While maybe not as large-scale as something like SpatialOS, a new partnership between Unity and Google could mean that more Unity multiplayer games are on the way. Or, at the very least, more possible thanks to some new development tools being offered to users of the Unity engine.
Both Unity and Google Cloud have clapped hands together to bring a suite of dev tools to help teams of all sizes create multiplayer games more easily. The tools in question will offer server hosting and matchmaking features that are powered by Google Cloud and are compatible with Unity. Furthermore, this suite of tools will be open source.
“Multiplayer games have long been the fastest-growing type of games. Multiplayer games are also the most challenging to create and properly support,” remarks Unity’s CEO John Riccitiello. “Our alliance with Google Cloud will help developers build multiplayer games more easily and operate them more cost-effectively, at a global scale.”
The announcement didn’t state when this suite of features will be available, but we suspect them to arrive to Unity devs at some point soon.
Unity has proven to be a pretty versatile game engine, so seeing it expand outwards into making multiplayer game creation easier is just another awesome way for it to stretch. We’re looking forward to seeing what dev studios of all sizes do with this new set of features.
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