Argus Descends on World of Warcraft Today

It’s not every day you get to take on a planetoid full of demonic forces, but today is that day with the arrival of World of Warcraft 7.3: Shadows of Argus. The newest content patch is now online with new story, a new dungeon, and a plethora of additional features.

shadows of argus

At this point, every World of Warcraft fan knows what’s coming, what with the whole planet of Argus dominating the skies above Azeroth. Patch 7.3 will have you take the fight to the Legion’s homeworld itself as you board the Vindicaar and face the Legion’s complete might.

Part of that whole might involves the new Seat of the Triumvirate dungeon, a five-player dungeon with four distinct bosses. 7.3 will also introduce Invasion Points for players to enter to stop the Legion from assaulting other worlds, as well as World Quests specific to Argus, additional strengthening of Artifact Relics, updated combat animations for all of the magic-casting classes, and a whole lot more.

If you haven’t done so already, be sure to head to the official website which collects all of the previews, informational videos, and patch notes for Shadows of Argus.

Our Thoughts

It’s WoW Christmas for fans of the MMORPG as yet another big content drop lands on Azeroth. Though we have to wonder, is this really the end of the Burning Legion? Really really? Because that seems impossible to believe at this point, what with the years and years of demonic influence on the entire Warcraft canon.

Source: official site

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Online Games Launched on Steam in August 2017

Every day new games are being added to Steam. Many of them are indie titles that get little attention or come out of nowhere. That’s why we’re dedicating one article a month to list these games, give them some exposure, and let you know what people think of them so far.

August was a surprisingly slow month with only 8 new titles being added to Steam that fit in the online gaming, MMO category that MMOGames focuses on. Some of them you may have already heard of, others not so much. Some have fantastic reviews and some are in need of a little more work. Will you find something new to play from this month’s list of games launched on Steam in August?

 

Online Games Launched on Steam in August 2017

Sunrise: Survival
Genre: First Person Survival Shooter
Cost: $3.99
Steam Release Date: August 3, 2017
Developer: Fedorov Illya & Andrew Konovolov
User Reviews: Mixed
Link: http://store.steampowered.com/app/663110/Sunrise_survival/
Sunrise: Survival is in a state of constant development with fixes and additions being made to it all the time. It has in depth character customization and allows you to interact with elements of the environment. Not only do you have to keep an eye out for other players you will also encounter monsters, natural phenomena, and anomalies. It also offers a realistic simulation of natural conditions. Players call it a DayZ knock off and say they find it frustrating to get started. However, it is getting a new update every couple of days.

 

Battlegun
Genre: Cartoon First Person Shooter
Cost: $1.99
Steam Release Date: August 9, 2017
Developer: Norven Games
User Reviews: Mostly Positive
Link: http://store.steampowered.com/app/684720/Battlegun/
Battlegun boasts fast-paced combat and a single player mode will be coming soon. The biggest issue the game seems to have at the moment is a lack of a community. With very few people playing it can be difficult to get a game started.

 

Crimson Tide: Operation Online
Genre: First Person Shooter meets Combat Simulator meets RPG
Cost: $4.99
Steam Release Date: August 17, 2017
Developer: RaleachGamesStudio
User Reviews: Very Few Reviews, Leaning Negative So Far
Link: http://store.steampowered.com/app/684130/Crimson_Tide_Operation_Online/
Crimson Tide combines features from FPS, Combat Simulators, and RPGs. You start out being given very basic clothing on a map with random weather conditions and it is up to you to capture the control point or eliminate the enemy team. It currently has very few reviews, most of which are negative. However, it seems that the developers are hard at work on the game and in the last 10 days it has already received 5 updates.

 

Tree of Life

Tree of Life
Genre: Sandbox
Cost: $19.99, Currently on Sale for $13.99 until August 31.
Steam Release Date: August 17, 2017
Developer: oddonegames
Publisher: neobricks
User Reviews: Mostly Positive
Link: http://store.steampowered.com/app/361800/Tree_of_Life/
Build your own village, play with the player run economy, and try out one of the 21 different class combinations. You can even decide if you want to be a good guy or a bad guy. Negative reviews of the game state that abuse goes on unchecked and that the devs don’t listen to player concerns at all. Positive reviews stress that this is not a solo friendly game, and that is exactly what they’re looking for. It is a PvP game and on your own, you are a target. One reviewer called it the cartoon baby of Rust and Minecraft. If that doesn’t tempt you, nothing will.

 

Balloon Saga
Genre: Third Person Shooter With a Sense of Humor
Cost: $0.99
Steam Release Date: August 18, 2017
Developer: Alexey Glinskiy
User Reviews: Very Positive
Link: http://store.steampowered.com/app/644310/BALLOON_Saga/
The Wild West had balloons right? Ah, who cares!?! In Balloon Saga, you’re fighting balloons with traps, guns, and power-ups. The game boasts having more than 300 achievements for you to unlock. While some say that it has performance issues most people delight in sharing how much fun they had playing the game. It’s a laid back indie title that doesn’t take itself too seriously.

 

Dark Eden: Origin

Dark Eden Origin
Genre: Vampires and Humans MMORPG
Cost: Free to Play
Steam Release Date: August 18, 2017
Developer: Softon Entertainment
User Reviews: Mostly Negative
Link: http://store.steampowered.com/app/658510/Dark_Eden_Origin/
The fight for the planet continues to rage on between Vampires and Humans in Dark Eden Origin. You decide if you will play as a Human, trying to save the world from being overrun with Vampires or play a deadly Vampire. Each side has its pros and cons as well as different playstyle. Based on the reviews the game has a lot of performance related issues. The keybindings are also so unusual that they’ve listed them all in the description of the game. It also appears that the translation job from Korean was a quick one, making it difficult to read and often times names weren’t even translated at all. All in all leaving players nostalgic for the original Dark Eden.

 

Robocraft

Robocraft
Genre: Customized Robot Battles
Cost: Free to Play, DLC
Steam Release Date: August 24, 2017
Developer: Freejam
User Reviews: Mostly Positive
Link: http://store.steampowered.com/app/301520/Robocraft/
Customize robots that can walk, fly, drive, or hover then fight against other players. Robocraft spent 3 years in Early Access on Steam before finally launching. Despite having mostly positive reviews on Steam, however, there are some accusations that the developers stopped listening to players and that the game is pay to win. For the most part, however, reviewers say the game is a lot of fun to play.

 

Burst The Game
Genre: Post-Apocalyptic Shooter
Cost: Free to Play
Steam Release Date: August 26, 2017
Developer: Lancelot DE BRIEY
Publisher: Brieyla Studios
User Reviews: Mixed
Link: http://store.steampowered.com/app/615050/Burst_The_Game/
Five years ago the BURST terrorist group starting a war against society. People moved out of the cities and formed little groups which started fighting amongst themselves. You are part of one of these groups. Unfortunately, the Steam description of the game is written in very poor English. It also seems that despite reviews being mixed the best thing anyone has to say about it is that it is still in Early Access. Most reviewers seem to agree that more work is needed on the game.

 

And there you have the list! Was there anything in there you want to try out? I’m also looking for ways to improve this list. If you have any ideas on how to make this better please let me know in the comments.

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MU Legend Pushes Back Open Beta

It’s been a long wait for the MU Legend open beta test, but it looks like that wait is getting at least a few months longer. Webzen has confirmed that the next phase of the game’s development is being delayed for additional balancing and adjustments.

mu legend open beta test

The news comes by way of producer Pierre Vandenbroucke, who wrote a letter on the game’s Facebook page discussing the delay and explaining the reasoning for it. According to Vandenbroucke, open beta needs to be held back until sometime in November.

Why the delay? According to the letter, feedback from Korean players is making the team think twice about a September launch.

“With the extra content, these required changes (derived from the feedback of the Korean users and the developers themselves) also impact mechanics balancing, and we do not want to simply postpone the fixing of current known issues that we are able to fix for the OBT version of the game.”

Despite the delay and in the face of potential frustration, Vandenbroucke has asked for a bit more patience and has outright committed to the November release window. “We truly love our game, and our whole team has put so much effort into making the world of MU Legend the best it can be,” writes the producer. “We have been expecting this new MU release for more than 15 years, and all we are asking from you now is your continued support for three more months.”

Our Thoughts

With such a long development cycle, three more months doesn’t sound like it’s too much more to ask, particularly if the end result provides a much stronger and more polished experience. While we’re curious what these adjustments involve, we’ll simply just have to wait a little more before this MMOARPG arrives to the West at long last.

Source: Facebook via press release

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Black Desert Online Reveals New Co-Op PvE Mode

If you’re a fan of wave defense gameplay or just want to fire a hwacha and see it take out scores of foes, then you’re probably going to like the Black Desert Online Savage Rift mode, a new PvE gameplay feature that’s due to arrive to the sandbox MMO tomorrow.

black desert online savage rift

In Savage Rift, eight to ten players level 56 and higher must band together in order to survive a total of 25 waves of various monsters emerging from an underworld rift. Naturally, each successive wave will get more challenging, but defenders will not be forced to face the hordes alone; as teams take out enemies, they earn points which can be spent on deploying a variety of siege weapons like the Matchlock or the Hwacha.

Those who survive the onslaught will, of course, be handsomely rewarded with valuable loot including boss armor, though specifics of other rewards were not included in the announcement. What was included was word of a scheduled stream of the new feature on the Black Desert Online Twitch channel this coming Thursday, August 31st at 5pm UTC/1pm EDT, along with a trailer for the mode which can be seen below.

Our Thoughts

It’s a content update that doesn’t involve adding a new class, which is likely going to become welcome to players of Black Desert Online. The Savage Rift definitely looks like a fun diversion and we hope this is the first of many PvE-related content updates to come to the sandbox.

Source: press release

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Guild Wars 2 Announces a Weapon Design Contest

If you’ve ever sat around and thought “A greatsword made out of night or day? Pff. That’s lazy. I can do better than that,” then now’s your chance to prove it. The Guild Wars 2 weapon design contest is granting players the opportunity to leave their mark on the MMO as it enters its fifth year of operation.

guild wars 2 weapon design contest

From now until Sunday, October 8th, budding weapon designers can download a .ZIP file with guidelines and templates to create their own Guild Wars 2-themed weapon design. According to the contest rules, contestants cannot submit more than three designs and there are a number of parameters and requirements to follow such as file size, format, and template layout.

Once a submission is complete, contestants need to file their design through an official submission form, where 20 finalists will be selected and have their creations put to a community vote. The top three winners will have their creations used as inspirations for new in-game weapons, along with various physical and digital prizes.

Complete information, including download links and contest rules, can be found here.

Our Thoughts

Considering that Final Fantasy XIV has been putting together fan-designed armor contests for a little while now, we’re definitely ready to see how creative the fans of Guild Wars 2 can be with their creations. Let’s see some truly remarkable weapon designs, people!

Source: official site

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ARK: Survival Evolved Answers Fan Questions

There’s only a day left before the survival dino-box ARK: Survival Evolved fully releases, but fans still have some questions. Those questions have been answered in an ARK Q&A session run by Gamespot with co-creative director, art director, technical director, and apparently Man of Many Roles Jesse Rapczak.

ark q&a

Among the answers provided in the article, Rapczak has mentioned that the team is working on a variety of features that are due to be announced. According to Rapczak, the dev teams is reportedly eager to fill out every aspect of the game including new map, more ARK TEK, and plans for continuing Ark Storyline content.

“We very much feel that Ark is an IP that transcends one game,” said Rapczak. “Ark has proven to be a hugely successful IP with staying power, so we don’t plan to stop developing it any time soon.”

As far as current affairs, Rapczak has stated that several optimizations are heading for the PC version thanks to the work performed on the game’s console version. The PC version is also going to receive some new backend help in order to combat against server crashes, duping, and DDoS attacks.

The topic of cross-platform play was also approached in the Q&A with perhaps an expected response: “We have said it before and we’ll say it again–we want everyone to play together,” said Rapczak. “When the day comes that Xbox Live and PSN players are allowed to play together, we’ll be first in line to support it.”

Our Thoughts

We’re very curious to see how ARK: Survival Evolved will…um…evolve once its officially launched, but until then we’re going to keep our fingers crossed for fans to have a fun and generally hassle-free release.

Source: GameSpot

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Absolver Heralds Release with a Launch Trailer

The online melee action game Absolver is only a day away from its full release. Just to stir up the pot a little, developer Sloclap and publisher Devolver Digital have released a new Absolver launch trailer, showcasing the game in a much more cinematic fashion than its previous video offerings to this point.

absolver launch trailer

The trailer shows off the two paths of two different Prospects as they cross the Plains of Adal in their search for approval from the mystic Guides and the chance to become an Absolver. The video features a number of in-game action sequences showcasing the game’s active combat model, all culminating in the two combatants ultimately facing off against one another.

Absolver will kick its way onto PlayStation 4 and PC tomorrow – Tuesday, August 29th. You can learn more about the game on its official website and check out the new cinematic trailer below.

Our Thoughts

We don’t have long to wait before we can get our hands (and our feet) on this one. Absolver definitely looks like one of the more unique games coming to the online multiplayer space and we most definitely want to see how this online brawler feels with other players running around. We’re eager to get started on our own path to Absolution…whatever that means.

Source: press release

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Conan Exiles Brings Sprint and Wield Tweaks to Test Server

Running around and whipping out your weapons are generally rudimentary actions in any MMO’s combat. That said, there are some new sprint and wield adjustments coming to the Conan Exiles test server that could offer players a little more mobility.

conan exiles test server

When a player starts to break into a sprint, they will now automatically sheathe their weapons and will auto-wield them once sprinting stops. The change is meant to help introduce a greater level of control while sprinting, including the ability to run diagonally, make sharper turns, and continue to sprint while leaping if the sprint button is held down.

The test server also has a variety of animation adjustments included that affect combat, such as the ability to “ghost” actions through a special state, like pressing the attack or block button while dodging or keeping your block up after a knockback or hit confirm.

The test build also offers up a number of bug fixes, all of which can be read on the game’s Steam page.

Our Thoughts

They’re not exactly marquee adjustments by any stretch, but these new additions could perhaps make combat and movement flow a little better as well as offer a tighter level of control. Anything that makes fighting in the brutal world of Conan Exiles more direct is likely going to be a welcome addition.

Source: Steam

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Wild West Online Confirms Closed Alpha Start Date

We’re not going to make any lasso references or any other references to rope, knots, or other similarly themed terms. We will tell you that the Wild West Online closed alpha test does indeed have a start date confirmed.

wild west online closed alpha

The game’s pre-order/early access purchase page has offered the date of Friday, September 15th as the start of closed alpha, though it still does mention that dates are not final and are subject to change. That said, it’s a calendar date above and beyond what is listed for closed beta and full release, which are scheduled for sometime in mid-Fall and December respectively.

The closed alpha access is limited to those who have bought in at either the Pioneer (silver) or Collector (gold) tiers of pre-order. If you’re curious about these different editions and what they come with, you can head to the game’s website for more details.

Our Thoughts

Subject to change or not, this does give us a better idea of just how close Wild West Online is to becoming complete. With the demonstration videos that were shared online a few days ago, we’ll be curious to know if this alpha build will have additional features built in or if this will be a bare-bones test to see how many players the digital frontier can hold.

Source; official website

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Gamescom 2017: Star Citizen Demos 3.0

Star Citizen 3.0 isn’t quite live yet, but it most definitely appears to be approaching a playable state according to CIG’s Gamescom 2017 demonstration. The over two hour long presentation demonstrated a variety of new tech and gameplay features being added to the in-development space sandbox.

star citizen 3.0

3.0 will introduce more levels of persistence to Star Citizen, meaning character items and ship damage will be maintained once you’ve logged out of the Persistent Universe. The demonstration also showed off Star Citizen’s new facial capture technology, allowing players with webcams to translate their facial expressions to their in-game avatar. According to a post about the feature on the official website, the new tech will also allow your voice chatter to be broadcast in 3D space in-game.

The lengthy demonstration provided a look at a series of activities starting from the moment of one person’s waking up all to a coordinated effort on a multi-crew ship. The demonstration did have at least one particularly powerful bug which saw one of the players crash, showcasing the challenge of what Chris Roberts called “the most high level of coordination difficulty demo ever done” by the team.

Bugs notwithstanding, get comfortable and take in the immense video below.

Our Thoughts

A lot of the demonstration was pretty clearly staged (except for the crash), but otherwise certainly showed off a huge amount of potential. We’re definitely curious about what players have to say about 3.0 as well as the new facial recognition technology, so feel free to share your thoughts below.

Source: YouTube

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