It seems like a reasonably simple thing, opening a door and entering a mission. Still, that’s a big first step when you’re an indie MMO in development. The latest Ship of Heroes showcase offers a look at prototype gameplay of a mission run from the perspective of a team and a player who doesn’t have that same mission.
In the demonstration, mission instances are private to individual players or teams, meaning that others will not be able to interfere with gameplay objectives much like in the original City of Heroes. The new build also has some rudimentary features such as a clickable “glowy” that ended the mission but only after the enemies in the instance were all defeated. The prototype also has several technical fixes installed, such as returning disconnected players to the proper location and custom server allocation for multiple missions.
The current build of Ship of Heroes is, understandably, incomplete and lacks much of the intended polish for things like animations, graphics, and sound. Regardless, you can take a look at the mission instance demonstration in the video below.
It’s not a lot to look at in terms of gameplay, but as a proof-of-concept and a test of the tech, this is definitely very successful and intriguing. We’re looking forward to seeing further developments out of Ship of Heroes soon.
It’s almost been a full four years since Final Fantasy XIV was a realm reborn, and soon players will get to celebrate with this year’s The Rising event. A new preview page has gone online offering a sneak peek at the annual event’s quest and its rewards.
While The Rising in the game’s lore is a celebration of remembrance for the events of the Calamity that nearly destroyed the world, a missing friend is weighing heavily on the mind of Nonoro and it’s up to players to find them. The quest NPC can be found at Ul’dah at the Steps of Nald zone.
Rewards for this year’s event include two new Minions fashioned after Stormblood NPCs, some new Orchestrion music rolls, a new furnishing, and some Magicked Prisms that let players fire off some flower-shaped fireworks.
The Rising will run from Saturday, August 26th through Thursday, September 14th. You can find out more about the event on its official page.
The information about this particular Rising event is actually remarkably vague, with only the above key art and the little blurb as clues. We’re certainly curious to see where this goes. We also want to wish the Final Fantasy XIV a happy fourth anniversary once more!
Things in the air above Los Santos are about to get a lot more interesting. The arrival of GTA Online: Smuggler’s Run will introduce another new avenue of shady business for players with all new aircraft-minded gameplay and features.
Smuggler’s Run sees players offered the chance to help Nervous Ron with his growing smuggling empire by taking flight in a variety of new planes including choppers and ultralights. Players will get to haul cargo and make deliveries from the air while also getting to dogfight others or even take on bombing runs according to a new gameplay trailer.
The announcement also described new gameplay for stunt racing with the addition of Transform Races. These races will test players’ ability to navigate land, sea, and air as their vehicles will automatically change to suit the course as it weaves from the road to the water to the sky. Transform Races are expected to arrive sometime in the Fall.
If you’d rather stay on the ground (or are awful at flying), updates arriving in the Fall will also include new four-wheeled vehicles and new competitive Adversary Modes. There are also plans for new seasonal events for Halloween and the Winter holidays, though no details were included in the presser.
Smuggler’s Run will lift off on Tuesday, August 29th for all platforms. You can check out the new mode’s new trailer below.
Smuggler’s Run looks like an incredible amount of fun, especially with the myriad aerial activities being offered in the update. We’re definitely looking forward to starting our own smuggling business and will prepare by working on our best Han Solo-style one-liners.
We’re starting off this week’s MMO Alpha and Beta list with a bit of sad news: Development on SkySaga has ended due to a license renewal issue. There is still hope for it in the future, but right now things aren’t looking good. So for that reason SkySaga has been removed from the list.
On the happier side of things we have several games which are getting ready for alpha and beta in the near future.
Dual Universe will be going into pre-alpha on September 30th.
On September 1st Dauntless will be going into Alpha.
Also sometime in September Closers will enter Alpha.
Wild Buster is eyeing Early Access in October
Moonlight Blade will be going into Closed Beta starting September 7th. This is a Korea only beta and you must register for it before September 3rd.
Lost Ark is also going to be having a Korea only closed beta beginning on August 25th.
As ever you can find all of this and more in the list below. Keep an eye out for the new flag to see what was newly added this week.
We already knew a lot about what was happening to D.Va, and we had seen a sideways mention about a major Mercy adjustment. The PTR now houses those two very dramatic Overwatch character changes, granting players the ability to try the new-look D.Va and a drastically changed Mercy.
According to the PTR patch notes, Mercy is almost completely reimagined. Her Resurrection skill is no longer her Ultimate and is instead a regular ability, allowing her to instead target one character at a time instead of her entire team. The radius of Resurrect has also been reduced to five meters and she no longer has invulnerability while casting it, while the skill’s cooldown is now 30 seconds instead of being tied to her Ultimate meter.
So what’s her Ultimate now? An ability called Valkyrie, which sends Mercy into overdrive for 20 seconds. Here’s a rundown of what Valkyrie does:
Her Caduceus Staff beams affect all allies near the targeted teammate and have longer range.
Her blaster has infinite ammo while also shooting faster and harder.
Guardian Angel has increased range and speed.
The cooldown on Resurrect is reset and only takes 10 seconds to recharge.
She continually regenerates health.
Her Hover ability moves to full flight, letting her soar across the battlefield at will and at higher speed.
There are some other things to check out on the patch notes as well including the more aggressive version of D.Va, so feel free to take a look. You can also check out a new Developer Video with Jeff Kaplan discussing the new PTR build below.
Wow. Those are some not-insignificant adjustments to arguably one of the game’s best Support heroes. Not only does this force Mercy deeper into a firefight, it also seems to make her almost more of a “pure” Support choice with skills that make her directly assist allies and an Ultimate that turns her into practically the penultimate healer. We are very intrigued by these changes.
Conforming to the unwritten law that your Korean wuxia-styled MMO must have a ballistics-wielding class, the Blade and Soul Gunslinger is on its way. The reveal was made just before the European Regional Grand Finals of the game’s esports tournament, along with a teaser trailer and a launch date.
The Rise of the Gunslinger update will introduce the class to the game, along with a number of unspecified updates, in-game events, and promotions. Details are currently sparse on the class itself, though a previous trailer from the Korean version showed the class switching back and forth between twin pistols and a long-range rifle in combat.
The Gunslinger and the related Rise of the Gunslinger update will arrive to Blade and Soul on Wednesday, September 13th. Further information is promised in the coming weeks, but you can check out the teaser trailer below in the meantime.
There’s not much to go on here, but a brand new class is almost always going to drive up some excitement. We’re anticipating learning more about what the Gunslinger brings to the class choices in Blade and Soul!
En Masse Entertainment has just announced today that a new online action RPG is on the way with the Closers Western release. The upcoming game will let anime and ARPG fans take up the roles of several powerful psychic teens as they battle against interdimensional threats in New Seoul.
Described as an episodic online ARPG, Closers lets players take up the role of one of five members of the Black Lambs: Seha, a combat genius; Sylvi, the group’s leader; Yuri, a newly empowered martial artist; Misteltein, a young boy with support powers; and J, the veteran member with a dark past. Players will get to play through a branching narrative, upgrading their powers and weapons and learning new skills all while they fight against an unnamed “gargantuan” threat.
Closers is set to begin a series of closed alpha tests in September and will move forward into a beta phase sometime in the Fall. Those who are interested in finding out more and want to register for the closed alpha can do so on the game’s official website. You can also check out a trailer of the game in action below.
Part Dungeon Fighter Online, part anime, all action. This is definitely a boisterous title we weren’t anticipating to come to our shores, but then again En Masse is developing something of a penchant for bringing pretty unique online games to the West. Are you curious to learn more about Closers or is this one a hard pass for you?
Trion Worlds has unveiled a bundle of new details for ArcheAge 4.0, not the least of which being a release window for the upcoming update. The new update is said to make the game “more accessible than ever before” with a variety of system updates and refinements along with a brand new naval PvP arena.
On the accessibility front, 4.0 will add an open-world raid finder in the form of a Raid Recruitment Board. This board will let players post advertisements for their raid groups in order to help players come together to take on Erenor’s greatest challenges. ArcheAge’s Gem system is also being streamlined with a new Lunagem system to reduce the effect of RNG, while a new crafting questline will seek to bring inexperienced players into the game’s economy. Crafters of all skill levels will also get a new crafting UI.
If you’re the PvP’ing sort and want to take your fight to the seas, there’s the upcoming Bloodsalt Bay, a 20-player naval battleground where three ships crewed by five players each must battle each other and the various monsters of the deep.
ArcheAge 4.0 is due to arrive sometime in the final quarter of this year. You can check out some of the high seas PvP action of Bloodsalt Bay in the trailer below.
This is looking like a drastic update for ArcheAge and we’re excited to explore more once it releases. In addition to the refinements proposed by the update, the new Bloodsalt Bay arena certainly sounds – and looks – very hectic. We anticipate more details as we get closer to release.
PS4 and Xbox One players are getting a fresh dose of Marvel Heroes Omega content today. Specifically, a new Defenders event is arriving and the game’s roster is expanding with the addition of the infamous assassin Elektra.
Marvel Heroes Omega’s 41st roster addition comes complete with a unique skin based on Marvel’s Daredevil TV show, along with a Hell’s Kitchen Loot Box with skins for Daredevil, Luke Cage, Iron Fist, and Punisher. The new update also introduces an event where players must battle members of The Hand for unique rewards.
In addition to the new content, Gazillion has also announced the Omega Prestige system, an advanced leveling system for select Heroes which is said to offer “some of the most powerful and visually stunning benefits currently available”. The first character to gain this new advancement system will be Spider-Man, with further details on the Omega Prestige system coming to the Marvel Heroes Omega website soon.
In the meantime, Elektra can be gained with the timed-exclusive purchase of an Elektra Pack in the PlayStation Store and Xbox Marketplace. After that, she’ll become available to purchase with in-game currency on Monday, September 25th. You can check out Elektra in action in the trailer below.
We’re always eager for a new Marvel Hero to play with and are certainly happy for a new in-game event, but we’re most curious about what this Omega Prestige system is all about. Consider our eyes peeled on the Marvel Heroes Omega website.