A few of the cast members from Deep Space Nine got a tour of the changes coming to DS9 in Star Trek Online. For J.G. Hertzler, Chase Masterson, and Max Grodenchik it was like going home. In the 90s they starred on Deep Space Nine playing General Martok, Leeta, and Rom. All three of their characters have been in Star Trek Online for some time now, including Grand Negus Rom which really just makes you question what happened to Ferenginar?
All of this was of course done to promote Victory is Life, the fourth expansion to Star Trek Online which releases on June 5th. As part of the expansion, Deep Space Nine got a whole new interior, bringing it back to what fans loved from the show. Victory is Life will see players venture into the Gamma Quadrant and a new story will begin. Players will also be able to play Jem’Hadar in an all-new faction being introduced to the game.
Star Trek Online has boasted that they’ll have 10 original cast members from Deep Space Nine in the expansion. Those who have been announced so far are:
Odo – René Auberjonois
Quark – Armin Shimerman
Kirya Nerys – Nana Visitor
General Martok – J.G. Hertzler
Julian Bashir – Alexander Siddig
Garak – Andrew Robinson
Nog – Aron Eisenberg
Weyoun and Brunt – Jeffrey Combs
Leeta – Chase Masterson
Grand Negus Rom – Max Grodenchik
Female Changeling – Salome Jens
Dukan’Rex – Jem’Hadar Baby from DS9
It’s practically a Deep Space Nine reunion! As stated previously Victory is Life will launch next week on June 5th. That’s just enough time to watch all 176 episodes of Deep Space Nine! Assuming you don’t need sleep that is. If you haven’t seen it already be sure to check out the video below for more information on this exciting new chapter in Star Trek Online’s story.
After nearly a year-long gaming voice actor strike, the two sides of the matter have finally come together on a deal. The SAG-AFTRA-led strike, which first began in October of last year, has concluded with a new agreement.
The greater majority of the demands made by the voice actor’s union have been met, though not quite as specifically as requested. Bonus payments will not be offered based on the sales of a title as originally wanted, but voice actors can expect bonus payments based on the amount of recording sessions; $75 for the first session to a total of $2100 after 10 sessions.
Members of the voice actors’ union will also see extra disclosures from game companies about a project, including the game’s genre, whether the project is based on a previously published IP, whether a role is being reprised, and whether actors will need to use profanity, racial slurs, or perform stunts during sessions. The agreement also mentions an “employer commitment” to managing vocal stress during longer recording sessions.
“The bonus payments we have now are significantly larger now than what we had 11 months ago,” said SAG-AFTRA chairperson Keythe Farley. “The existence of additional payments beyond your session fee is in the video game world for good, both in our high-budget and independent promulgated agreements.”
This is overall great news for gamers and, especially, the voice actors who breathe life into in-game characters. While it’s pitiable that it took 11 months for an agreement to be reached, we’re glad concessions were made and hope that the issue won’t raise its head again.