Guild Wars 2 Introduces Capes

You’d think a game that is often referred to as Fashion Wars 2 would have already had capes but in fact, Guild Wars 2 only got them today. Yes, today Guild Wars 2 introduces capes to the game for the first time. These capes are backpiece item skins that can be used on any back item you already have. The fancy Emblazoned Cape is available in the gem store for 500 gems. This comes with 4 dye channels so you can color it to match your armor.

There is also a more basic version of the cape available for 10 gold and 10 guild commendations. This one is quite a bit smaller than the cape you can get in the gem store and it has your guild’s logo on it. It also only has 2 dye channels instead of 4. Even though I have the Emblazoned Cape I’ll be adding the guild cape to my list of things to get because I have 30 characters and capes!

ArenaNet has also noted that they cannot add dye channels to backpieces. This is a pretty wise move as the questions almost certainly would have started pouring in right away. They also added that there will be dyeable backpacks in different styles in the future.

In addition to capes, ArenaNet has brought out a couple of quality of life features that will help you get the most out of your cape. New checkboxes have been added to each weapon, giving players the option to hide their weapons when they’re stowed.

The update that released today also allows Engineers and Elementalists to swap weapons. Though they can only do so out of combat. There are a number of balance changes made to all of the classes and some that are for PvP only. If you want to read up on all of them I recommend you check out the patch notes.

 

Source: Guild Wars 2 Official Site

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Mounts Are Coming to Conan Exiles This Week

Mounts are coming to Conan Exiles this week according to a forum post made by Funcom Community Manager Jens Erik. The forum post gives the release date of Thursday, December 5th for all platforms. Along with mounts there will be mounted combat and the Riders of Hyboria Pack.

With the new mount system, you will be able to breed and train your horses before riding them into battle while wielding a one-handed weapon. This includes the new weapon archetype, Lances. This new weapon type can only be used while mounted but do very high damage while you’re mounted. In fact, damage from lances increases by the movement speed of the mounted player. New equipment and building placements will be included to help you with your horse training including saddles and stables. You’ll be able to find foals (baby horses) in various locations around the world which you can pick up and put in a stable. Help them grow big and strong by feeding them and before you know it you’ll have your own rideable horse.

You’ll also be able to bring your mount with you in the new Follower Leveling System. This will allow you to level up your mount as well as your Thralls and Pets through combat just like you level yourself. Followers are granted stat-points which are automatically distributed through a weighted system. Along with this you’ll finally be able to name your Thralls. This is a feature that has been requested for a long time now.

This patch will also introduce improved trebuchet mechanics and a number of other quality of life features. It includes new dodge-roll mechanics, momentum-based character movement, combat balancing, and squishing bugs.

If you want to read all of the patch notes, they are quite extensive you can find them in the link below.

 

Source: Funcom Official Forums

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Guild Wars 2 Whisper in the Dark Trailer Goes All in With Atmosphere

The Guild Wars 2 Whisper in the Dark trailer has been released ahead of the update next week and it is giving off some serious Secret World vibes. Whisper in the Dark is the first episode of the Icebrood Saga which will see us taking on Jormag, the Elder Dragon of Ice and Persuasion.

As part of the update, a new map called Bjora Marches will be introduced in the Far Shiverpeaks where whispers have been scratching at the minds of Kodan and Norn. There have also been sightings of a terrible, but incredibly badass looking creature dragging unsuspecting victims into the trees.

There is a new Raven inspired exotic scepter skin. This isn’t the only time Raven, the Norn Spirit of the Wild will come up in Whisper in the Dark either. There will be the Raven Attunement, one of four new multi-tier Mastery tracks fuelled by Norn spirit magic. The other that has been revealed so far is Essence Manipulation. What the others are has yet to be revealed.

The update will also include three new Strike Mission bosses, including the Boneskinner. These will be available on a weekly rotation and provide unique rewards for players who defeat them.

Finally, the Whisper in the Dark update will have a new two-tier upgradable Ancient Boreal weapon set…and a campfire smores roasting kit.

Check out the amazing trailer for Whisper in the Dark below and get hyped because the update releases on November 19th. If you haven’t logged in recently you have until that date to get the Prologue to the Icebrood Saga for free just by logging in.

Source: Press Release

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Legends of Aria is Going Free to Play

Legends of Aria is going free to play as it returns to its hardcore PvP roots in the New Dawn update. The new update will be coming sometime in November, though the exact date hasn’t been pinned down just yet. It was just a little over a month ago that the studio announced they were cutting the price of the game and introducing premium subscriptions. So it’s a little bit of a surprise that the game is now going free to play as well. We’ve been following this game since it was first announced and first had its Kickstarter campaign back in 2014. At that time it was called Shards Online.

legends of aria dev blog

 

Along with going free to play New Dawn is bringing back a fan favorite, The Wilderness. The update will also make changes to Warriors as well as Militias. Players will also be able to become citizens of one of the many towns in the world with the new Township feature. Stealing and Snooping are also going to now be viable options for those who want to master the art of thievery. New quests and missions have also been added including resource missions, quests for professions, and new episodic content.

On top of all of that there are a ton of quality of life updates, bug fixes, and a whole lot more to explore once the update launches. As I said before, the press release hasn’t given an exact date yet so if you want to catch it when it goes free to play you’ll have to keep an eye out on social media or add it to your wishlist on Steam.

 

Source: Press Release

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Fiesta Online Gets a Battle Royale Mode

MMORPG Fiesta Online gets a battle royale mode as part of the newest update to the game. The mode is called Onslaught and is available to anyone between level 1 and 135. A new map has been created just for Onslaught. It works much like you would expect a battle royale to work. The dome in which you’re fighting will get smaller over time and anyone left outside its protection will suffer massive damage. Special buffs and Battle Hammers will be scattered around the map to help players with their fight to be the last man standing because only one can be victorious in the end. There will also be a leaderboard in Roumen so you can find out how you stack up against others.

You’re rewarded with a Royal Vault chest that can contain a permanent Runic Aura, Hammer of Bijou, Soul Stone of Armor, and much more.

Fiesta Online Geta a Battle Royale Mode

Onslaught is available in Fiesta Online right now and there have been some server-side modifications made that will improve the connection stability to the game servers. So if you’ve been having connection issues recently hopefully those will all be sorted out now.

 

Source: Press Release

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Guild Wars 2 Grothmar Valley Preview

As someone whose favorite playable race in Guild Wars 2 is the Charr, I cannot express how excited I was when I first heard that the new season of the living story would involve them. While we Charr fans may be in the minority we have been waiting effectively 7 years for new Charr content in a big meaningful way. Sure, there have been Charr every step of the way, we saw them fighting back the jungle in Heart of Thorns and we met the Olmakhan tribe in Living World Season 4. They’ve been there, they just haven’t had their time in the limelight, until now. Below are my thoughts on Grothmar Valley, the new zone that we can explore in Bound by Blood. There won’t be any story spoilers, so feel free to keep reading if you’d like to know more.

The Ascalonian zones have always been some of my favorite areas in Guild Wars 2 from an aesthetic point of view. They feel the most realistic out of every part of the world. Grothmar Valley, which is located in the heart of the Blood Legion Homeland is gorgeous. Truly, the best Ascalon has ever looked. It’s the type of place that just feels like home, even if you aren’t an 8-foot tall fur covered war machine.

While you’re in Grothmar Valley there’s a festival taking place that has everything you’d expect to find at a Charr festival. There’s a shooting range, live bands, great food, and a giant wooden Charr effigy, just waiting to be burned. There are a number of different events to attend and it’s important to know what the current time is for the server, which differs from real-world time. You need to know this because there are several signs telling you what the upcoming events are and they use server time.

Thankfully, it’s very easy to know what the server time is at all times as there is a toggle to make it visible.

  1. Hit Esc to bring up the menu you use to log out, select Options.
  2. On the General Options tab, which is the tab the menu will open on located User Interface
  3. Under User Interface you’ll see In-Game Clock:
  4. Set In-Game Clock to Server Time
  5. The clock will appear on the bottom left corner of the mini-map.

Keep in mind though that this is the server time and it is not the current time. This is something that is often confused since there is nothing to indicate you’re looking at server time instead of local time. If you like rather than turning it on you can activate it for a moment just to check the time then turn it off again before you close the options window.

 

While the festival is fun, it’s actually the history of Grothmar Valley that I loved the most. In the days of Guild Wars 1, Grothmar Wardowns and Dalada Uplands were areas you could play in. In a far corner of Grothmar Valley, you’ll find some ancient Human ruins along with some ghosts. This is the location of the Doomlore Shrine which was once the entrance for the Cathedral of Flames. That’s not the only history to be found in Grothmar Valley though.

What was in Guild Wars 1 the Ooze Pit dungeon can also be found in Grothmar Valley. Of course these days it is providing Gladium an opportunity to prove themselves while defeating the ooze that pour out of the hole in the ground. This event is only open for a limited time each round and requires a group, ideally 15 people in total to complete it. Sadly there were only three of us when I got the opportunity to try it out, but there is always something deeply satisfying about fighting ooze. We also did a pretty decent job with the event despite our limitations.

What is easily the most interesting spot on the map, the reason the party is being held where it is, is the location where Kralkatorrik once rested. In the past, he slept in an island in a lake, and now that spot is gorgeous. I feel so lucky that I was able to see it without anyone else around. I could see it being a popular roleplaying spot for any rpers who dare leave the bar both because of its significance to the history and recent events in the game and because it really is just beautiful.

While Grothmar Valley is gorgeous and fun to explore, I will admit that it isn’t going to be one of those zones you spend a lot of time in once you’ve played through all the content. It does mean that some of the events will become more challenging to complete but I’m ok with not having a super grind-heavy zone. It’ll give me time to work on some of my ongoing projects and Chef skills. I haven’t reached 500 yet, have you?

I also like that we won’t spend months grinding there because of what we know is coming up in Episodes 1 and 2. For those who missed the announcement, it was stated that the two episodes would take place in the same zone but that the zone would evolve between one episode and the next. New areas will appear with new achievements, new stories, and new events. It sounds a lot like a return to the development style of Dry Top. A style that worked really well, giving us plenty of things to do without having to create totally different zones in totally different biomes like they have been doing with the living story. However, this means we are going to be spending months, possibly as much as half a year playing in this one zone. Bound by Blood is offering us the opportunity to catch our breath before we dive into the meat of the next season.

Bound by Blood is playable right now and it is free for anyone who owns Path of Fire, so what are you waiting for? Jump in and explore Grothmar Valley for yourself.

 

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Gamescom 2019: Submarines Are Coming to World of Warships

During Gamescom today Wargaming made it clear that Submarines are coming to World of Warships. Closed testing on submarines is set to launch in the next couple of weeks and as usual, players who are participating in the World of Warships Supertest will be the first to try it out.

The first test will include 4 submarines representing the US Navy and the German Kriegsmarine. More details about the submarine models are set to be announced later on during Gamescom.

“World of Warships has continually evolved with new gameplay mechanics, innovative game modes and rich content since its release,” said Artur Plociennik, Executive Producer of World of Warships. “The uniqueness of submarines poses very interesting design challenges for our team, which we hope to be able to turn into novel new gameplay tactics for our players and to make online naval combat more exciting than ever before. We are always looking for new ways to make our audience happy and we’re aiming to fulfill every player’s fantasy of WW2 submarine operations.”

Of course for fans of the game, it has been clear that this has been coming since Halloween last year when Steampunk submarines were added to the game for a bit of limited time fun. Previously, however, Wargaming had said they would never add submarines to World of Warships. But as the demand for them never faded it was really only a matter of time.

As we learn more about the Submarines we will be sure to update this news post.

 

Source: Press Release

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Minecraft Cancels Graphical Update

Minecraft cancels graphical update after it proved to be too technically demanding. Mojang made the announcement on the official Minecraft site earlier today saying that the Super Duper Graphics Pack was no longer in development and that it was canceled. The announcement stresses that they weren’t happy with how it performed across devices. But, they are “looking into other ways for you to experience Minecraft with a new look.”

Minecraft

The Super Duper Graphics Pack was announced during E3 2017 and many were looking forward to its release. But, it is good to hear they won’t be completely abandoning the idea of a graphical update. It will be interesting to see where they take things next. For now though, here’s the full statement from Mojang.

 

Some of you might remember us announcing the Super Duper Graphics Pack during E3 2017. Super Duper was an ambitious initiative that brought a new look to Minecraft but, unfortunately, the pack proved too technically demanding to implement as planned.

We realise this is disappointing to some of you – there was a lot of enthusiasm for Super Duper from inside and outside the studio – but unfortunately, we aren’t happy with how the pack performed across devices. For this reason, we’re stopping development on the pack, and looking into other ways for you to experience Minecraft with a new look.

Minecraft is available on a wide range of platforms, and we’re constantly trying to make the most of the technical architecture of each one. We’ll be able to share more on that subject very soon.

Thanks for your patience, and sorry for not following through on our plans!

 

Source: Minecraft Official Site

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Elder Scrolls Online Scalebreaker DLC Launching in August

Quakecon was held over the weekend and during it, the release of the Elder Scrolls Online Scalebreaker DLC was announced as August 12th for PC and Mac and August 27th for consoles. It includes two new dungeons and sees the return of the beloved Sai Sahan.

We also got to find out some details about improvements that are coming to the game from now until Q2 next year. The Q4 update is called Dragonhold and will include Southern Elsweyr. The Q4 2019 update includes a complete re-write of the LFG system, a memory management overhaul, and the first of the behind the scenes combat ability improvements. Q1 2020’s update is currently in development. It will include more of the behind the scenes combat ability improvements as well as a patching overhaul. Other updates then include faster loading art and characters, frame rate improvements, and server optimization. Finally, in Q2 2020, there will be more frame rate improvements, an account database “Cold Storage,” and additional bug fixes.

From the sounds of it the developers are hard at work implementing upgrades and making changes to the game based on the feedback of players. These little backend changes will have a huge impact on the quality of life of the game. It’s great to see that even after all this time since the game launched there are still improvements that can be made to make the game just that little bit better. While Scalebreaker may be just around the corner it’s not hard to admit that Dragonhold is what we’re really looking forward to. It is the culmination of nearly a year’s worth of updates after all.

 

Source: Quakecon

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Twin Saga Patch 17 Introduces New Dungeons and Content

Twin Saga Patch 17 has been announced and it is bringing two new dungeons to the anime MMORPG along with additional Senshi quests and several special events. The two new dungeons are the blazing Barren Desert and the dark Crocodile Wetlands, both with their own unique dangers. These two dungeons will reward players with Loyalty Points and Star Points, both of which can be exchanged for special items.

Also in this patch, the magnificent Death Valley Colosseum Battlefield is being released, giving players an all-new place to prove their might. Four additional Shenshi have been spotted, giving all new quests.

Finally, there are going to be an amazing five new seasonal events added to Twin Saga. But, the press release doesn’t give us the details for all of them. We do know that there will be a treasure hunt during the special Flora’s Treasure event. They also mention celebrating Thanksgiving and taking loved ones on a romantic stroll. So, from the sounds of it these seasonal events are going to be somewhat spread out.

We can’t wait to dive into Patch 17 and see what all it has to offer. If nothing else, we here at MMOGames are complete suckers for seasonal events and it sounds like Twin Saga just got a whole bunch more. Though what all of them are we will just have to wait and find out.

 

Source: Press Release

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