solve the doldrums that plagued the first game for some, while at the same time presenting some new terrain to cover alongside your squad. But be prepared for a fight as this Endgame content does not come easy.

The Division 2 Endgame

Based upon what we’ve played, Endgame bumps things up a few notches. You’ll no longer be facing soldiers that go down after a few shots. Rather, they’ve toughened up quite a bit, to the point that you’ll need to take them down with a great deal of ammunition.

Not only that, but enemy forces also bump up quite a bit. As we mentioned in the hands-on, there are multiple that come out of certain doorways on each level, so you’ll need to plan with your team accordingly before they strike. This includes having them in positions where they not only leave a dent in these forces, but are also close by just in case you get injured and require a boost to get back into the fight. Remember, the less members you have to work with you, the longer you’ll have to wait for them to revive and run back to your position. So bringing them back more immediately does make a difference.

Along with enemy agents that pile up, you’ll also have to deal with specialty types. These include agents that dish out exploding drones on you. These are a threat not only because they cause damage, but if one hits the cover you’re hiding behind, they’ll jar you out into the open and leave you vulnerable.

Then there are those “robot dogs” we previously mentioned. These come stomping around the map and force you to work together quickly to shoot them down. Otherwise, they’ll rain gunfire on you like it’s going out of style, making them worse than the common soldiers.

Heavies also show up on occasion, and they usually pile up behind soldiers. This, on top of other threats that are introduced in the mode, shows that Massive isn’t fooling around when it comes to getting the most out of your prolonged gameplay time.

However, this isn’t something you’re just going to be thrown into. Not only are you required to finish up the main glut of missions that The Division 2 provided, you’ll have to be properly leveled up, around level 30, as well. By that point, you’ll have earned enough skill to contend with this level of enemy, along with some additional gear that will prove useful.

These include drones that you can send out to face off against the enemy, as well as healing factors to save a downed ally you can’t reach right away. There’s also a turret that can provide automatic fire from points in the level, but be advised that it can’t hit everything from its range, so you’ll need to find the proper placement to get the most out of it.

The Division 2 Endgame

Then we get the three new Specialists that will be available once Endgame is reached.

First up is Survivalist. With this soldier, you’ll be able to utilize traps and status effects in a defensive manner, waiting for enemies to fall into them. They’ll also utilize a special crossbow as their signature weapon, which can cut through environments and hit enemies with utmost precision.

Next up is the Sharpshooter, and sniper fans will have a field day with this character. Provided they can find the right kind of spot to do damage from, this Specialist can pick off foes from a distance, perfect for aiding those who are a little closer in battle.

Finally, there’s the demolitionist. Let’s say that you’re not necessarily a stealth sort of player. No problem. With this explosive agent, you’ll be able to set up a big bang and do a lot of damage in clusters, thanks in part to the grenade launcher that you’ll be wielding.

Each of these specialists, along with the ones that you’ll be using throughout the game, help bump things up a notch. It’s best to figure out who’s going to play what before you jump into a match, just so you suit up players that are in the best spot for them. After all, it helps to have a skilled sniper player fit into that position.

Once Endgame opens up, you’ll face an all new level of challenge that you’ll need to be prepared for. However, other content will open up as well, combined with the stuff that will be added to the game post-launch, including the eight-player Raids, the enhanced Dark Zones and much, much more.

Co-op activities, for example, will be a great way for players to bond together. This is where the most challenge will take place, as you’ll be required to run through them as a group, both in interior and exterior environments. Here, you’ll need to focus on the battles that lie ahead, while conserving ammunition for the tougher skirmishes. Make sure you’re properly leveled here.

Massive will also be introducing some form of PvP to the game. This will enable you to compete against others, while at the same time unlocking some new gear that will do you a world of good. We didn’t get much of a chance to try out this mode during our hands-on with the game, but it’s sure to be a component enjoyed by a great deal of you.

Clans will also play a factor within the game. Again, it hasn’t been fully tested just yet, but the forthcoming beta this weekend should give you the opportunity to see what it’s all about, promising “new ways” to connect with fellow players.

The Division 2 Endgame

We’re not sure to what extent the forthcoming DLC will extend Endgame, but more than likely it’ll be in the form of additional missions, as well as expansions that will add on to the map.

These Expansions will likely take the form of Dark Zones, though there’s the chance we could see others that tie in with the game’s story as well. They’ll provide a new challenge to overcome, even if you believe you’ve mastered the main part of the game with “no sweat,” as some would say.

Plus, the promise of new gear will get you set up with ease for the challenges to come, as we’re likely to see some powerhouse weapons join the fray. The assault rifles and other weapons we had available with our hands-on experience proved to be more than capable of wiping out the strongest of foes, except when they started stacking up. That’s where your teammates are quite useful.

We could also see the bumping-up of skills that are available within the game. The assault drone, for example, is great for providing a secondary layer of firepower; the Chem Launcher shoots explosive vapors and corrosive acids that can do more damage than conventional weaponry; the Hive shoots out miniature drones that can cover a small area and drop a huge dose of explosive firepower; and the Seeker Mine will devastate opponents, even though that aren’t expecting a rolling grenade to come their way. With Endgame, we’re likely to see these pushed up several notches, along with other effects that will help you stand your ground when you need it the most.

Again, our hands-on time with the mode was brief, but it told us exactly what we needed to hear with two crucial points.

The first is that The Division 2 is looking to extend its reach beyond a mode that some folks may find conventional, challenging even the most hardened of players when they least expect it. Then comes the second point, in which it’ll help players bond better together in the heat of combat, rather than running off by themselves and likely getting gunned down as a result. Here, it’s all about working together or being ripped to shreds. We prefer the former.

You’ll get a chance to check out what The Division 2has to offer with the beta that’s unfolding over the next few days. However, if you didn’t pre-order, you won’t have to wait too much longer for what the game has on deck, as it drops on March 15thfor Xbox One, PlayStation 4 and PC.

Just be prepared for battle. Again, the main mode of The Division 2 will serve you a hearty meal, but Endgame will probably be the toughest, and most delicious, dessert you’ll ever chew down. Savor the flavor!

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The Division 2 Hands-On: Taking Back the Country

When the original Tom Clancy’s The Division released back in 2016, it created a lofty new chapter for Ubisoft, one in which players could interact across Manhattan following virus fallout that literally tore the country apart.

However, like its title suggests, Divisionleft people somewhat…divided. Its “Games As a Service” model served several gamers that didn’t mind earning their keep alongside their crew. But its design also annoyed several, to the point that they left just as things were beginning to pick up in game.

Overall, there was a lot to like, but also quite a bit that could have been done without. And it sounds like the developers at Massive Entertainment may have learned from their mistakes, based upon our hands-on time with The Division 2. With the beta literally just hours away from happening, we wanted to talk about what we experienced in the game thus far- as well as what lies ahead if you do manage to take the country back.

The Division 2 Hands On

The game takes place in Washington D.C. this time around, just seven months after the events that occurred in New York in the original game. You portray a Division operative that decides to change locale upon receiving a distress call. And your first stop is rather ironic, to say the least; you’re asked to go to the White House, where a group known as the Black Tusks, with their own ideals, have seemingly set up shop.

After cleaning house and getting accustomed with The Division 2’s combat controls (more on that in a second), you begin to reclaim control from these rival factions, beginning with a stop at a local stronghold, where a faction leader’s daughter has been taken. Working alongside a team of fellow operatives, it’s your job to slowly work your way through the enemy regime, working as a team to stay in one piece as you come to the main objective, where a fierce baddie and his armada of soldiers await.

Before we get to the missions, though, let’s talk about the base of operations. After taking care of the enemies residing by the White House, you’ll see a number of perk options available to you within the base, and watch as they open up by completing missions within the area. As you make progress, so does your settlement, and more things open up to you, including new supplementary weapons and other things to help your soldier improve.

Along with completing main missions within the game, you can also trek around Washington and take on roaming factions or prepare to take down a stronghold if you’re cunning enough. Before you do, however, you’ll need to keep a couple of things in mind.

First, enemies are a lot more organic in terms of behavior in The Division 2. They won’t stand around and wait to be bullet sponges. They’ll find cover and take aim at you; don’t be surprised if they call in back up.

That brings us back to the team dynamic. They will help you to your fullest in The Division 2, and you can also call for assistance when needed. In the midst of taking over a stronghold, this is the best thing you can do. The reason for this is because the enemies are tough in these places. If you try to roam in and just take over a base, you’ll likely meet your fate very quickly.

We learned this the hard way after attempting to take over a stronghold. After we thought we had cleared out a majority of the enemies in the base, five more showed up, guns blazing, to remind us just how fierce they really are. So, yeah, plan ahead, rookie.

The Division 2 Hands On

That brings us back to the combat within the game, which I feel is a slight improvement over what the original The Division offered. The cover system seems to work a little more smoothly here, even though there are times that your scramble will turn more into a roll as you attempt to avoid gunfire. All the same, you’ll find it easier to “find a shady spot,” as it were, and fire back at enemies that are trying to destroy you.

What’s more, the variance of guns within the game is pretty nice, and you can always unlock new ones to help you turn the tide. Secondary tools, like drones and auto-turrets that fire within a certain range, are helpful as well. And it never hurts to take control with a manual turret when you get the chance, which you’ll want to take advantage of when it comes to larger enemies such as a heavy gunner that’s going to take a whole lot of ammunition to bring down.

You can also choose how you want your arsenal to play out, with a number of specializations to choose from. The survivalist, sharpshooter and demolitionist eventually become available (it takes a little bit of leveling up, but they’re worth it), each with special loadouts that can help turn the tide with the right team on hand.

The game is no easy run-and-gun affair. As I mentioned, the AI is a little more balanced here and won’t be waiting to go down easily. Fortunately, communication with the team went smoothly during our hands-on session, so it’s good to plan ahead, find a way to charge forward, and eventually take back control. Don’t rush- sometimes the right strategy can come from something on the fly, instead of simply running in and hoping for the best. This is no time to, er, divide.

As for the way the story plays out, the early hours seem to follow a pretty solid blueprint, as you help others that are devoted to your cause. It’s not exactly over-the-top storytelling, but it fits the Division motif, and it’ll get you prepared accordingly for the battles that lie ahead. I would’ve liked to have seen more personality from your Division member in the early going, but things will likely pick up as you meet more potential members that can help you out in a time of need.

The Division 2 Hands On

One real noticeable change I noticed between the original game and The Division 2is its setting. Whereas the first Division was dark and gloomy, making it hard to get around sometimes, The Division 2 paints a much brighter picture.

Don’t get me wrong; things are still bleak in this timeline, and roaming soldiers won’t hesitate to ruin your day, but Massive Entertainment has done its homework, presenting a much brighter sequel that makes it somewhat easier to get around. The open world is a lot more visible this time around, so you can actually see landmarks that stand out, such as the National Air and Space Museum, where one of the missions takes place.

And it’s not just the open world that impresses, either. The Division 2 also has a wow factor when it comes to its interior settings. There was one battle inside a planetarium that was nothing short of fantastic, as you basically had to use the environment to your advantage to overcome enemies. The White House also looks great, joining other locations that have been surprisingly well converted into planning areas for your next move.

And all this is done with very little loading within the game itself. There’s the start-up, of course; when you start a new mission, it can take a few seconds. However, I was surprised how much better the game seems to run compared to the first. Again, that’s Massive Entertainment, doing its fair share of homework to present a better experience (at least, based on what we’ve seen thus far.)

There’s also sharp animation on the characters themselves. The human soldiers look great; I was surprised how fun these automated threats can come across. For instance, one stage has you facing off against what appears to be large robot dogs, walking around and firing away at anything that moves. They actually take quite a bit to bring down, so proceed with caution. Oh, and watch out for drones too. They’re terrible, especially when they ram into cover and jar you out into the open.

There are some things that might annoy players when it comes to The Division 2. For instance, factions appearing through doorways in groups that can pose a real hassle when your squad is exhausted from the last battle. This is especially true with the game’s Endgame mode, as they just keep on coming. We’ll discuss that in more detail in a follow-up piece.

But there’s something that feels pretty good about how The Division 2 has content to spare this time around- and it’ll come at zero cost. The developers at Massive have put together a fun little model in which the first year of downloadable content for the game will be free. We’re not sure what’s going to happen after that, or if it’ll convert to a “games-as-a-service” model following that point, but this is an excellent start that will keep players on the same page, rather than having someone fall behind because they don’t have expansion A or add-on B.

Again, the variety of content you’ll find within the open world is staggering thus far. Whether it’s taking down roaming factions, helping fellow Division members take back a crucial point on the map, or overtaking a stronghold loaded to the hilt with enemy soldiers, you’ll find a lot to do here.

Unfortunately, we weren’t able to test out the online matchmaking with the game, since most of our team-ups were arranged with private servers in the event space. I’m sure this weekend’s forthcoming beta will provide such a test, and get Ubisoft ready for the wave of players that will be entering the game come mid-March. If they can have it running up to speed like the original game did, we’re golden.

As for that future content, well, we know about some future content that’s coming our way. That includes the return of Dark Zones, which will pose a challenge for certain players, as well as eight player Raids, which will tie in with the overall Endgame. Again, we’ll tackle that in more detail shortly, because, boy, are you going to have your hands full with it.

We enjoyed our time with The Division 2 (thanks to Ubisoft for flying me down to check it out), and chances are a lot of other players will be on board once they jump in for themselves over the next few days. It’ll be easy to notice what changes were made to make it more of a draw over the original, whether it’s within the visual design or the better range of missions or the smoother flow of combat. Don’t forget about the team dynamics, as well as how things will open up within your base and settlement as you complete more of the required content by their leaders. Take the time and you’ll see your investment come back in spades.

The Division 2 Hands On

You can check out The Division 2beta from February 7-11 if you’ve pre-ordered the game; it’ll open up in the U.S. around 4 AM EDT on the 7th and conclude around 11 AM EDT on the 11th. That should give you more than enough time to see what it’s about, between its main content and its Endgame, if you manage to get to that point.

As for other players that didn’t pre-order the game or are waiting to see what it’s about, well, you’re going to miss out. I know some have mixed feelings about how the original Tom Clancy’s The Division underwhelmed you, but with the sequel, it really does feel like Massive Entertainment is trying to make right. It’s trying to abide by the rules that worked so well in the first game but also opening things up so players can have more fun. There are likely to be those that still hold judgment in some spots, but we assure you that the team is going for the gold this time around.

If you can’t get into the beta, you can check out Tom Clancy’s The Division 2 when it launches on March 15 for Xbox One, PlayStation 4 and PC.

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Upcoming The Division 2 Narrative Works to Get a Panel at SDCC

When it comes to looter shooters, looting and shooting are the expected activities, not reading stories. Then again, a game like The Division 2 which has novelist Tom Clancy’s name on it is bound to have some story to it. With that in mind, a panel at San Diego Comic-Con will focus on The Division 2 narrative works, specifically talking about three new upcoming books based on the series’ fiction.

the division 2 narrative

Lorehounds of The Division 2 can expect new reading material covering nearly every medium of book out there:

  • Comic book lovers will be getting a book from Dark Horse that elaborates more on the Strategic Homeland Division’s influence outside of the settings of the game. The story will take place in-between the events of the first and second titles.
  • A novel, also set in-between the events of the first and second game, will follow a survivor by the name of April Kelleher who travels from the hostile streets of New York City to the American midwest.
  • Finally, a lore book titled The World of Tom Clancy’s The Division will provide 192 pages of minutia, artwork and other lore snippets for fans of the series, from tactics to gear to the overall mission of The Division itself.

The three books in question will be highlighted during the convention in a panel titled “Infectiously Expanding The Universe of Tom Clancy’s The Division 2” and will feature creative director Julian Gerighty, lead narrative designer John Björling, author Alex Irvine, and Dark Horse editor Ian Tucker with What’s Good Games’ Andrea Rene hosting the affair.

As for release dates, the only one that’s available right now is a nebulous March 2019 arrival window for the novel, while the other two have no confirmed arrival dates at the time of this story’s writing.

Our Thoughts

The overall backstory of The Division definitely leaves open a lot of room for expanded fiction, be it novel, comic book or otherwise. We assume diehard fans of this game are looking forward to seeing more stories about the game come soon.

Source: Ubisoft website

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The Division 1.8.2 Adds the First Four Shields

Rather unsurprisingly, most fans of The Division are looking forward to The Division 2 and its new setting and other goodies. It appears that the devs are doing that too with The Division 1.8.2, which has introduced new Shield achievements that will have some bleedthrough once the sequel goes live.

the division 1.8.2

Shields work quite a bit like the Age of Triumph Record Book from Destiny 1 or the Valor system in Defiance; essentially, players can chase a variety of achievements that will earn them some in-game rewards in The Division 1 as well as qualify them for some undisclosed goodies in The Division 2 provided a certain number of Shields have been earned. Additionally, Shield unlocks are retroactive, meaning you don’t have to fill those bars if you’ve already completed any tasks that aren’t related to some form of grinding.

With patch 1.8.2, the first four of a planned twelve Shields have been added, with one new Shield arriving every month between now and The Division 2’s arrival on March 15th, 2019. These four Shields run from the most basic like unlocking the Base of Operations to more challenging endeavors like taking down a number of named bosses in Manhattan, the West Side Piers and the Dark Zone. Clearing out these Shields rewards the player with new Patches and a Shield Cache full of items and currencies.

The new patch has also made a few adjustments to the game overall as well as two new Legendary difficulty missions. Complete details on what’s been tweaked and added are in the patch notes.

Our Thoughts

Sounds like we’re all gearing up to leave the plague unleashed in NYC behind for whatever fresh hell was uncorked in Washington D.C. In any case, we like the idea of having a little achievement record that rewards existing players of The Division and grants a little knowing nod to those same players in The Division 2.

Source: official site

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The Division Movie To Be Helmed By Deadpool 2 Director David Leitch

Ubisoft’s The Division movie has secured David Leitch as its Director, a stuntman-turned-director responsible for Deadpool 2 and John Wick. He joins Jake Gyllenhaal and Jessica Chastain, who have both been with the movie from the beginning, and takes over from Stephen Gaghan, more famous for geopolitical themes.

The Division Movie To Be Helmed By Deadpool 2 Director David Leitch

David Leitch is also on board to direct the Fast and Furious spinoff that stars Dwayne “The Rock” Johnson and Jason Statham, so it’s safe to say he’s got a pretty solid background in action movies. It is said that this movie will be shot first before Leitch moves on to prepare The Division at some point in 2019, with his producing partner, Kelly McCormick set to produce alongside Leitch under their 8711 banner.

The Division has had a rocky existence though has made vast improvements since its launch and has not only managed to reach 20 million players but is also getting a sequel, which we should hopefully hear more from at E3 in June. Meanwhile, Gyllenhaal and Chastain have remained persistent in ensuring that The Division movie stays true to the tone of the video game it bases itself on. Overall, it’s certainly a big enough franchise with a fascinating setting that could make for a fantastic movie.

Our Thoughts

We shall most definitely be keeping an eye on The Division movie. We’ve always had a soft spot for the game and its setting, despite the tumultuous launch, and the crew behind it thus far are incredibly promising. However, this won’t be Ubisoft Motion Pictures’ first rodeo and we shall most definitely be playing the “wait and see” game.

Source: Variety


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