WoW Wednesday: Classifying Corruption

Corruption is an odd name of the game when it comes to World of Warcraft’s new patch, “Visions of N’zoth.” With any form of player character progression, a system that directly influences player gearing and customization has positives and negatives. However, when it weighs heavily on how your avatar functions on a fundamental, it is inevitable to find flaws in it. This week we will discuss Corruption, it’s place in player power, and if the system functions on a pure level.

The first question to address is, ‘What is Corruption?’ Replacing the Warforging and Titanforging systems, Corruption is the new ‘power increase’ mechanic designed to make player-gear more enticing. Functioning similarly to the previous systems, Corruption has a low chance to proc on any gear obtained through drops, such as Raiding or in some rare cases PvP. However, taking elements of the failed Benthic System from Nazjatar Corruption instead carries with it varied powers.

Coming in three different tiers of corruption (From +10 to +40). Each tier has certain effects tailored to it, with the lowest resigned mostly to stat bonuses. The highest, however, have incredibly powerful effects ranging from massive area-of-effect attacks to gushing bleeds. Some weapons, such as Sk’shuul Vaz, feature effects which draw on player’s already impressive stats to magnify their power and throughput.

This Corruption grows over time with the more corrupted item pieces you equip. Starting at zero and potentially scaling infinitely, every twenty levels imparts another greater impediment. Starting at just one corruption, your character will occasionally be halted by grasping tentacles, with later additions creating stunning mirror images. When your corruption maxes out you will not only gain increased power output, but you will rapidly take a deadly amount of damage. Corruption creates a risk-reward system based on what you’re willing to undertake with your current gear choices, while offering mitigation via the new legendary cloak and Heart of Azeroth Essences.

Initially there was quite a bit of trepidation with this system. Benthic gear was notoriously broken throughout Azshara’s Eternal Palace and Nazjatar for its special abilities. Such gear could easily be acquired and powered up while imparting benefits that outclassed even Mythic content loot. Where Ion Hozzikostas, World of Warcraft’s current lead developer, stated that item level should be the indicator on what is superior gear, the mathematics of stat multiplications and resistance increases against certain attacks made Benthic Gear a greater asset than any could dream of. Such is the issue, to an extent, with Corruption.

From its early days of implementation, the system has seen radical and controversial changes. The Public Test Realms saw massive widespread changes in terms of Corruption and number crunching up until launch. Even now, at the time of writing, traits like Infinite Stars dominate the current Corruption Meta. Classes that often underperform, such as Arms Warriors, who lack steady AoE and cleaving in Raid Teams are now preferred for most compositions, as Infinite Stars can proc on high-multi strike abilities such as Bladestorm and during Sweeping Strikes (both of which strike multiple targets rapidly) when coupled with DoTs and bleeds.

This was pushed to its apex of an issue when Corruption received nearly a dozen changes across the various tiers and abilities during the previous reset. This reset, in the middle of the Mythic Ny’alotha race between the world’s top Raiding Guilds, disrupted entire team makeups and individual character decisions. Let me paint for you such an example:

Intending to push your gearing curve you and your friends run Mythic +15 dungeons all week. Like Titanforging, Corrupted Gear only has a pittance of a chance to drop. It is incredibly unlikely, unless you are running multiple dungeons in short bursts and clearing well above the time limit, that you will see many pieces drop. Instead you’ll need to rely on your weekly Mythic+ Cache to deliver the guaranteed loot drop. If you’re lucky enough to receive an item type that CAN have Corruption, you need to hope that it is of the optimal tier within a certain range of Corruption.


Now, suddenly, the next week all of your hard-earned best-in-slot pieces are useless due to heavy nerfs. That is what happened during the Mythic Ny’alotha race, and to many players worldwide.

That is, if you are fortunate enough to avoid a crippling bug that occurred during the patch’s early weeks. Several players (including myself) were ‘locked’ into their loot types from week to week since launch across multiple sources. Some players could only get Trinkets from their Mythic+ Cache (which cannot become corrupted), while others could only get boots from Horrific Visions or pants from other sources. Meaning that, if you were unfortunate enough, you could essentially spin your wheels gearing for weeks and never see a piece of corrupted gear.

While I reached out to Blizzard to deal with my version of this bug, and there are many forums detailing similar instances, this is not a ‘known issue’ at this time. Despite internal team-members suffering from the exact same issue, this currently is not on Blizzard’s radar.

On paper, Corruption is a VERY good system. It rewards creative choices and maximizing what you can do with what you acquire. A greater issue comes, however, at the sheer exclusivity of Corrupted gear. If you have average luck, or especially a streak of good luck, you can quickly find yourself soaring past all barriers to your class’ ability to perform. However, if you are particularly unlucky, you’ll find yourself falling behind in short pacing.

Does this mean Corruption is necessarily a bad system? Certainly not. Most issues here could be addressed with simply making Corruption standard across ALL items, including the option to purge gear. Corruption does, in many aspects mathematically, fundamentally break your class role which is something that has been demanded by the player base since the ability pruning of Warlords of Draenor. That possibility of pushing a class beyond its apex role through gear customization opens a realm of possibilities about how even Tanks, who have an impressive amount of utility already, can change how they fundamentally process encounters.

In terms of fundamental mathematics, Corruption requires some time to gestate. This was a system that, frankly, required another month or two of testing. But given that it becomes more accessible and manageable, perhaps with higher tiers locked behind more difficult content, I want to see it return. N’zoth’s influence across Azeroth, and particularly our equipment, makes not just for interesting storytelling but a fun new way to approach class-balance and utilization. This risk-reward system where numbers aren’t always clear but are instead focused on fun experimentation makes for a more interesting product overall.

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WoW Wednesday: Love Is In The Air 2019!

Love is in the Air once more in the World of Warcraft, and the townsfolk of the world are now spending their days giving and receiving gifts to other amorous citizens. While the war is reaching a fever pitch in the seas, love (and the dastardly actions of the Crown Chemical Co.) are always in the air during this holiday. This week we’ll be giving you the best look at this yearly holiday event, from how to get the most of your achievements to grinding the top toys.

This particular holiday (much like its real-world equivalent) is one that has been created by one of Azeroth’s most dastardly and insidious corporations. The Crown Chemical Co., made up of ejected Forsaken Apothecaries and potentially employed by the Venture Company, work on developing a newer, more horrific plague than anything the Undercity could ever unleash, funding their research through the gift-giving holiday. The Steamwheedle Cartel, concerned about how deeply this new company is cutting into their profits, works from afar to undo Crown Chemical’s efforts. Hiring private investigators, the Cartel works on recruiting heroes throughout the major cities to thwart the Apothecary’s work.

Kwee Q. Peddlefeet and the Crown Chemical Co., ready to spread the love in Orgrimmar.

The biggest draw for players is the elusive Big Love Rocket mount, the rarest holiday mount across any of the events in Warcraft. This can be earned through taking on the terrible triumvirate running the Crown Chemical Co., who have made their residence in the now defunct Shadowfang Keep. Players can queue up for the encounter at any level and defeating the trio will earn players a Heart-Shaped Box daily. This packet can drop toys, cosmetics, the Love Rocket, as well as several pets and accessories. However, only players level 110 and higher can earn the Big Love Rocket.

While several toys are exclusive drops to the Crown Chemical Co. leaders, most can be earned from the seasonal vendors through Love Tokens, which can be earned through daily quests, several holiday-related packages, and by turning in Lovely Charm Bracelets. These items can be collected by slaying level appropriate enemies and collecting Lovely Charms, combining ten of them for a bracelet. These Charms are farmable by the entrepreneurial player, meaning that one could feasibly farm enough for every single toy, cosmetic and mount available through the vendors. This year some of the better locations to farm are the Eye of Azshara dungeon or the Blood Gate in Zuldazar, alongside your grinding for the Eternal Curator’s Set.

On of the main attractions to Love is in the Air is of course the holiday’s meta-achievement, Fool For Love. This achievement is a requirement to the World Event meta What a Long, Strange Trip It’s Been. Each achievement for the Fool for Love requires a bit of a time investment and may take some time to complete; getting a head-start on completing your meta-achievement is highly recommended for most players.

Be Mine requires players to eat the eight separate heart candies that can be found in the Bag of Heart Candies. This item has ten charges, and can be purchased from a seasonal Lovely Merchant for two love tokens.

Charming requires players to craft twelve Lovely Charm Bracelets, made from 120 separate Lovely Charms. In order to do so you must first acquire a Lovely Charm Collector’s Kit from Kwee Q. Peddlefeet, located at the seasonal vendors outside of each faction’s major city auction houses.

Nation of Adoration requires players to use up some of those Lovely Charm Bracelets, and participate in the daily quest series ‘A Gift for the…’ for your faction. Turning in one bracelet to each of your leaders will net you the achievement, as well as a few of their personal opinions on the holidays. With the events of “Rise of Azshara,” some of the older Horde members have changed such as Eitrigg replacing the fallen High Overlord. You can still give one to ‘Warchief’ Sylvanas Windrunner, but you’ll need to go back in time to the old Undercity.

“My ‘thanks’ for this Bracelet…”

Dangerous Love requires players to join the Detectives hired by the Steamwheedle cartel and thwart the actions of the Crown Chemical Co. Completing the primary quest-line and then one of the Crushing the Crown daily quests will net this achievement for you.

Fistful of Love will require you to do a little bit of hunting across Azeroth for certain players. You must use a Handful of Rose Petals on several race/class combinations across both factions. These petals come in groups of five, and can be purchased with five Love Tokens from a Lovely Merchant.

Flirt With Disaster is a faction-specific achievement, requiring players of the Horde and the Alliance to get a little free with some of the faction’s more off-putting members. Players must get absolutely drunk, use one of the seasonal perfumes or colognes, throw a Handful of Rose Petals onto either Jeremiah Payson (in Orgrimmar) or Sraaz (in Ironforge) and then kiss them! Make sure to make it count!

I Pitied the Fool is another involved traveling quest and can be quite an investment. Either you or another player must use a Love Fool in each of the five zones, and then /pity the fool that spawns. Be certain to be inside the zone listed, meaning that Naxxramas must be done inside the instance. Players cannot use the Sturdy love Fool toy for the achievement.

Sweet Tooth will require players to consume each of the four candies found within a Box of Chocolates. These candies are the Dark Desire, Very Berry Cream, Sweet Surprise and the Buttermilk Delight. Each box costs ten Love Tokens.

A romantic picnic, for your and your beloved. Or just some stranger you meet on the street.

Lonely will see players enjoying a Buttermilk Delight with a friend in Dalaran using their Romantic Picnic Basket toy. Once you have the Romantic Picnic buff, you can dine on your candy which can be gathered from a Box of Chocolates.

My Love is Like a Red, Red Rose can is earned by obtaining either a Bouqet of Red or Ebon Roses during the celebration. Both roses drop off of select Cataclysm and Wrath of the Lich King dungeon bosses.

Shafted will require you to use a Silver Shafted Arrow on ten players who do not have non-combat pets out, burdening them with Kwee Q. Peddlefeet. A stack of ten arrows cost ten Love Tokens.

Last, but certainly not least, The Rocket’s Pink Glare requires players to set off ten Love Rockets in twenty seconds (or less!). This is easy enough to simply hotkey the rockets and spam them away to your achievement. Ten rockets can be purchased from the Lovely Merchants for 10 love tokens.

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10 Best MMORPGs in 2020

You may have heard that the MMORPG genre is dying, and you know what, that may be true, but it isn’t dead yet! There are still a ton of amazing MMOs that you can play. That’s not even mentioning the ones that are coming out in the near future. What should you be playing if you want to play the best? Here’s our list of the 10 best MMORPGs in 2020.

 

10. Guild Wars 2

Despite recent displeasure from longtime fans of the game Guild Wars 2 is still one of the best AAA MMORPGs available on the market. ArenaNet is developing another game and many feel that is reflected by the smaller content patches. But, the game that already exists is fantastic. It has had two expansions which are still popular to this day. Just don’t rush through all the content expecting to get more frequently or you may end up disappointed.

 

9. ArcheAge

ArcheAge Unchained Review Glider

Last year ArcheAge got a huge boost to life with the release of ArcheAge Unchained. The new business model brought in new players and older ones who had previously left citing irritation with the monetization of the game. While reviews of the game on Steam are mixed closer inspection shows that the vast majority of complaints are about difficulties accessing the game and not problems with the game itself. The game is being praised as being enjoyable and fun to play. Quite a feat for a game that is going on 6 years old.

 

8. Phantasy Star Online 2

It may not be expected to launch until Q2 this year but we can already say without a doubt that Phantasy Star Online 2 is going to be one of the best MMORPGs you will play this year. The game has been running consistently in Japan since 2012. In that time it has expanded to be available on PC, PS Vita, PS4, and in 2018 Nintendo Switch. Here in the West, the release will be limited to North America and only be for PC and Xbox One but we’re sure that this much sought after MMORPG will be the talk of the gaming community once it releases.

 

7. Bless Unleashed

We don’t yet know when Bless Unleashed will be leaving beta, but the fact that it has been doing open beta testing suggests that it’s quite close. Bless Unleashed is the game that Bless Online should have been, something that I’ve seen repeated over and over by people who have played in the beta. It is a vast improvement to the game with completely new combat and a number of other big changes. Most notably, it isn’t even made by the same studio. Bless Unleashed is an amazing game, but, it has to get past the stigma and misunderstanding of what the game is. This isn’t just a repackaging of the same game but now it’s free or anything like.

 

6. City of Heroes

city of heroes - Publishers Wish to Block Emulators - MMOGames.com - Your source for MMOs & MMORPGs

It has almost been a year since City of Heroes made a comeback with a bunch of fan-run servers and we are expecting to start seeing new content from the largest of these servers sometime this year. But, that isn’t the reason City of Heroes makes our list. Despite the game being 15 years old and not having any new content for a number of years thanks to it having been offline, it is still one of the most playable MMORPGs on the market right now. This is thanks to the massive amount of content that already existed for the game and just how alt friendly it is. It is also a fantastic game for roleplayers, something of a rarity these days.

 

5. Runescape

This year Runescape is 19 years old but it is still going strong. In fact, 2019 was the best year the Runescape games have ever had! Jagex is also planning something big for the big 20th anniversary next January. So, if you want to try out the game that introduced a large chunk of the internet to MMOs, now might just be the best time to give Runescape a try. Throughout this year Jagex is also going to be hiring 100 new employees, which means that the new content is going to keep rolling in for a long time.

 

4. EVE Online

EVE Online is another one of those games that just keeps getting better with age. This year they’ll be celebrating their 17th birthday! Sure, if you ask the player base there might be some concerns about the game growing stale and yes, the population of the game has been declining. But behind all the current drama there is an incredibly solid game and there is nothing else on the market quite like it.

 

3. World of Warcraft

“Don’t ask what happened to the first one — Mechagon Technology is still Gnome technology!”

When it came to picking the top 3 MMORPGs in 2020 it wasn’t easy. The three games are all on pretty equal ground and it really just depends on personal taste which one you like more. For the sake of this list, however, we let the general hype levels of the game decide. World of Warcraft is still going strong and, while the hype may not be quite as strong anymore for WoW Classic, there are still oh so many who swear by it. 2019 may not have been an amazing year for WoW but it is on such a high pedestal that it can afford to have a bad year and still be one of the best.

 

2. ESO

If you think back to the launch of Elder Scrolls Online it might come as a complete surprise that ESO has come so far. Despite the rough launch, the game has jumped from strength to strength. It’s a solid game through and through that somehow gets forgotten fairly regularly. Right now is a great time to jump in as they’re starting a year-long story that will stretch over several DLCs released throughout 2020.

 

1. FFXIV

2019 was an amazing year for Final Fantasy XIV. Even if only one thing had happened in the game the entire year, the release of Shadowbringers, it still would be number one. Why? Shadowbringers has often been praised as the best MMO expansion of all time. The fact that six months on from the release of the expansion players are still singing its praises is also something of a wonder these days. There is no doubt that as of the time of writing it, in January 2020 Final Fantasy XIV is the best MMORPG, period.

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WoW Wednesday: What’s New in Season 4?

Ny’alotha awakens and with the rise of N’zoth comes Season 4 for Battle for Azeroth! As the last Old God begins to unfurl the lengths of his millennia spanning plans, champions of Azeroth gird themselves for a war for the fate of the world. With Season 4 officially beginning this week, we’ll be diving into everything that’s new with its release.

Ny’alotha, The Waking City

First and foremost is the release of Battle for Azeroth’s fourth and final major raid tier, Ny’alotha, The Waking City. With its newfound freedom, N’zoth has begun his long awaited siege on the waking world. Enroaching upon the Forge of Origination, Azeroth’s land-scouring reset button, and the Engine of Nakk-Shalak, its power source, it is only a matter of time before the Old God removes all hope. Desperate to end the threat before everything its lost, Magni Bronzebeard, the Speaker for Azeroth, and Wrathion the Black Prince prepare a desperate gambit. In order to destroy N’zoth forever, they must besiege his very seat of power and hope that the corruption does the hearts of its heroes…


Following the previous raid tier, Azshara’s Eternal Palace, Ny’alotha, The Waking City continues to follow a linear progression system in its boss encounters. While there are several ‘choice’ encounters that players can rotate through, each of the raid’s twelve boss encounters are mostly linear in their progression.

Following previous concepts from the final raids of Mists of Pandaria, Warlords of Draenor and Legion, Ny’alotha features an immense host of cosmetic rewards including one that will only be available until the Shadowlands pre-patch. Rewarded for defeating N’zoth on Heroic and Mythic difficulties only, the Uncorrupted Voidwing will close a loop with the Black Prince that remains unanswered. With the corruption of Twilight Dragons and their servitude to the Old Gods, what future does the doomed flight have in Azeroth?

New essences will also abound for players venturing into The Waking City. Similar to the Aqueous Reliquaries of the Eternal Palace, Encrypted Ny’alotha Texts can be combined to form the raid’s Heart of Azeroth Essence. These Texts will only drop from five bosses, including The Prophet Skitra. Like previous raid-progression systems the amount of Texts you can collect per week will increase with higher difficulties. Mythic will reward the most week-to-week.

Looking for Raid Wing 1 and Mythic Difficulty will open the week after your region’s particular launch of Season 3. Players are advised to complete the introduction storyline and gain the first few ranks of their new legendary cloak, Ashjra’kamas, Shroud of Resolve, before entering. You can read up on that and the Horrific Visions systems from our previous coverage.

Step Into the Arena!


Battle for Azeroth 
Season 4 brings a new and glamorous title to the mix, “Corrupted Gladiator.” With the rollover into the next season of Rated PvP, both personal and matchmaking ratings will normalize and return to zero. This means a fresh start for all players seeking to carve their name into the halls of conquerors.

Returning to Season 4 is the graduated Elite Gladiator System, rewarding players who advance their rating with progressive unlockables for your Elite Notorious Gladiator sets, as well as the seasonal tabard, enchantment, and cloak. Those looking to claim the Gladiator Title and the Corrupted Gladiator’s Proto-Drake must also win an additional 50 games in the Elite bracket (2400+). Those looking to claim the “Corrupted Gladiator” title must place in the top 0.1% of rankings in their region, as well as claim 150 victories in 3v3 Arenas during Season 3. The returning Gladiator’s Dreadflame enchantment appearance will still be attainable for those who hit 2100 rating in Season 4.

Returning to Season 4 are temporary seasonal “Elite Class” titles. These titles will be awarded to players who reach the Elite bracket. Several PvP exclusive Essences will continue to appear in Conquest Chests at week’s end, including Conflict and Strife. Others such as Blood of the Enemy can be unlocked through several PvP encounters. Like their PvE counterparts, these Essences have various ranks and may require improving your personal rating to unlock higher tiers.

At this time, Gladiator PvP sets from Seasons 1, 2 and 3 will be unavailable to purchase until a later date.

Marvelous Mythic+

With the start of a new season comes a plethora of adjustments for the Dungeon Delvers of Azeroth. Whereas there is no scaling adjustments akin to Season 3’s brutal changes, difficulty and health will increase more in line with what players are used to from previous seasons. Key depletion will, however, be far more intense, and failed dungeons have the potential to scale down by multiple ranks. A host of Mythic+ dungeon mechanics, including several found in King’s Rest and Freehold, are seeing nerfs due to the heavy and punishing damage they can rapidly deliver. The Quaking Affix has also received a massive change; no longer will players be able to damage themselves but the damage increase for their fellows has increased from 20% to 40%!


With N’zoth’s growing reach across Azeroth and the waking world, a new Mythic affix has been introduced as the Seasonal Affix: Awakened. Similar to last season’s affix, Beguiling, each Mythic 10 dungeon and higher will have a series of pylons scattered around the instance. Whenever these pylons are interacted with, you will be dragged into the dreaming world where a Lieutenant of N’zoth and his minions are contained. After they are defeated you can return to the waking world, allowing you to potentially skip large swaths of the dungeon! But beware: each Lieutenant left alive will join the final boss when you face them.

Additionally, the Season 2 affix, Bwonsamdi’s Bargain, will return on dungeons that are Mythic 9 or lower to encourage you to play depleted keys. Mechagon, 8.2’s megadungeon, also enters the Mythic+ rotation with its two major halves divided up. The Junkyard will feature the exterior portions of Mechagon and its first four bosses. The Workshop will feature all encounters inside Mechagon City itself, and is more boss heavy than it’s predecessor. Hard Mode will not be eligible for players engaging either wing in Mythic+.

Upgrading Gear Tables!

Alongside the opening of Ny’alotha, The Waking City, players will find new loot with increased item levels in their weekly activities. Baseline rewards in Normal, Heroic, Mythic and Mythic+ content have been increased by 30 item levels, putting them on par with previous raid tier rewards.

Gladiator PvP Gear now begins at item level 430 in both the Conquest Chest and regular rewards from Rated Player vs. Player activities. Like last season, players will be able to choose from at least four different rewards in their weekly Conquest Bar. On weeks when the gear rewarded is neither a piece of Azerite Gear, trinket or weapon, players will be able to choose between two different item slots of gear.

Emissary rewards for World Quests have likewise been increased and several items may re-roll or update their stats with the star of the Season. Throughout Season 4, gear may have the chance to become corrupted by N’zoth’s growing influence, and bring with it dangerous new rewards. These can be mitigated by venturing through Horrific Visions, which are vital to your progression in the new Season. You can read more about it here!

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WoW Wednesday: Conquering the Horrific Visions

Ny’alotha, the Sleeping City, has awakened. N’zoth, the God of the Deeps, has been freed from his titanic prison. Now finally under his full command, the armies of a reinvigorated Black Empire threaten to reshape all of Azeroth according to his twisted design. Nightmares infest the waking world, and now champions must fight against a corrupted monstrosity that fights not with soldiers alone; it fights inside your very mind. This week we’ll be taking a look at your chief method of progression in the new Patch 8.3, “Visions of N’zoth,” in the Horrific Visions system.

Horrific Visions are a new type of flexible content for 1-5 players to progress through. Intent of exposing Azeroth’s champions to the corruption in order to better mitigate it, Wrathion returns to assist. Using the horrific dreams of N’zoth, he opens a gateway to one of many possible futures for players to assault. Featuring two weekly rotating maps, Stormwind and Orgrimmar, heroes will begin by only being able to strike at one district of the city at a time. Fighting the minions of the Old God, they will also be battling rising corruption. Defeating the section’s main threat, dying without anyone to resurrect you or losing all of your sanity to corruption will immediately end the Vision.

As you adventure through the Horrific Visions, you will also receive aid from the Black Prince himself. Inspired by his masterwork in Pandaria, Wrathion will create Ashjra’kamas, Shroud of Resolve. This is an upgradable cloak with 15 individual ranks. Each will improve its stats and item level, including the amount of Corruption you can safely have on your gear, AND the sanity resistance you’ll have inside Horrific Visions. This cloak will become vital to improving your runs through the Horrific Visions, as higher ranks will increase the amount of time you can stay inside while also permitting easier entry to the more dangerous zones.


Queuing for Horrific Visions becomes the challenge, as while you can queue as many times as you like those runs are based on how many Vessels of Horrific Visions you can acquire. One of these is required for each time you wish to run a Horrific Vision and is only awarded once through completing one Major N’zoth Invasion per week. You’ll largely only be able to collect 30’000 Coalescing Visions, the currency for your Vessels, per week unless you grind every mission per day. In unlocking all of Patch 8.3’s features, including Horrific Visions, you’ll receive a large amount of Coalescing Visions and this will allow you to jump-start your runs.

Maximizing how many times you can run visions will become a priority for those looking to rank up Ashjra’kamas. Each rank requires legendary quest items dropped by powerful enemies inside the Horrific Visions, and only a handful can be earned each time you enter. The first six ranks can be completed within the first week of Patch 8.3’s launch, with additional ones unlocking weekly. This means that you can stockpile extra Coalescing Visions and spend them on additional runs in the next week. However, as you further increase the power of the Shroud of Resolve, the requirements will become greater. You may require multiple items that perhaps only drop in one section of the city, while multiples may drop in more dangerous sections.

Completing objectives and slaying enemies in these visions will earn you Corrupted Mementos. This currency is explicitly used to purchase rewards tied to the Visions. The main expenditure for players will come in the Titanic Research Archive. Unlocked after your first run through the Visions, the Research Archive is similar to Chromie’s Talent Tree for “The Deaths of Chromie.” Progression in this tree will cost several hundred thousand Corrupted Mementos but will also grant much more ease for those traversing the Horrific Visions. Such effects allow players to use ‘Sanity Restoration Orbs’ which resurrect allies and restores Sanity while active. Others can grant you a full resurrection, effectively giving you a second chance to take the greatest rewards from your run.


These may not be enough to save you, however. The deeper you progress into these Visions, the greater the toll it will take on your mind. Each city section in the Horrific Visions has a Madness associated with it. These Madnesses each have different effects to impede your progress and will change from area to area. Rotating weekly, these are drawn from each area’s specific pool of Madness Effects, acting similarly to Mythic Keystone affixes. Some will cause simple effects, such as damage-dealing pools of bad. Others will create images of your avatar that will fear all members of your party.

Even as you maximize your Ashjra’kamas and select every trait on the Research Archive, you’ll still have more to do in the Visions. Completing your first Vision and clearing the hardest areas will award you your first Faceless Mask. There are 5 masks in total, and each can be selected and deselected prior to your entrance into a Horrific Vision. All must be unlocked before they are used, but each has a similar purpose. On top of increasing the Health and Damage of Enemies, as well as the drop of Corrupted Mementos, by 20% they also have a potentially deadly effect. One reduces your total sanity, while others increase the damage of creatures by 200%. All can be stacked together and used to double your potential rewards.

And the rewards are indeed great for completing the Horrific Visions. Completing your first each week will reward you with a piece of item level 420 gear, as well as up to 6000 Corrupted mementos. Completing your first will also grant you a new Essence for your Heart of Azeroth, which can only be progressed the further you adventure. Progression for Ashjra’kamas is done solely through the Visions and is vital to your power scaling; at Rank 6 you’ll gain an ability to instantly dispel the Corruption effects caused by your gear, while at Rank 12 you’ll gain a passive proc that increases your primary trait EXTENSIVELY. Upgrading it past Rank 15 will halt stat gains but increase Corruption resistance for your gear.


All of these rewards, however, scale depending on the difficulty. Equipping more Faceless Masks can reward you with gear up to item level 470, just five shy of what can be awarded through Mythic+. Further progression will also allow you to chase further ranks of your Essence, as well as complete several achievements. Some will award you more Faceless Masks, while others will reward you with titles and mounts. Completing everything your Visions have to offer will unlock exclusive rewards with Wrathion, including a new backpack transmog for your cloak.

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Top MMO News Stories of 2019

The end of 2019 is upon us and that means it is time for us to break down the top MMO news stories of 2019. To say that it was a wild year would be a bit of an understatement. There were a number of huge launches this year, rumors abound, and trouble for some of the industry’s biggest developers. These are the top MMO news stories of 2019.

 

Guild Wars 3 May Be in Development

In October ArenaNet President Mike O’Brien, known by the community as MO left the company after 19 years. At the time an unnamed source told Kotaku that he hand been working on an unannounced Guild Wars project that could potentially be Guild Wars 3. The source also said that Guild Wars 3 hadn’t been officially greenlit but that the work O’Brien and his team had been doing could have developed into a sequel. Since then there hasn’t been any update on the story but a number of other high profile departures from ArenaNet have taken place.

 

Remnant: From the Ashes Launch

The launch of Remnant: From the Ashes took MMOGames readers by storm this year as the announcement of it’s launch was one of our most-read news posts all year. This Souls-like shooter has overwhelmingly positive reviews on Steam and if you happen to be reading this while the Steam Winter Sale is on then you can get it 30% off. Its dark fantasy atmosphere is a rare treat and the fact that you can play it as a single-player game makes it all the better.

 

ArcheAge Buy to Play Option

Gamigo announced in August that ArcheAge would be getting a buy to play option called ArcheAge Unchained. This announcement seemed to come out of nowhere and captured the attention of untold thousands. When it launched in October the servers were plagued with thousands of people stuck in queues for hours on end, a testament to how popular the buy to play option was. The queues continued for several weeks after the launch though thankfully they did settle down eventually.

 

WoW Classic Launch

The launch of WoW Classic was somewhat overshadowed by some other events that were going on for Blizzard at the time, you’ll see more about them later. However, Vanilla WoW fans finally got what they had been asking for, a fresh start in World of Warcraft from the beginning, or at least as close to it as they will ever get. The launch also seemed to bring out some of the worst in people though, just before launch there was a debate about which servers to go on to avoid Twitch streamers because they weren’t part of the original experience in the game. A few months on now conversations about WoW Classic have died down fairly quickly. That’s not to say it wasn’t successful, but it was a bit like when Pokemon Go launched, everyone talked about it for a couple of weeks and then the vast majority of “tourist” players left and only the dedicated core remained.

 

Phantasy Star Online 2 in the West

Phantasy Star Online 2 launched in Japan in 2012 and ever since then there has been a very dedicated bunch of gamers who have lamented that PSO2 never made it to the West. Many had given up hope. Which is why it came as such a huge surprise when it was announced that the game would finally be launching in the West, or at least in North America. The game won’t be launching until Q2 2020 so expect to see a whole lot more about it in the coming months.

 

Brad McQuaid’s Death

This year the MMO industry lost one of its icons when developer Brad McQuaid suddenly died in November. McQuaid is best known for his work on fantasy MMORPGs starting with the original Everquest. He went on to create Vanguard: Saga of Heroes and was working on the development of Pantheon: Rise of the Fallen at the time of his passing. His death was unexpected and surprised the entire community. Developers of Pantheon: Rise of the Fallen have said they would continue the visionary work McQuaid had started.

 

FFXIV Shadowbringers Launch

Though there was no one single news post we could point to for the launch of FFXIV Shadowbringers and its massive popularity we would be remiss in leaving it out of this list. Shadowbringers has been called the best FFXIV expansion to date and in fact, many even hailed it as the best MMORPG expansion of all time. That amount of praise was almost enough to get our most reclusive writers to try FFXIV, almost. Still, it was a fantastic expansion and easily could have been the biggest news of the year had it happened in any year other than 2019.

 

Riot Games Discrimination and Walkout

This year had a rough start for Riot Games as it was knee-deep in sexism, sexual harassment, and discrimination allegations. In response, Riot suspended their COO and hired their first Chief Diversity Officer. Five lawsuits came about as a result of the allegations and two of them were forced into private arbitration. This while tech giants Google and Facebook announced they were ending forced arbitration for harassment cases. Riot continued to make a number of unpopular choices for their employees which resulted in an employee walkout, the first time that had ever happened in the video games industry. It all finally came to an end at the beginning of December when it was announced that Riot Games would pay at least $10 million to about a thousand female employees who are eligible for a share.

 

Blizzard Boycott

As previously mentioned, there was one Blizzard story that dominated them all this year and that was the boycott and backlash the company faced after suspending a pro-gamer after he showed his support for the Hong Kong protestors in a live event. The two casters who were interviewing him were also suspended. This resulted in a very public backlash that included US Senators as well as gamers and non-gamers across the world. There was even an employee protest at Blizzard HQ over Blizzard’s reaction to the events. In the end, Blizzard decided they would give the esports star his winnings and reduced everyone’s suspension to 6 months. Shortly after the story was all but forgotten as Blizzcon made some major announcements that seemed to distract fans.

 

City of Heroes Revival

Shutdown MMO Emulators

The honor of the top MMO news story of 2019 goes to the revival of beloved superhero MMORPG City of Heroes. It was a crazy year but no story lifted more hearts in the MMO world than the return of City of Heroes. Earlier this year it was revealed that there had been a secret server of City of Heroes and shortly after that the first new City of Heroes server open to the public opened up. Since then thousands of accounts have been made across a number of different servers. These servers have small groups of volunteer developers working on making improvements to the 15-year-old game and there are quite a few to pick from, though the most populated are part of the Homecoming group. City of Heroes makes the top of our list for being the story that has had the widest and most long-lasting impact. We can’t wait to see what the new year holds for the revival of City of Heroes.

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WoW Wednesday: The 2019 Feast of Winter Veil!

Snow falls and hearths are lit in the wide World of Warcraft as the holiday season once again dawns on us in the real world. Just as we get together to celebrate the season with our families, the land of Azeroth becomes more festive to herald the coming of Greatfather Winter and the kinship of the heroes of the world. This year Winter Veil comes back bigger and better than ever as a seasonal event in Battle for Azeroth. During the event running through January 2nd, players can sample (and cook) delicious holiday treats, rescue one of Greatfather Winter’s reindeer, tackle special world boss content, and even unwrap your own gifts from the jubilantly jolly geriatric!

New to the festivities this year (on top of the secretly wrapped presents beneath the tree) are two new world explorative events. In both Orgrimmar and Ironforge Greatfather Winter has set up his sleigh for everyone to partake in! Each reindeer can carry a person, as well as an additional member in the sleigh. While you cruise through the skies on your holly-jolly jousting, you may also find the currently hidden Greatfather Winter Pepe. While he has only been datamined from the 8.3 PTR, there are rumors that the tangerine traveler may be prowling the mistletoe for an adventurer!

Part of the meta-achievement What a Long, Strange Trip It’s Been, the Feast of Winter Veil has its own meta-achievement which combines gift giving, treat making and more in one comprehensive checklist for the event. Read on to figure out how to join in on the festivities and claim your own <Merrymaker> title!

All of the following achievements must be complete during the Feast of Winter Veil. While several other holiday achievements can be completed outside of their timely slots (provided you have the right items that aren’t locked to the time they’re available), most of this event’s achievements cannot.

Greatfather Winter, here to ho-ho-hold onto your presents until the big day!

‘Tis the Season simply requires you to wear 3 pieces of Winter Clothing and eat a slice of Graccus’ Mince Meat Fruitcake. Made up of five different items, the Red and Green Winter Veil sets are really only constructed of three items each. The hats will drop off of select enemies in Heroic Level dungeons and raids, noted by their festive attire.

Chest pieces will most popularly be found on Auction Houses, but they can also be made by Tailors with level 250 Classic Tailoring. The Winter Boots (which come in only one variety) can be made by Leatherworkers with 285 Classic Leatherworking skill. The fruitcake can be dug up in packages rewarded from the quests Treats for Great-Father Winter or You’re a Mean One…

A Frosty Shake simply requires you to get your hands on a Winter Veil Disguise Kit and /dance with people under its effect in Dalaran. Most players can pick up the toy from their mailbox after completing the quest chain that starts with You’re a Mean One… Time to get the whole snow-family on the floor!

Bros. Before Ho Ho Ho’s will see players traveling across Azeroth and giving a little Christmas smooch to various Brothers of the Horde and Alliance, depending on your faction. Clearly this particular achievement shows off a little of that often joked about ‘Horde-Bias’ whereas there are ten Brothers for the Alliance to deliver a holiday package to, the Horde only has 3 spread across various Horde sites in Northrend.

Aside from being a catchy holiday carol, Fa-la-la-Ogri’la is a twist on the classic Burning Crusade daily quest Bomb Them Again! Travel to the Blade’s Edge Mountains, pick up the quest and turn your deadly bomb-delivery mount into a Reindeer with some Fresh Holly or Preserved Holly. If this quest is unavailable to you, you might need to do a short questline to open them up beginning with the quest The Crystals.

Smookywood Pastures commercializes most of the season, and will ask for your help in saving the holiday.


He Knows if You’ve Been Naughty
 is one that simply requires a little patience, needing you to wait until December 25th. Simply log in, head over to Orgrimmar or Ironforge and open up one of your gifts beneath the Winter Veil tree! Hopefully you’ve been good and don’t end up with a lump of coal. Each year’s special toy has a special Feat of Strength achievement associated with it as well, and many toys can still be collected through alternative means throughout the season. There are also a smattering of other achievements not included in Merrymaker that require these toys, mostly to terrorize other players and be a general Greench! These include Iron ArmadaA-Caroling We Will GoBB King and more.

Let It Snow requires you to use a Handful of Snowflakes on a set list of race-class combinations. Throughout the season there are often charitable players of the opposing faction waiting in neutral major cities to help you out, but you can also pay some punishment on your foes in a battleground or two. If you find yourself short on a Handful of Snowflakes, simply give one of the many Winter Revelers a little /kiss.

On Metzen! is awarded for saving the titular reindeer during the quest You’re a Mean One…, a daily quest requiring you to slay a true Greench and save Winter Veil!

Scrooge is for those who aren’t fans of Winter Veil by smashing snowballs into the faces of some of the biggest revelers in the Horde and Alliance. While Alliance players have the task of sneaking into Thunder Bluff to peg Baine Bloodhoof, Horde players must sneak into the heart of Ironforge itself and pelt Muradin Bronzebeard.

Simply Abominable is another achievement connected to the questline which begins with You’re a Mean One… Slay the Abominable Greench, rescue Metzen and save the stolen treats of Azeroth!

Need to chill out? Step into the zero-gravity Giant Snowball in several major cities!

The Winter Veil Gourmet requires you to collect and cook several holiday themed recipes including a Gingerbread Cookie, Winter Veil Egg Nog and Hot Apple Cider. While all of the recipes can be purchased from the Smokywood Pastures vendors in major cities, the Hot Apple Cider recipe requires 300 skill in Classic Cooking, making it a difficult feat for those who’ve not taken the time to maximize their secondary professions.

With a Little Helper From My Friends is the last of the achievements, and can easily be completed in a few Epic Battlegrounds. Stepping into one of the many Winter Wondervolt machines throughout Azeroth, you’ll transform into one of Greatfather Winter’s little helpers! From there you must make 50 cumulative Honorable Kills in Battlegrounds, meaning that if you die and lose the buff you can simply return and visit the machine between matches!

How do you plan on spending Winter’s Veil this season? Let us know down below!

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WoW Wednesday: A Case for Hearthstone’s Canonicity

World of Warcraft is an EXPANSIVE universe. Azeroth itself is a massive world to live in, with four major continents, three densely populated islands and hundreds of uncharted minor landmasses in the Great Sea. Even stepping beyond the physical world, the universe’s cosmology is gigantic in scope and scale. According to the timeline of the lore, a major world ending event has occurred every year for the last NINE years canonically. But despite the major events and the scope of holidays that affect the natives of Warcraft we very rarely see anything minor. While we get flavor texts from time to time, such as the Warrior and his Son in Orgrimmar, we don’t often see smaller things or adventures in the world. That is, except for Hearthstone.

For the uninitiated Hearthstone is a collectible card game based on the Warcraft universe. In it players build a deck of cards to battle other players with. They select a particular class, with it’s own paragon hero to play as, and combine class cards, monsters and spells with other neutral cards. Many of these cards draw from inspirations in game, such as the Legendary cards about famous characters like Malygos or Tirion. Several others, like the Annoy-O-Tron or Arch-Thief Rafaam, are completely unique to the world.

Hearthstone’s lore is one that is constantly in a state of confusion and question; does this game represent a canon aspect of the Warcraft universe? The answer is varied depending on who you ask. As you PLAY as the heroes going through the world’s varied adventures, clearly its not canon. Garrosh never fought Arthas in Icecrown Citadel, after all. A spell from Anduin couldn’t deal the same damage as Valeera Sanguinar’s poisoned daggers, surely. Nothing in many senses surely makes any sense. However, it does also add an extensive bit of lore and reworkings of older lore content.


Previous expansions have created dungeon-run streaks of content throughout the world of Azeroth, drawing distinctly from famous raid expansions in the main game. “Blackrock Mountain,” ‘Curse of Naxxramas,” “Knights of the Frozen Throne,” and “One Night in Karazhan,” are all clear re-imaginings. While some are more to the point and direct, such as “Curse of Naxxramas,” others like “One Night in Karazhan,” take that light-hearted Hearthstone flair to romantically retell heroes and stories of the past.

Others, such as “The Grand Tournament,” and “League of Explorers” have taken older defunct concepts and brought a new life into them for Hearthstone. After Arthas, the Lich King, was defeated in Icecrown Citadel, the Argent Tournament found itself without much of a future. Originally formed to test potential champions with honorable combat, the organizers from the Argent Crusade found themselves wanting more. Sending invitations all across Azeroth, Hearthstone heroes of all shapes and sizes lined up in troves to become the new Champion of the Argent Tournament. Similarly, the “League of Explorers” breathed life into the static archaeologists guild of the Warcraft universe. Instead it focused on four fresh-faced champions of the League who sought to relieve a rare, powerful artifact from the dastardly grips of Arch-Thief Rafaam.

Each expansion has built up in some manner to the last two years. The Year of the Raven and the Year of the Dragon, decisively, have ventured new lore and content into the otherwise static world of Azeroth’s past. While “The Witchwood” explored the Gilnean’s push against the dark things in their native home, “The Boomsday Project,” took players back to the Netherstorm and the mad scientist Dr. Boom’s attempts to ‘advance’ his chaotic notions of dangerous science. Even, “Rastakhan’s Rumble,” named after the Zandalari King of the same name, fleshed out an event held “once a generation” to determine a new champion of the Empire.


All of this built up to the Year of the Dragon, the launch of several major story-based expansions all throughout the year. Beginning in April, “Rise of Shadows,” saw Arch-Thief Rafaam return as a newly minted Arch-Villain of the Explorer’s League. Gathering up other villains of previous expansions, including Blastmaster Boom, he proposed to them a dastardly plan to take over the world itself. The first part of it was simple; All they would need to do is take over the floating mage city of Dalaran…

Joining together, the League of E.V.I.L. swept over Dalaran like a nefarious tide of villainy. With Rafaam at their head, and his goals largely shrouded in secrecy, they managed to dominate the city in one fell swoop. Defeating the Kirin Tor’s staunchest defenders, they piloted the floating mage-city directly over the sandy deserts of Uldum. Breaking into ancient tombs with the magical potential of the city, the League came face-to-fin with the League of Explorers who attempted to protect the denizens (and riches!) of the region from Rafaam’s gang.

However, even performing their best efforts, the League was ultimately unsuccessful. Breaking into an eldritch tomb, the League of E.V.I.L. managed to secure a potent draught of the Plague of Undeath. Finally he revealed his plan to his cohorts; using the plague he could resurrect and dominate Galakrond, the primordial kin-eater and progenitor of the Dragonflights. Greater than even Deathwing the Destroyer, no one could dare oppose them with Galakron at their beck and call! Now the two leagues find themselves in a battle for the fate of Azeroth itself in the skies high over Dragonblight, where even a drop of undeath could spell the doom of the world.

With that in mind, why is no one in Azeroth talking about this?

On paper, reading this year-long adventure, is an INCREDIBLY exciting turn of events with cataclysmic consequences. Part of that answer, in my humble opinion, falls into both the canonical origins of Hearthstone, and perhaps some of the confusion surrounding its canon.

Hearthstone, like any good tavern game, canonically started in The Inn. Not just any watering hole in the sides-streets of Silvermoon City, but The Inn, a mysterious place that apparently exists between worlds. A place that could exist realistically anywhere in Azeroth. Here time and circumstance bend to fit the story, such as King Magni Bronzebeard arriving for a pint and a few games years after he had been turned into diamonds. It is, as meta-narratives go, incredibly meta beyond normally acceptable tolerances. Perhaps, ideally, that is best how we see the canon potential of Hearthstone itself. Simply meta.

Hearthstone’s canon, in my humble opinion, both exists inside the World of Warcraft and does not. It is, in a sense, a meta-narrative retelling of the world’s history through stories in the tavern. We are playing as famous heroes of the universe as any other Goblin or Elf would in playing the game. Each expansion pack, each set of new cards and its stories, are a romantic retelling of famous events in the game; while Jaina was never turned into an Arch-Lich, it certainly sounds much cooler than just her being at Icecrown.


Likewise, we get explanations for some of Hearthstone’s more canonically confusing elements, such as the “Whispers of the Old Gods,” expansion where the three major void villains of Azeroth were active all at once. Likewise, the “Mean Streets of Gadgetzan,” is, in part, canonical; from the experiences of the designer, the goblin port town could seem to be a seedy turf-war of gangs and companies!

This, of course, brings us to the Year of the Dragon. Every event across the three expansions we’ve seen throughout 2019 is perhaps one of Warcraft’s little hidden gems. There are heroes, there are villains, there are major stakes where both sides could win or lose everything. At the heart of it all is what Azeroth thrives on in its stories, a major ancient evil just waiting to be awoken. Unlike past expansions, drawing on inspiration or elements from previous events in lore, this is completely new content.

The question should never have been if Hearthstone was canon to the Warcraft universe. It always has been, just from the perspective of our characters. The real question we should be asking is when do we get to see some of its amazing heroes and exciting adventures make their mark on the Azeroth we’ve come to know and love?

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WoW Wednesday: The Rewards of Korrak’s Revenge!

World of Warcraft’s 15th anniversary is now in full swing, with events aplenty for players to dig into. On top of the LFR-styled ‘Memory’ Raids, which cover famous bosses from Warcraft’s first three expansions, Alterac Valley has returned! Based on the original build of the famous Epic 40-Man Battleground, Korrak’s Revenge is a seasonal brawl available through January 7th 2019. With no reinforcements, evolving NPC assaults and a ton of rewards scattered throughout, this is a densely packed holiday event. This week we’ll be peeling apart the particulars and set out a path to maximize your rewards!

The Alterac Valley of olde is infamous amongst Vanilla Purists and regular community goers for how long its matches were. Some took several days due to the deadlocks players would face on the battleground. Due to the variety of scaling in Korrak’s Revenge, however, most matches take roughly as much time as a regular Alterac Valley; up towards several hours long. Accessible from level 60, Korrak’s Revenge is a fantastic way to power level your characters with the anniversary experience buff.

The main draw, however, is the two limited time mounts. Featuring updated versions of the classic Alterac Valley faction mounts, the Frostwolf Snarler and the Stormpike Battle are completely remastered mounts. Featuring higher resolution textures and updated rigging based on newer model skeletons, these are two VERY excellent mounts. Rewarded from the achievement ‘Alterac Valley of Olde’ you’ll need to earn 200 Timewarped Badges while playing in Korrak’s Revenge. This currency can be used elsewhere in conjunction with Timewalking events, and this provides the best opportunity to grind quite a bit for rep tokens, mounts or toys.

“Raised in the Alterac Mountains and trained to bite dwarves.”

At first glance, Alterac Valley of Olde may seem easy to complete. Most players will pick up the breadcrumb quest, “Soldier of Time,” which rewards 400 Timewarped Badges for gaining 500 honor inside the Battleground. While this is an easy, and recommended, quest to complete none of these badges will contribute to your total. Instead, you’ll need to rely on the quests in Korrak’s Revenge.

The biggest thing to regularly perform will be COMPLETING the battleground itself. Currently, in the EU, zerging towers and the Alterac Generals has fallen back into the popular meta-strategy. Thankfully, this results in quicker games more often, and simply falls to whichever team can complete strategies quicker. In order to kill Drek’thar or Vandarr Stormpike, you’ll need to burn down every bunker and tower on your way to the enemy team’s base. Each has a nearly 3 minute cap timer, in which you’ll need to defend your claim until it is destroyed. Capturing graveyards along the way is essential to your team’s reinforcement and rewspawning. Winning a match in Korrak’s Revenge will net you 20 Timewarped Badges, while a loss will net you 10.

While most matches may go quickly there are still an incredible host of quests to perform, most of which are daily. A number are not, however, and work as breadcrumb or introductory quests. Korrak the Bloodrager and The Legend of Korrak will see players facing off against the chieftain of the Winterax Trolls. In an effort to control the Field of Strife, the Alliance and Horde will send players to slay this Champion and claim his territory for the respective faction.

Other one-time quests will see you assisting third parties in the Valley. Master Ryson’s All Seeing Eye is given to players by members of the Syndacite, the criminal survivors of the fallen Human Kingdom. Stolen by the Winterax trolls, the object of the same name has been taken deep into their territory. It will require players to group up to fight the elite creatures and push through to the Orb itself. The first faction to push into the caves and save Master Engineer Zinfizzlex will unlock his quest. Zinfizzlex’s Portable Shredder Unit will reward a portable killing vehicle for use in the Valley during the event, and all he requires are some (legally) acquired materials. Each quest will reward 10 Timewarped badges.

There are also a multitude of repeatable daily quests. Each will give 10 Timewarped Badges for your first turn-in every day, while some which include resource deposits will give an additional 2 badges every turn in. Most of the daily quests will involve capturing objectives, such as personally claiming a graveyard, capturing a tower or claiming a mine for a faction. Resources, such as armor scraps or crystals, can be collected off of the bodies of slain enemies and turned into NPCs at your home base. Once daily you can also collect resources from each mine and turn them in for 10 Timewarped Badges.

Not popularly mentioned is a quest that is given at your faction’s stable master. Awarding 2 Badges for each turn in, you must capture an Alterac Ram or Frost Wolf for your respective faction. This is a repeatable quest up until the stables are full, which takes some 20-30 turn-ins. If you join a match late, and your team is already zerging to the enemy base, this can be a great way to quickly collect a few extra badges. Just beware of preying Druids and Rogues!

“I seem to be a little out of sorts today…”

Once you are done waging war inside the Valley, there are still more rewards OUTSIDE. At the world queuing locatins for Alterac Valley, some of the older vendors have crossed into an odd aspect of time. At each entrance in the Alterac Mountains, Jorek Ironside and Thanthaldis Snowgleam have both become displaced in the time ways and are offering unique and old items. Costing both Marks of Honor and Timewarped badges, these two vendors will not only be offering some of the regular fare, but also several removed appearances that have not been seen in-game since before Cataclysm. Some are unique to specific armor types, such as mail and cloth, and must be purchased on characters of that armor class to unlock and save the appearance. Others will require you to kill Korrak before they can be unlocked for purchase. These removed items will only be available while Korrak’s Revenge is ongoing, and on January 7th they’ll be once more gone forever!

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WoW Wednesday: Pilgrim’s Bounty 2019!

The fall turns again in the World of Warcraft, and Pilgrim’s Bounty has arrived for the adventurers and claimers of the continents of Azeroth. Breaking bread with friends of all kinds, holiday goers can enjoy the wonderful food in every major city and brush up their own skills to provide the greatest feast for revelers throughout the land. From November 25th through December 2nd players can partake in Pilgrim’s Bounty and garner the rewards found therein. This week I’ll be your guiding hand to getting the most out of the holiday and how to fill out your achievements for the Pilgrim title and Plump Turkey Pet.

Most of the holiday festivities take place at the Bountiful Tables across Azeroth. These are located in each of the faction’s major cities and every minor town with an innkeeper, as well as Light’s Hope Chapel and the Ruins of Thaurissan. At any of these locations you’ll find that the tables have been stacked high with food which you can sit and eat at, even the enemy factions! Major city tables also have vendors selling seasonal goods such as toys, transmog, and recipes for the season. Eating five helpings of each available food will give players The Spirit of Sharing buff, which increases reputation gains by 10% for an hour, a vital addition for anyone grinding reputations through Timewalking or world content! This year, with the event overlapping with the 15th Anniversary now is a GREAT time to stack both reputation buffs from the holiday (along with Darkmoon Faire on Sunday) to DESTROY any remaining reputations you might be grinding!

Best known for its aid in leveling the profession, Pilgrim’s Bounty has a host of recipes that can quickly level players’ cooking skills. Gathering these is the easiest and fastest method of leveling the Classic tier of the profession, as the vendors selling the recipes also sell most of the ingredients as well. Mixed into these are also static seasonal quests and the ongoing daily quests, rewarding the Pilgrim’s Bounty satchel which contains the Turkey Shooter as well as potentially the Silver-Plated Turkey Shooter, Fine Pilgrim’s Hat or the Frightened Bush Chicken.

Two of the Pilgrim’s Bounty vendors, still celebrating amidst the war effort.

Of course, Pilgrim’s Bounty’s main draw is the nine unique achievements that can be earned towards the Pilgrim meta-achievement. It is worth noting that Pilgrim is not required for What a Long, Strange Trip It’s Been, the World Event meta-achievement that requires a solid year of meeting every other holiday achievement (aside from the Day of the Dead, Pirate’s Day and other micro-holidays). All in all, you’ll need the following achievements to complete Pilgrim and claim your Plump Turkey:

“FOOD FIGHT!”
For this achievement, you’ll need to find a free seat at one of the Bountiful Tables in the world, and share food with a fellow reveler until you, “miss,” and bounce the food off of a player’s head! This will happen when the player the food is getting passed to already has the maximum amount of food, so just simply sit at a chair and pass the dishes until you’ve earned this achievement.

Sharing is Caring
In line with the premise of “FOOD FIGHT!” this achievement simply requires you to sit in each of the chairs at a Bountiful Table and pass the food to another seated player. Sit at each of the five chairs and pass a dish to earn the achievement, something you’ll more than likely do on your way to claiming the previous (and for more mischievous) entry.

One of the many Bountiful Tables located outside the major cities of the world.


Now We’re Cookin’

For this achievement, you must cook one of your faction’s specific Pilgrim’s Bounty Dishes. These recipes can be learned from Miles Standish for the Horde, or Gregory Tabor for the Alliance. Nearby holiday vendors will sell all the reagents you’ll need to cook these recipes and you’ll need at least 280 in your Classic Cooking to learn all of them.

Pilgrim’s Paunch
For this achievement, you must have a complete meal and earn The Spirit of Sharing at each Bountiful Table in your faction’s major cities. Simply travel to each major city and get five healthy helpings of each of the foods to complete this achievement!

Pilgrim’s Peril
This particular achievement requires you to put a little bit of risk and reward in. First, you’ll need to obtain an article of Pilgrim’s clothing, either the Pilgrim’s Dress, Pilgrim’s Robe or Pilgrim’s Attire which are awarded from one of the daily cooking quests. After you’re garbed in the universal attire of peace, you must then seat yourself at the Bountiful Tables in the enemy factions’ major cities. With the introduction of War Mode with the Battle for Azeroth pre-patch, this achievement has become far easier to complete by simply toggling it off.

Pilgrim’s Progress
This achievement is one of the easier on the list, merely requiring you to complete each of the Pilgrim’s Bounty daily quests. You can get each quest from the quest givers outside of your faction’s classic major cities, and all five are available every day. Keep in mind that you don’t need to cook for these dailies, all you have to do is turn in the food!

One of the Wild Turkeys currently plaguing both Elwynn Forest and the Tirisifal Glades.

Terokkar Turkey Time
For this achievement, you will need to first collect a Pilgrim’s Hat and one of the seasonal chest pieces from the Pilgrim’s Bounty dailies. Afterwards, you must then travel to Terokkar Forest and the Sethekk Halls wing of Auchindoun. While there, simply defeat Talon King Ikiss while wearing your seasonal attire on either Normal or Heroic! This is an easy one to incorporate into your daily mount-runs, but can only be completed by players who are of level to zone into Sethekk Halls (level 63).

The Turkinator
This achievement can be one of the trickier ones on the list, simply for the level of players often trying to complete it. The Turkinator requires you to be back, and kill 40 Wild Turkey critters, with no more than 30 seconds apart per kill until you have obtained the Turkey Triumph! buff. Wild Turkey can be found in both Tirisfal Glades and Elwynn Forest, and you can choose to kill them in either zone. Using items such as Tracker Snacks or class abilities like Track Beasts can help track the turkeys and chain your combo killing spree together.

Turkey Lurkey
This achievement is no doubt the hardest on this list, requiring you to use your trusty Turkey Shooter on a Rogue player of each race (aside from Pandaren and the Allied Races), transforming the poor stealthies into a turkey! A Turkey Shooter can be obtained from the Daily Quests, but it’s consumed after a single use, meaning you’ll need to do at least 2 days worth of dailies to earn enough and complete the achievement. Be careful, if you shoot a player who has the buff and is in a vehicle (such as the Bountiful Tables) you will get an error message and be unable to earn credit towards the achievement.

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